Player Matchup

Scylla
Scylla
ImmortalReks
Scylla
Level 23
God Stats
5W - 10L
1,566 SR
Queue Stats
146W - 170L
1,506 Elo+
Solo
Sobek
Sobek
ganog
Sobek
Level 18
God Stats
7W - 7L
1,504 SR
Queue Stats
185W - 189L
1,376 Elo+
Solo
Osiris
Osiris
hackerman420
Osiris
Level 28
God Stats
3W - 1L
1,734 SR
Queue Stats
232W - 130L
1,679 Elo+
Solo
Vulcan
Vulcan
whydontwebeaduck
Vulcan
Level 27
God Stats
1W - 1L
1,716 SR
Queue Stats
20W - 9L
1,467 Elo+
Solo
Skadi
Skadi
xxnicolas27xx
Skadi
Level 6
God Stats
3W - 3L
1,392 SR
Queue Stats
3W - 5L
1,279 Elo+
Solo
Team Averages
Level 20
1,583 SR
1,461 Elo+

VS

Team Averages
Level 20
1,600 SR
1,485 Elo+
Kukulkan
Kukulkan
Darckride
Kukulkan
Level 27
God Stats
7W - 4L
1,757 SR
Queue Stats
26W - 22L
1,454 Elo+
Solo
Bastet
Bastet
Firebird2021291
Bastet
Level 10
God Stats
7W - 2L
1,910 SR
Queue Stats
28W - 30L
1,490 Elo+
Solo
Merlin
Merlin
JoeyDus
Merlin
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,664 Elo+
Solo
Bellona
Bellona
SheridanFlynn
Bellona
Level 5
God Stats
1W - 0L
1,275 SR
Queue Stats
2W - 4L
1,283 Elo+
Solo
Bacchus
Bacchus
alanayala
Bacchus
Level 29
God Stats
24W - 17L
1,557 SR
Queue Stats
287W - 300L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
0 / 3 / 5
8,514
946
7,681
9,466
2,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
ganog
Sobek
14
0 / 6 / 6
8,876
986
7,417
18,901
19,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
14
4 / 4 / 2
9,390
1,043
10,420
16,183
15,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 3 / 2
9,312
1,035
11,375
11,770
4,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 8 / 3
7,889
877
3,362
11,603
3,641
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

187

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Darckride
Kukulkan
16
8 / 0 / 6
9,922
1,102
13,727
4,352
1,791
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
7 / 1 / 11
10,354
1,150
17,584
7,931
4,104
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
JoeyDus
Merlin
16
3 / 0 / 14
9,311
1,035
13,555
6,205
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
16
2 / 4 / 14
10,013
1,113
9,041
13,320
10,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
alanayala
Bacchus
16
4 / 2 / 15
9,826
1,092
8,456
12,644
13,382
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
84
7
Kills
24
24
Deaths
7
18
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Darckride
Kukulkan
8
0
6
11
W
7
1
11
12.5
L
Scylla
0
3
5
0.83
W
Merlin
JoeyDus
Merlin
3
0
14
10
W
Bellona
2
4
14
2.25
W
Bacchus
alanayala
Bacchus
4
2
15
5.75
L
Sobek
ganog
Sobek
0
6
6
0.5
L
Osiris
4
4
2
1.25
L
3
3
2
1.33
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,255
Damage
62,363
67,923
Taken
44,452
45,674
Mitigated
31,612
2,801
Healing
5,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Darckride
Kukulkan
13,727
330
0
139
4,352
1,791
0
1,451
2,839
35,540
0
W
17,584
3,192
0
0
7,931
4,104
0
3,875
3,950
0
24,161
L
Scylla
7,681
1,118
0
0
9,466
2,969
0
5,731
3,735
31,123
0
W
Merlin
JoeyDus
Merlin
13,555
555
0
959
6,205
2,221
0
4,082
2,079
42,613
0
W
Bellona
9,041
3,438
1,393
1,010
13,320
10,114
0
9,021
4,135
238
19,646
W
Bacchus
alanayala
Bacchus
8,456
673
0
2,380
12,644
13,382
0
7,535
4,017
15,363
0
L
Sobek
ganog
Sobek
7,417
351
0
1,957
18,901
19,664
0
11,351
7,550
14,935
0
L
Osiris
10,420
3,194
0
522
16,183
15,296
0
7,733
8,450
0
19,493
L
11,375
3,504
0
80
11,770
4,104
0
6,204
5,566
42,154
0
L
3,362
2,191
0
242
11,603
3,641
0
4,957
6,646
0
12,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,981
Gold Earned
49,426
185
Minions Killed
190
5
Camps Cleared
5
822,883
Distance Traveled
956,825
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,922
1,102
62
7
0
161,497
0
W
Bastet
10,354
1,150
11
1
1
224,045
0
L
Scylla
8,514
946
60
7
1
155,216
1
W
Merlin
9,311
1,035
76
8
1
197,597
0
W
Bellona
10,013
1,113
28
3
3
179,761
0
W
Bacchus
9,826
1,092
13
1
0
193,925
0
L
Sobek
8,876
986
13
1
0
176,292
1
L
Osiris
9,390
1,043
20
2
2
177,541
1
L
Vulcan
9,312
1,035
75
8
2
184,556
0
L
Skadi
7,889
877
17
2
0
129,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role