Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
CrocNugget8
Hades
Level 65
God Stats
4W - 2L
1,614 SR
Queue Stats
165W - 163L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
GUTTERRAGE
Baron Samedi
Level 107
God Stats
4W - 6L
1,321 SR
Queue Stats
438W - 448L
1,518 Elo+
Solo
Artemis
Artemis
RickWayne16
Artemis
Level 107
God Stats
6W - 2L
1,384 SR
Queue Stats
331W - 329L
1,464 Elo+
Solo
Loki
Loki
SDFEY
Loki
Level 66
God Stats
13W - 16L
1,553 SR
Queue Stats
99W - 104L
1,477 Elo+
Party 2
Team Averages
Level 91
1,474 SR
1,488 Elo+

VS

Team Averages
Level 112
1,404 SR
1,466 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Grim_Reaper9519
Neith
Level 129
God Stats
9W - 10L
1,460 SR
Queue Stats
170W - 183L
1,451 Elo+
Solo
Zeus
Zeus
HeSmellsLOUD21
Zeus
Level 128
God Stats
14W - 14L
1,563 SR
Queue Stats
195W - 185L
1,490 Elo+
Solo
Mercury
Mercury
Lance Atk
Mercury
Level 93
God Stats
0W - 5L
1,308 SR
Queue Stats
513W - 489L
1,450 Elo+
Solo
Jormungandr
Jormungandr
Mrs Pxpi
Jormungandr
Level 88
God Stats
0W - 3L
1,189 SR
Queue Stats
296W - 315L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
2 / 1 / 10
9,756
488
9,602
22,193
16,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 5 / 5
10,464
523
16,433
18,019
9,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
GUTTERRAGE
Baron Samedi
16
6 / 5 / 4
9,836
492
9,541
13,361
5,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
RickWayne16
Artemis
18
8 / 3 / 4
10,858
543
13,758
12,896
4,831
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
SDFEY
Loki
15
1 / 2 / 3
9,287
464
6,791
10,075
5,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
18
1 / 2 / 6
11,029
551
12,252
17,028
13,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 5 / 3
9,822
491
9,979
13,971
4,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
4 / 5 / 2
9,524
476
15,558
9,824
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Lance Atk
Mercury
20
9 / 3 / 1
12,236
612
9,948
15,954
5,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Mrs Pxpi
Jormungandr
12
0 / 8 / 3
7,999
400
5,285
18,385
9,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
23
Kills
16
16
Deaths
23
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
1
10
7
L
Erlang Shen
 
Erlang Shen
1
2
6
2
W
6
5
5
1.7
W
Baron Samedi
GUTTERRAGE
Baron Samedi
6
5
4
1.6
L
2
5
3
0.7
L
4
5
2
1
L
Mercury
Lance Atk
Mercury
9
3
1
3.17
L
Jormungandr
Mrs Pxpi
Jormungandr
0
8
3
0.19
W
Artemis
RickWayne16
Artemis
8
3
4
3.33
W
Loki
SDFEY
Loki
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,125
Damage
53,022
76,544
Taken
75,162
42,615
Mitigated
37,047
27,849
Healing
23,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,602
2,746
870
7,599
22,193
16,836
156
7,208
14,985
0
40,181
L
Erlang Shen
 
Erlang Shen
12,252
5,755
0
7,067
17,028
13,732
850
7,236
9,178
4,491
68,203
W
16,433
1,019
274
6,905
18,019
9,360
0
5,878
12,141
79,586
0
W
Baron Samedi
GUTTERRAGE
Baron Samedi
9,541
1,321
1,126
4,590
13,361
5,994
792
4,514
8,847
53,275
0
L
9,979
2,825
0
4,827
13,971
4,698
1,286
1,049
12,872
0
64,388
L
15,558
971
0
959
9,824
2,882
451
4,830
4,944
61,537
0
L
Mercury
Lance Atk
Mercury
9,948
5,551
0
6,148
15,954
5,806
0
5,242
10,629
0
102,894
L
Jormungandr
Mrs Pxpi
Jormungandr
5,285
1,299
1,480
2,741
18,385
9,929
0
7,617
10,660
24,958
0
W
Artemis
RickWayne16
Artemis
13,758
4,827
0
4,138
12,896
4,831
954
3,301
9,595
0
88,255
W
Loki
SDFEY
Loki
6,791
1,431
0
2,347
10,075
5,594
754
678
9,397
0
50,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,201
Gold Earned
50,610
519
Minions Killed
540
0
Camps Cleared
0
1,838,918
Distance Traveled
1,883,162
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,756
488
49
2
0
418,523
8
L
Erlang Shen
11,029
551
133
7
0
380,047
2
W
Hades
10,464
523
123
6
0
374,212
0
W
Baron Samedi
9,836
492
103
5
0
338,878
3
L
Neith
9,822
491
117
6
0
365,282
4
L
Zeus
9,524
476
103
5
0
326,366
8
L
Mercury
12,236
612
160
8
0
457,548
2
L
Jormungandr
7,999
400
27
1
0
353,919
3
W
Artemis
10,858
543
139
7
0
317,307
1
W
Loki
9,287
464
105
5
0
389,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role