Player Matchup

Kukulkan
Kukulkan
BelialsFlame
Kukulkan
Level 125
God Stats
3W - 2L
1,565 SR
Queue Stats
248W - 202L
1,598 Elo+
Party 1
Chaac
Chaac
PsyCoNoRikAn
Chaac
Level 157
God Stats
11W - 10L
1,896 SR
Queue Stats
299W - 224L
1,616 Elo+
Party 1
Serqet
Serqet
neuzknisk
Serqet
Level 145
God Stats
1W - 0L
1,896 SR
Queue Stats
313W - 229L
1,644 Elo+
Party 1
Team Averages
Level 142
1,785 SR
1,619 Elo+

VS

Team Averages
Level 76
1,488 SR
1,463 Elo+
Chaac
Chaac
Dunklanudlwoiga
Chaac
Level 58
God Stats
0W - 4L
1,193 SR
Queue Stats
153W - 197L
1,432 Elo+
Solo
Medusa
Medusa
G1kos
Medusa
Level 124
God Stats
7W - 7L
1,537 SR
Queue Stats
237W - 252L
1,464 Elo+
Solo
Ao Kuang
Ao Kuang
Рыбонька
Ao Kuang
Level 46
God Stats
0W - 1L
1,734 SR
Queue Stats
148W - 127L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BelialsFlame
Kukulkan
12
3 / 5 / 9
8,570
714
8,416
5,854
1,913
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
6 / 1 / 7
9,337
778
14,354
13,181
13,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
neuzknisk
Serqet
12
4 / 3 / 6
8,644
720
6,629
6,680
3,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 5
7,862
655
5,116
12,822
8,734
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
G1kos
Medusa
11
3 / 6 / 4
7,961
663
8,705
10,500
4,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
4 / 2 / 4
8,033
669
6,511
10,248
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
13
Kills
9
9
Deaths
13
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BelialsFlame
Kukulkan
3
5
9
1.5
L
2
5
5
0.9
L
Medusa
G1kos
Medusa
3
6
4
0.83
W
6
1
7
9.5
W
Serqet
neuzknisk
Serqet
4
3
6
2.33
L
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,399
Damage
20,332
25,715
Taken
33,570
19,370
Mitigated
16,442
5,545
Healing
7,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BelialsFlame
Kukulkan
8,416
618
0
0
5,854
1,913
252
1,783
4,071
28,199
0
L
5,116
1,181
0
2,548
12,822
8,734
0
3,774
8,230
0
18,151
L
Medusa
G1kos
Medusa
8,705
4,254
0
1,467
10,500
4,354
0
4,370
5,614
0
23,897
W
14,354
2,592
0
4,156
13,181
13,960
103
4,055
9,126
4,368
32,979
W
Serqet
neuzknisk
Serqet
6,629
787
0
1,389
6,680
3,497
149
1,330
5,350
0
14,269
L
6,511
1,683
0
3,300
10,248
3,354
0
2,300
6,946
16,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,551
Gold Earned
23,856
133
Minions Killed
97
6
Camps Cleared
4
664,636
Distance Traveled
628,747
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,570
714
60
5
1
207,783
8
L
Chaac
7,862
655
34
3
0
223,711
3
L
Medusa
7,961
663
38
3
1
189,044
2
W
Chaac
9,337
778
53
4
2
219,975
2
W
Serqet
8,644
720
20
2
3
236,878
1
L
Ao Kuang
8,033
669
25
2
3
215,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role