Player Matchup

Aphrodite
Aphrodite
CRANKERTYP
Aphrodite
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,428 Elo+
Solo
Achilles
Achilles
Kyletomo
Achilles
Level 151
God Stats
5W - 2L
1,618 SR
Queue Stats
316W - 336L
1,466 Elo+
Solo
Neith
Neith
Weedoow_
Neith
Level 100
God Stats
10W - 18L
1,278 SR
Queue Stats
647W - 692L
1,459 Elo+
Solo
Amaterasu
Amaterasu
jefblade1991
Amaterasu
Level 68
God Stats
4W - 1L
1,645 SR
Queue Stats
296W - 326L
1,514 Elo+
Solo
Anubis
Anubis
llSLICEnDICEll
Anubis
Level 107
God Stats
2W - 0L
1,702 SR
Queue Stats
93W - 99L
1,443 Elo+
Solo
Team Averages
Level 109
1,549 SR
1,462 Elo+

VS

Team Averages
Level 90
1,503 SR
1,503 Elo+
Bakasura
Bakasura
 
Bakasura
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AngrySoap
Yemoja
Level 83
God Stats
1W - 1L
1,341 SR
Queue Stats
261W - 221L
1,499 Elo+
Solo
Janus
Janus
ErshEight
Janus
Level 87
God Stats
0W - 2L
1,412 SR
Queue Stats
15W - 7L
1,620 Elo+
Solo
Artemis
Artemis
l3ol3o4ka
Artemis
Level 67
God Stats
1W - 1L
1,761 SR
Queue Stats
28W - 26L
1,438 Elo+
Solo
Kukulkan
Kukulkan
Жаныбек
Kukulkan
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 55L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CRANKERTYP
Aphrodite
17
0 / 4 / 11
11,005
579
8,503
19,058
14,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
Kyletomo
Achilles
19
4 / 4 / 8
12,754
671
16,120
30,728
48,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
Weedoow_
Neith
20
11 / 5 / 10
15,378
809
39,277
20,864
11,297
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
jefblade1991
Amaterasu
19
1 / 3 / 16
12,101
637
12,597
33,522
38,722
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
5 / 4 / 12
13,527
712
17,075
19,344
10,151
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
6 / 5 / 10
12,744
671
15,527
22,687
15,711
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
AngrySoap
Yemoja
19
0 / 3 / 17
12,439
655
5,866
22,574
22,529
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
ErshEight
Janus
19
5 / 3 / 11
12,498
658
29,548
21,198
13,129
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
l3ol3o4ka
Artemis
17
2 / 6 / 10
10,493
552
21,787
22,498
10,769
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
19
7 / 4 / 11
12,137
639
32,414
14,899
8,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
79
21
Kills
20
20
Deaths
21
57
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
6
5
10
2.2
L
Yemoja
AngrySoap
Yemoja
0
3
17
2.83
W
Aphrodite
CRANKERTYP
Aphrodite
0
4
11
1.38
L
Janus
ErshEight
Janus
5
3
11
3.5
W
Achilles
Kyletomo
Achilles
4
4
8
2
W
Neith
Weedoow_
Neith
11
5
10
3.2
W
Amaterasu
jefblade1991
Amaterasu
1
3
16
3
L
Artemis
l3ol3o4ka
Artemis
2
6
10
1.17
W
5
4
12
2.75
L
Kukulkan
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,572
Damage
105,142
123,516
Taken
103,856
122,724
Mitigated
70,593
64,143
Healing
52,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
15,527
9,755
1,085
5,549
22,687
15,711
92
6,843
15,844
337
13,081
L
Yemoja
AngrySoap
Yemoja
5,866
1,418
19,780
8,119
22,574
22,529
492
5,924
16,650
12,237
0
W
Aphrodite
CRANKERTYP
Aphrodite
8,503
712
9,738
8,347
19,058
14,148
522
13,938
4,763
26,213
0
L
Janus
ErshEight
Janus
29,548
868
2,629
4,010
21,198
13,129
655
3,240
17,958
52,273
0
W
Achilles
Kyletomo
Achilles
16,120
2,880
1,566
5,388
30,728
48,406
447
17,041
12,386
0
25,734
W
Neith
Weedoow_
Neith
39,277
18,158
177
7,710
20,864
11,297
2,873
10,957
9,517
0
70,454
W
Amaterasu
jefblade1991
Amaterasu
12,597
3,782
2,472
16,753
33,522
38,722
132
17,267
15,003
478
19,063
L
Artemis
l3ol3o4ka
Artemis
21,787
10,980
2,419
4,263
22,498
10,769
158
7,604
14,894
0
32,409
W
17,075
407
3,210
8,782
19,344
10,151
1,026
8,962
9,202
63,280
0
L
Kukulkan
32,414
2,910
3,296
1,653
14,899
8,455
441
2,445
12,454
64,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,765
Gold Earned
60,311
213
Minions Killed
183
0
Camps Cleared
0
1,679,572
Distance Traveled
1,688,816
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,744
671
31
2
0
373,913
0
L
Yemoja
12,439
655
11
1
0
345,736
0
W
Aphrodite
11,005
579
37
2
0
379,164
0
L
Janus
12,498
658
46
2
0
357,592
0
W
Achilles
12,754
671
15
1
0
329,203
0
W
Neith
15,378
809
65
3
0
292,776
0
W
Amaterasu
12,101
637
8
0
0
381,016
1
L
Artemis
10,493
552
22
1
0
267,839
1
W
Anubis
13,527
712
88
5
0
297,413
0
L
Kukulkan
12,137
639
73
4
0
343,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role