Player Matchup

Hel
Hel
 
Hel
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
MartinDev
Apollo
Level 126
God Stats
1W - 1L
1,619 SR
Queue Stats
35W - 34L
1,436 Elo+
Solo
Cerberus
Cerberus
Steivy
Cerberus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,517 Elo+
Party 1
Poseidon
Poseidon
dobbrel92
Poseidon
Level 100
God Stats
16W - 20L
1,479 SR
Queue Stats
1,208W - 1,185L
1,487 Elo+
Solo
Fenrir
Fenrir
hirnk0tze
Fenrir
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 42L
1,508 Elo+
Party 1
Team Averages
Level 111
1,520 SR
1,490 Elo+

VS

Team Averages
Level 117
1,473 SR
1,488 Elo+
Zhong Kui
Zhong Kui
ChilliWilli
Zhong Kui
Level 123
God Stats
0W - 4L
1,261 SR
Queue Stats
206W - 190L
1,581 Elo+
Party 2
Mercury
Mercury
DimONoff
Mercury
Level 68
God Stats
2W - 4L
1,524 SR
Queue Stats
119W - 130L
1,482 Elo+
Party 2
Yemoja
Yemoja
Jimmyy29s
Yemoja
Level 126
God Stats
0W - 3L
1,578 SR
Queue Stats
242W - 270L
1,458 Elo+
Party 3
Danzaburou
Danzaburou
Orahya
Danzaburou
Level 160
God Stats
1W - 2L
1,461 SR
Queue Stats
43W - 60L
1,457 Elo+
Solo
Kali
Kali
brzougataga
Kali
Level 107
God Stats
2W - 1L
1,541 SR
Queue Stats
246W - 257L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
4 / 3 / 17
10,565
813
5,853
12,712
10,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
MartinDev
Apollo
18
7 / 3 / 16
11,054
850
13,834
15,569
9,038
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Steivy
Cerberus
17
2 / 1 / 24
9,993
769
5,568
17,366
15,658
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
dobbrel92
Poseidon
16
3 / 3 / 18
10,090
776
11,741
8,944
4,482
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
hirnk0tze
Fenrir
18
11 / 5 / 10
11,658
897
16,114
19,796
16,442
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChilliWilli
Zhong Kui
17
8 / 6 / 4
10,521
809
16,684
12,810
8,478
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
DimONoff
Mercury
14
2 / 5 / 6
8,935
687
6,263
9,780
4,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Jimmyy29s
Yemoja
18
3 / 3 / 8
9,718
748
13,183
12,520
13,244
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Orahya
Danzaburou
16
1 / 6 / 6
9,213
709
12,602
13,348
5,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
0 / 7 / 4
8,328
641
7,392
12,356
5,328
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
42
27
Kills
14
15
Deaths
27
85
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
3
17
4.17
L
Zhong Kui
ChilliWilli
Zhong Kui
8
6
4
1.67
L
Mercury
DimONoff
Mercury
2
5
6
1
L
Yemoja
Jimmyy29s
Yemoja
3
3
8
2.33
W
Apollo
MartinDev
Apollo
7
3
16
5
L
Danzaburou
Orahya
Danzaburou
1
6
6
0.67
W
Cerberus
Steivy
Cerberus
2
1
24
14
L
0
7
4
0.29
W
Poseidon
dobbrel92
Poseidon
3
3
18
4
W
Fenrir
hirnk0tze
Fenrir
11
5
10
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,110
Damage
56,124
74,387
Taken
60,814
56,463
Mitigated
36,479
33,665
Healing
16,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,853
796
16,858
5,735
12,712
10,843
612
7,268
5,444
20,649
0
L
Zhong Kui
ChilliWilli
Zhong Kui
16,684
1,030
0
1,237
12,810
8,478
257
5,957
6,853
27,349
0
L
Mercury
DimONoff
Mercury
6,263
1,842
573
1,297
9,780
4,226
0
5,178
4,602
0
12,977
L
Yemoja
Jimmyy29s
Yemoja
13,183
1,738
3,643
3,480
12,520
13,244
0
4,131
8,389
22,914
0
W
Apollo
MartinDev
Apollo
13,834
11,252
1,100
2,763
15,569
9,038
1,112
4,140
10,814
0
28,346
L
Danzaburou
Orahya
Danzaburou
12,602
2,518
1,431
2,514
13,348
5,203
120
4,098
9,250
0
30,291
W
Cerberus
Steivy
Cerberus
5,568
394
0
1,297
17,366
15,658
537
8,586
8,780
11,058
0
L
7,392
2,442
318
1,737
12,356
5,328
231
3,798
8,558
0
15,041
W
Poseidon
dobbrel92
Poseidon
11,741
715
1,343
130
8,944
4,482
1,082
4,246
4,698
33,941
0
W
Fenrir
hirnk0tze
Fenrir
16,114
3,761
1,876
2,563
19,796
16,442
2,180
5,627
14,169
0
29,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,360
Gold Earned
46,715
143
Minions Killed
116
0
Camps Cleared
0
1,281,204
Distance Traveled
1,182,329
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,565
813
36
3
0
266,047
2
L
Zhong Kui
10,521
809
35
3
0
198,860
3
L
Mercury
8,935
687
12
1
0
265,045
4
L
Yemoja
9,718
748
12
1
0
242,081
0
W
Apollo
11,054
850
36
3
0
260,513
2
L
Danzaburou
9,213
709
38
3
0
227,290
4
W
Cerberus
9,993
769
13
1
0
260,947
0
L
Kali
8,328
641
19
1
0
249,053
3
W
Poseidon
10,090
776
41
3
0
233,638
0
W
Fenrir
11,658
897
17
1
0
260,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role