Player Matchup

Ullr
Ullr
Auurora
Ullr
Level 132
God Stats
8W - 3L
1,610 SR
Queue Stats
301W - 263L
1,639 Elo+
Solo
Thanatos
Thanatos
Baaka8
Thanatos
Level 126
God Stats
6W - 4L
1,469 SR
Queue Stats
250W - 245L
1,510 Elo+
Solo
Aphrodite
Aphrodite
Br0wnJLB0y
Aphrodite
Level 108
God Stats
4W - 1L
1,860 SR
Queue Stats
197W - 206L
1,465 Elo+
Solo
Bellona
Bellona
RattoMatic
Bellona
Level 127
God Stats
6W - 10L
1,300 SR
Queue Stats
334W - 326L
1,592 Elo+
Solo
Nu Wa
Nu Wa
Skyzzz_Rolin
Nu Wa
Level 124
God Stats
4W - 5L
1,522 SR
Queue Stats
218W - 230L
1,526 Elo+
Solo
Team Averages
Level 123
1,552 SR
1,546 Elo+

VS

Team Averages
Level 121
1,653 SR
1,551 Elo+
Tsukuyomi
Tsukuyomi
Basss Jack
Tsukuyomi
Level 143
God Stats
50W - 54L
1,520 SR
Queue Stats
247W - 254L
1,509 Elo+
Party 1
Guan Yu
Guan Yu
FK BallistiCat
Guan Yu
Level 148
God Stats
2W - 2L
1,704 SR
Queue Stats
125W - 149L
1,571 Elo+
Party 1
Amaterasu
Amaterasu
Sone_0911
Amaterasu
Level 118
God Stats
1W - 3L
1,733 SR
Queue Stats
34W - 38L
1,584 Elo+
Solo
Vulcan
Vulcan
SpeedingStag
Vulcan
Level 110
God Stats
5W - 8L
1,524 SR
Queue Stats
415W - 432L
1,523 Elo+
Solo
Sol
Sol
an angry vegan
Sol
Level 86
God Stats
20W - 10L
1,786 SR
Queue Stats
406W - 305L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Auurora
Ullr
18
3 / 2 / 1
10,738
537
8,728
12,779
4,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Baaka8
Thanatos
15
5 / 6 / 5
9,768
488
12,294
15,702
6,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Br0wnJLB0y
Aphrodite
13
0 / 3 / 9
8,754
438
6,566
15,750
11,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
RattoMatic
Bellona
17
6 / 1 / 4
11,019
551
16,887
20,947
17,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 4 / 6
10,984
549
16,084
15,505
6,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Basss Jack
Tsukuyomi
17
6 / 5 / 1
10,194
510
13,221
18,865
6,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 4 / 6
8,936
447
9,460
17,203
11,271
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
Sone_0911
Amaterasu
14
3 / 3 / 7
9,445
472
9,080
24,085
19,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
15
3 / 5 / 6
9,673
484
14,517
13,699
4,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
3 / 3 / 4
10,633
532
12,125
11,974
4,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
39
20
Kills
15
16
Deaths
20
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ullr
Auurora
Ullr
3
2
1
1.75
W
Thanatos
Baaka8
Thanatos
5
6
5
1.25
L
Tsukuyomi
Basss Jack
Tsukuyomi
6
5
1
1.3
W
Aphrodite
Br0wnJLB0y
Aphrodite
0
3
9
1.5
L
0
4
6
0.75
W
Bellona
RattoMatic
Bellona
6
1
4
8
W
6
4
6
2.25
L
Amaterasu
Sone_0911
Amaterasu
3
3
7
2.17
L
Vulcan
3
5
6
1.2
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,559
Damage
58,403
80,683
Taken
85,826
45,680
Mitigated
45,621
38,005
Healing
30,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Auurora
Ullr
8,728
3,086
0
3,318
12,779
4,311
1,766
4,836
7,857
0
101,325
W
Thanatos
Baaka8
Thanatos
12,294
2,569
0
10,203
15,702
6,284
788
4,300
11,172
0
55,836
L
Tsukuyomi
Basss Jack
Tsukuyomi
13,221
3,446
0
7,710
18,865
6,234
0
8,198
10,667
0
82,623
W
Aphrodite
Br0wnJLB0y
Aphrodite
6,566
1,123
4,651
7,257
15,750
11,693
417
6,143
9,301
23,170
0
L
9,460
857
592
6,625
17,203
11,271
1,164
1,907
15,296
0
50,115
W
Bellona
RattoMatic
Bellona
16,887
8,023
0
7,177
20,947
17,078
171
4,427
16,380
0
72,793
W
16,084
3,503
124
5,275
15,505
6,314
1,405
5,395
9,930
80,306
0
L
Amaterasu
Sone_0911
Amaterasu
9,080
3,085
2,095
6,442
24,085
19,118
472
6,278
17,807
0
29,552
L
Vulcan
14,517
4,308
84
2,299
13,699
4,858
801
4,142
9,557
64,369
0
L
12,125
3,777
0
4,588
11,974
4,140
2,280
2,253
9,721
85,778
10,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,263
Gold Earned
48,881
557
Minions Killed
523
0
Camps Cleared
0
1,961,573
Distance Traveled
1,934,542
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,738
537
179
9
0
377,824
2
W
Thanatos
9,768
488
85
4
0
415,480
2
L
Tsukuyomi
10,194
510
114
6
0
397,331
3
W
Aphrodite
8,754
438
44
2
0
389,993
1
L
Guan Yu
8,936
447
93
5
0
392,283
2
W
Bellona
11,019
551
115
6
0
438,412
4
W
Nu Wa
10,984
549
134
7
0
339,864
2
L
Amaterasu
9,445
472
33
2
0
392,181
7
L
Vulcan
9,673
484
122
6
0
381,669
3
L
Sol
10,633
532
161
8
0
371,078
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role