Player Matchup

Sobek
Sobek
JekoSIK
Sobek
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,500 Elo+
Party 1
King Arthur
King Arthur
Objebosik
King Arthur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,266 Elo+
Party 1
Hades
Hades
Полотенце
Hades
Level 21
God Stats
2W - 4L
1,391 SR
Queue Stats
23W - 36L
1,260 Elo+
Party 1
Team Averages
Level 15
1,464 SR
1,342 Elo+

VS

Team Averages
Level 46
1,670 SR
1,439 Elo+
Anubis
Anubis
BobDeBouwer2002
Anubis
Level 10
God Stats
12W - 4L
1,879 SR
Queue Stats
50W - 42L
1,469 Elo+
Party 2
Apollo
Apollo
Golivydka
Apollo
Level 115
God Stats
17W - 22L
1,488 SR
Queue Stats
317W - 373L
1,419 Elo+
Solo
Charybdis
Charybdis
Vigo12345
Charybdis
Level 14
God Stats
2W - 0L
1,643 SR
Queue Stats
15W - 15L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
JekoSIK
Sobek
12
0 / 6 / 3
8,210
547
4,904
15,120
14,669
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Objebosik
King Arthur
12
2 / 6 / 1
8,871
591
6,507
15,560
11,066
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
1 / 9 / 1
8,463
564
5,290
14,947
6,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 11
10,456
697
13,351
8,111
3,767
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Golivydka
Apollo
16
5 / 0 / 14
10,923
728
11,667
8,094
3,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
Vigo12345
Charybdis
16
9 / 1 / 12
11,087
739
13,614
6,676
2,590
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
58
3
Kills
21
21
Deaths
3
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
7
2
11
6.25
W
Apollo
Golivydka
Apollo
5
0
14
12
L
Sobek
JekoSIK
Sobek
0
6
3
0.25
L
King Arthur
Objebosik
King Arthur
2
6
1
0.42
W
Charybdis
Vigo12345
Charybdis
9
1
12
15
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,701
Damage
38,632
45,627
Taken
22,881
32,734
Mitigated
10,131
4,815
Healing
9,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,351
388
0
3,690
8,111
3,767
490
3,675
4,436
30,720
0
W
Apollo
Golivydka
Apollo
11,667
7,608
0
3,252
8,094
3,774
894
3,632
4,462
0
47,695
L
Sobek
JekoSIK
Sobek
4,904
210
0
518
15,120
14,669
0
2,704
12,416
13,106
0
L
King Arthur
Objebosik
King Arthur
6,507
851
0
1,258
15,560
11,066
0
4,905
10,655
0
22,228
W
Charybdis
Vigo12345
Charybdis
13,614
7,337
863
1,314
6,676
2,590
1,348
3,073
3,603
0
43,541
L
5,290
1,115
380
2,659
14,947
6,999
0
6,329
8,618
24,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,544
Gold Earned
32,466
98
Minions Killed
175
3
Camps Cleared
7
752,283
Distance Traveled
751,720
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,456
697
36
2
0
242,277
2
W
Apollo
10,923
728
77
5
2
258,553
4
L
Sobek
8,210
547
13
1
0
262,158
0
L
King Arthur
8,871
591
32
2
1
260,678
3
W
Charybdis
11,087
739
62
4
5
250,890
4
L
Hades
8,463
564
53
4
2
229,447
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role