Player Matchup

Ao Kuang
Ao Kuang
Deuvenpoot
Ao Kuang
Level 148
God Stats
2W - 0L
1,449 SR
Queue Stats
232W - 74L
1,804 Elo+
Party 1
Sobek
Sobek
JustF6At10
Sobek
Level 18
God Stats
14W - 1L
1,669 SR
Queue Stats
331W - 46L
1,850 Elo+
Party 1
Bastet
Bastet
imperior588
Bastet
Level 153
God Stats
2W - 0L
1,762 SR
Queue Stats
115W - 50L
1,860 Elo+
Party 1
Team Averages
Level 106
1,627 SR
1,838 Elo+

VS

Team Averages
Level 100
1,465 SR
1,468 Elo+
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
PvG-_-ReaChEur-_
Zeus
Level 85
God Stats
4W - 7L
1,457 SR
Queue Stats
114W - 112L
1,459 Elo+
Party 2
Charybdis
Charybdis
WenSides_Bignono
Charybdis
Level 54
God Stats
2W - 6L
1,438 SR
Queue Stats
47W - 46L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Deuvenpoot
Ao Kuang
13
6 / 0 / 5
8,406
841
7,570
8,357
3,107
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
12
3 / 0 / 9
7,826
783
4,780
10,353
9,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bastet
10
3 / 2 / 6
7,247
725
6,755
8,109
2,375
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 2 / 2
6,121
612
1,793
7,938
6,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
1 / 6 / 1
6,551
655
6,521
5,752
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
9
1 / 4 / 1
6,351
635
4,459
7,392
2,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
2
2
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
2
0.5
W
Ao Kuang
Deuvenpoot
Ao Kuang
6
0
5
8.5
W
Sobek
3
0
9
7.5
L
1
6
1
0.25
L
Charybdis
1
4
1
0.38
W
Bastet
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,105
Damage
12,773
26,819
Taken
21,082
15,455
Mitigated
10,736
9,625
Healing
2,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,793
117
213
905
7,938
6,551
0
5,143
2,538
10,999
0
W
Ao Kuang
Deuvenpoot
Ao Kuang
7,570
1,524
0
4,935
8,357
3,107
0
2,659
5,542
35,780
0
W
Sobek
4,780
557
0
3,539
10,353
9,973
216
3,286
6,823
17,468
0
L
6,521
477
0
255
5,752
1,662
0
3,130
2,452
21,780
0
L
Charybdis
4,459
1,613
0
790
7,392
2,523
0
3,712
3,474
0
8,774
W
Bastet
6,755
1,341
0
1,151
8,109
2,375
0
2,329
5,588
0
16,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,479
Gold Earned
19,023
125
Minions Killed
88
7
Camps Cleared
2
654,754
Distance Traveled
434,472
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,121
612
20
2
0
131,406
0
W
Ao Kuang
8,406
841
83
8
4
218,239
0
W
Sobek
7,826
783
21
2
1
213,300
1
L
Zeus
6,551
655
43
4
1
140,665
2
L
Charybdis
6,351
635
25
3
1
162,401
2
W
Bastet
7,247
725
21
2
2
223,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role