Player Matchup

Apollo
Apollo
Platinum I
 
Apollo
Platinum I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond V
BADBÜNNY
Merlin
Diamond V
Level 160
God Stats
42W - 37L
1,685 SR
Queue Stats
972W - 984L
2,053 MMR
Solo
Osiris
Osiris
Platinum I
DeadPlayerMV
Osiris
Platinum I
Level 154
God Stats
2W - 4L
1,448 SR
Queue Stats
297W - 279L
1,990 MMR
Solo
Athena
Athena
Diamond IV
aJRG
Athena
Diamond IV
Level 146
God Stats
4W - 3L
1,536 SR
Queue Stats
275W - 271L
2,034 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
sodaSUFFER
Gilgamesh
Platinum IV
Level 86
God Stats
0W - 1L
1,806 SR
Queue Stats
24W - 12L
2,147 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,595 SR
1,945 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 120
1,605 SR
1,927 MMR
Cupid
Cupid
Diamond III
 
Cupid
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond V
FortniteSensei
Thanatos
Diamond V
Level 100
God Stats
99W - 49L
1,791 SR
Queue Stats
418W - 422L
1,984 MMR
Solo
Raijin
Raijin
Platinum II
ImAcoustic
Raijin
Platinum II
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 47L
2,224 MMR
Party 1
Geb
Geb
Gold I
TakeMyTempo
Geb
Gold I
Level 125
God Stats
23W - 19L
1,618 SR
Queue Stats
322W - 314L
1,768 MMR
Party 1
Hercules
Hercules
Diamond IV
TioHawlucha
Hercules
Diamond IV
Level 155
God Stats
2W - 4L
1,616 SR
Queue Stats
216W - 200L
2,158 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
1 / 5 / 2
7,229
482
4,119
8,882
2,022
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
BADBÜNNY
Merlin
13
0 / 4 / 4
7,910
527
2,971
8,342
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
13
0 / 1 / 0
7,629
509
5,687
9,370
9,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
aJRG
Athena
9
0 / 1 / 4
6,360
424
2,981
8,706
5,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
sodaSUFFER
Gilgamesh
14
5 / 4 / 1
8,532
569
6,648
10,817
5,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ArtioTiamatArtemisUllrMorgan Le Fay

VS

Bans
OdinLokiCernunnosHun BatzFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
3 / 1 / 3
8,971
598
6,381
8,689
2,772
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
16
8 / 2 / 4
9,741
649
10,099
8,450
3,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Raijin
ImAcoustic
Raijin
15
3 / 2 / 3
9,020
601
5,124
6,795
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 1 / 6
7,698
513
2,554
9,493
6,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
TioHawlucha
Hercules
15
1 / 0 / 2
8,903
594
7,829
10,418
11,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
6
Kills
15
15
Deaths
6
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
5
2
0.4
W
Cupid
 
Cupid
3
1
3
4.5
L
Merlin
BADBÜNNY
Merlin
0
4
4
0.5
L
Osiris
0
1
0
0
W
Thanatos
8
2
4
5
W
Raijin
ImAcoustic
Raijin
3
2
3
2.25
W
0
1
6
3
W
Hercules
TioHawlucha
Hercules
1
0
2
2
L
Athena
aJRG
Athena
0
1
4
2
L
Gilgamesh
sodaSUFFER
Gilgamesh
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,406
Damage
31,987
46,117
Taken
43,845
25,365
Mitigated
26,484
12,736
Healing
22,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,119
2,644
0
2,168
8,882
2,022
0
693
8,139
0
43,678
W
Cupid
 
Cupid
6,381
3,481
368
4,011
8,689
2,772
0
1,708
6,981
0
72,918
L
Merlin
BADBÜNNY
Merlin
2,971
291
0
1,968
8,342
2,608
400
4,527
3,599
50,627
0
L
Osiris
5,687
1,041
0
4,088
9,370
9,565
0
1,267
7,496
8,933
39,102
W
Thanatos
10,099
3,219
0
9,012
8,450
3,785
0
1,164
7,272
0
67,537
W
Raijin
ImAcoustic
Raijin
5,124
451
79
1,908
6,795
2,178
0
1,058
5,633
70,173
0
W
2,554
386
0
2,362
9,493
6,481
0
1,311
8,126
13,602
0
W
Hercules
TioHawlucha
Hercules
7,829
1,191
0
4,671
10,418
11,268
330
2,151
8,225
13,559
39,766
L
Athena
aJRG
Athena
2,981
821
0
1,995
8,706
5,867
12
1,302
7,356
12,787
0
L
Gilgamesh
sodaSUFFER
Gilgamesh
6,648
2,208
0
2,517
10,817
5,303
0
2,120
8,390
0
57,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,660
Gold Earned
44,333
453
Minions Killed
513
0
Camps Cleared
0
1,482,075
Distance Traveled
1,492,449
29
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,229
482
101
7
0
281,069
10
W
Cupid
8,971
598
118
8
0
264,579
6
L
Merlin
7,910
527
129
9
0
282,418
6
L
Osiris
7,629
509
119
8
0
304,434
5
W
Thanatos
9,741
649
104
7
0
322,621
4
W
Raijin
9,020
601
146
10
0
278,855
4
W
Geb
7,698
513
20
1
0
336,840
9
W
Hercules
8,903
594
125
8
0
289,554
3
L
Athena
6,360
424
13
1
0
274,569
4
L
Gilgamesh
8,532
569
91
6
0
339,585
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role