Player Matchup

Ravana
Ravana
EpixCnwa
Ravana
Level 44
God Stats
6W - 11L
1,357 SR
Queue Stats
76W - 94L
1,407 Elo+
Solo
Raijin
Raijin
JackxDon
Raijin
Level 45
God Stats
2W - 4L
1,392 SR
Queue Stats
220W - 239L
1,450 Elo+
Solo
Sylvanus
Sylvanus
MoneyMurch
Sylvanus
Level 77
God Stats
2W - 5L
1,329 SR
Queue Stats
211W - 204L
1,347 Elo+
Solo
Jing Wei
Jing Wei
PoachedEgg99
Jing Wei
Level 34
God Stats
8W - 6L
1,233 SR
Queue Stats
189W - 225L
1,382 Elo+
Solo
Mulan
Mulan
SuperLucky10
Mulan
Level 43
God Stats
5W - 5L
1,648 SR
Queue Stats
29W - 39L
1,503 Elo+
Solo
Team Averages
Level 49
1,392 SR
1,418 Elo+

VS

Team Averages
Level 89
1,510 SR
1,391 Elo+
Neith
Neith
GodsWillCrumble
Neith
Level 160
God Stats
7W - 3L
1,753 SR
Queue Stats
276W - 248L
1,607 Elo+
Party 2
Aphrodite
Aphrodite
IcyQueen8156
Aphrodite
Level 60
God Stats
1W - 1L
1,497 SR
Queue Stats
22W - 36L
1,300 Elo+
Party 1
Freya
Freya
NaraShika
Freya
Level 49
God Stats
1W - 1L
1,190 SR
Queue Stats
64W - 98L
1,280 Elo+
Party 1
Horus
Horus
SweetFawn348587
Horus
Level 128
God Stats
7W - 0L
1,849 SR
Queue Stats
53W - 62L
1,471 Elo+
Party 2
Nemesis
Nemesis
ZombiePrey
Nemesis
Level 48
God Stats
3W - 3L
1,262 SR
Queue Stats
64W - 90L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
EpixCnwa
Ravana
8
5 / 1 / 0
5,196
742
3,062
2,975
725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
JackxDon
Raijin
6
0 / 1 / 1
3,873
553
1,526
2,035
424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
MoneyMurch
Sylvanus
6
0 / 2 / 2
4,143
592
2,281
6,148
2,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
PoachedEgg99
Jing Wei
6
0 / 4 / 3
3,864
552
1,557
4,999
688
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 2 / 0
4,444
635
3,438
4,136
1,552
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 1 / 3
5,249
750
7,304
4,298
1,040
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
IcyQueen8156
Aphrodite
7
1 / 0 / 1
4,523
646
1,988
3,343
867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Freya
NaraShika
Freya
8
2 / 1 / 2
4,741
677
2,185
3,719
1,083
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
2 / 2 / 4
4,635
662
2,266
5,819
2,369
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
ZombiePrey
Nemesis
7
1 / 1 / 1
4,164
595
1,411
5,402
1,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
5
Kills
10
10
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ravana
EpixCnwa
Ravana
5
1
0
5
W
4
1
3
5.5
W
Aphrodite
IcyQueen8156
Aphrodite
1
0
1
1.5
L
Raijin
JackxDon
Raijin
0
1
1
0.5
L
Sylvanus
MoneyMurch
Sylvanus
0
2
2
0.5
W
Freya
NaraShika
Freya
2
1
2
3
L
Jing Wei
PoachedEgg99
Jing Wei
0
4
3
0.38
L
0
2
0
0
W
2
2
4
2
W
Nemesis
ZombiePrey
Nemesis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,864
Damage
15,154
20,293
Taken
22,581
5,499
Mitigated
6,506
6,348
Healing
10,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
EpixCnwa
Ravana
3,062
706
0
848
2,975
725
0
323
2,652
0
19,239
W
7,304
3,948
0
1,933
4,298
1,040
0
1,206
3,046
0
28,907
W
Aphrodite
IcyQueen8156
Aphrodite
1,988
277
432
2,886
3,343
867
294
0
3,343
14,763
0
L
Raijin
JackxDon
Raijin
1,526
254
0
750
2,035
424
0
646
1,389
11,725
0
L
Sylvanus
MoneyMurch
Sylvanus
2,281
534
744
2,284
6,148
2,110
0
534
5,614
8,959
0
W
Freya
NaraShika
Freya
2,185
886
172
1,368
3,719
1,083
922
929
2,696
15,297
0
L
Jing Wei
PoachedEgg99
Jing Wei
1,557
1,081
0
950
4,999
688
0
682
4,317
0
14,628
L
3,438
524
0
772
4,136
1,552
0
1,988
2,148
0
18,676
W
2,266
708
593
1,822
5,819
2,369
14
1,340
4,473
0
7,431
W
Nemesis
ZombiePrey
Nemesis
1,411
558
0
1,035
5,402
1,147
181
156
5,216
0
17,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,520
Gold Earned
23,312
162
Minions Killed
157
0
Camps Cleared
0
674,874
Distance Traveled
730,358
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,196
742
42
6
0
174,671
2
W
Neith
5,249
750
55
8
0
136,535
1
W
Aphrodite
4,523
646
32
5
0
135,019
2
L
Raijin
3,873
553
21
3
0
92,952
1
L
Sylvanus
4,143
592
24
3
0
129,243
4
W
Freya
4,741
677
33
5
0
146,398
3
L
Jing Wei
3,864
552
25
4
0
147,406
2
L
Mulan
4,444
635
50
7
0
130,602
1
W
Horus
4,635
662
11
2
0
155,364
3
W
Nemesis
4,164
595
26
4
0
157,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role