Player Matchup

Loki
Loki
RafawStark
Loki
Level 84
God Stats
0W - 4L
1,216 SR
Queue Stats
17W - 45L
1,307 Elo+
Party 1
Olorun
Olorun
ShiryuNoSense
Olorun
Level 44
God Stats
0W - 2L
1,276 SR
Queue Stats
45W - 82L
1,375 Elo+
Party 1
Sobek
Sobek
darklinemadaraz
Sobek
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 94L
1,372 Elo+
Party 1
Team Averages
Level 59
1,331 SR
1,351 Elo+

VS

Team Averages
Level 61
1,375 SR
1,483 Elo+
Sol
Sol
 
Sol
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Met4lic4
Ullr
Level 58
God Stats
3W - 3L
1,161 SR
Queue Stats
111W - 103L
1,495 Elo+
Solo
Hercules
Hercules
RamaBl1tz
Hercules
Level 84
God Stats
13W - 17L
1,464 SR
Queue Stats
67W - 75L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 8 / 2
10,037
669
8,089
11,671
4,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 7 / 4
10,158
677
13,013
16,115
7,121
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 7 / 5
9,034
602
7,966
18,378
21,540
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
4 / 4 / 17
10,832
722
14,482
13,249
4,717
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
15
9 / 3 / 9
11,496
766
13,699
11,193
4,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
RamaBl1tz
Hercules
16
9 / 2 / 12
11,615
774
12,222
14,168
13,456
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
9
Kills
22
22
Deaths
9
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
4
17
3.13
W
Ullr
9
3
9
4.5
L
5
8
2
0.75
W
Hercules
RamaBl1tz
Hercules
9
2
12
7.5
L
3
7
4
0.71
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,068
Damage
40,403
46,164
Taken
38,610
32,898
Mitigated
22,191
9,153
Healing
12,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,482
4,405
0
6,239
13,249
4,717
1,390
6,673
6,576
35,616
0
W
Ullr
13,699
4,645
0
952
11,193
4,018
0
7,121
4,072
0
52,057
L
8,089
2,186
0
304
11,671
4,237
0
4,004
7,667
0
25,246
W
Hercules
RamaBl1tz
Hercules
12,222
4,055
0
5,095
14,168
13,456
1,273
7,739
6,429
0
34,944
L
13,013
6,449
685
4,686
16,115
7,121
0
6,214
9,901
35,882
0
L
7,966
1,151
0
3,478
18,378
21,540
0
4,861
13,517
14,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,229
Gold Earned
33,943
113
Minions Killed
174
3
Camps Cleared
10
719,888
Distance Traveled
840,489
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,832
722
47
3
3
277,731
4
W
Ullr
11,496
766
67
4
6
263,520
2
L
Loki
10,037
669
45
3
1
254,429
2
W
Hercules
11,615
774
60
4
1
299,238
2
L
Olorun
10,158
677
58
4
2
213,066
2
L
Sobek
9,034
602
10
1
0
252,393
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role