Player Matchup

Cthulhu
Cthulhu
BramsiBrams
Cthulhu
Level 143
God Stats
8W - 5L
1,644 SR
Queue Stats
308W - 287L
1,561 Elo+
Party 1
Hachiman
Hachiman
Elioyio
Hachiman
Level 69
God Stats
2W - 1L
1,729 SR
Queue Stats
24W - 27L
1,509 Elo+
Party 3
Ares
Ares
KiraZeroni
Ares
Level 104
God Stats
6W - 3L
1,450 SR
Queue Stats
337W - 320L
1,542 Elo+
Party 1
Charybdis
Charybdis
Phytiz
Charybdis
Level 147
God Stats
4W - 3L
1,284 SR
Queue Stats
465W - 440L
1,496 Elo+
Solo
Vamana
Vamana
tortuja
Vamana
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 62L
1,491 Elo+
Party 3
Team Averages
Level 118
1,522 SR
1,520 Elo+

VS

Team Averages
Level 103
1,414 SR
1,492 Elo+
Erlang Shen
Erlang Shen
AretAr
Erlang Shen
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,427 Elo+
Party 2
Arachne
Arachne
BadPinES
Arachne
Level 158
God Stats
2W - 3L
1,564 SR
Queue Stats
283W - 270L
1,571 Elo+
Party 4
Artemis
Artemis
DyziakXD
Artemis
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fafnir
Fafnir
StormPooperin
Fafnir
Level 138
God Stats
0W - 2L
1,230 SR
Queue Stats
139W - 134L
1,511 Elo+
Party 4
Amaterasu
Amaterasu
yarikc
Amaterasu
Level 69
God Stats
6W - 4L
1,276 SR
Queue Stats
297W - 316L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BramsiBrams
Cthulhu
18
8 / 3 / 22
11,296
941
25,145
17,199
30,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Elioyio
Hachiman
18
10 / 4 / 12
11,420
952
12,335
11,240
6,251
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 2 / 21
11,442
954
10,265
18,346
29,551
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charybdis
Phytiz
Charybdis
16
6 / 4 / 16
10,202
850
13,836
10,437
5,521
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
tortuja
Vamana
15
3 / 2 / 22
9,527
794
13,186
11,884
11,135
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AretAr
Erlang Shen
15
3 / 9 / 9
9,731
811
11,995
17,586
16,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
BadPinES
Arachne
16
5 / 7 / 6
10,448
871
9,797
14,037
8,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
DyziakXD
Artemis
16
3 / 7 / 8
9,700
808
13,751
11,797
4,566
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
2 / 6 / 10
9,998
833
5,999
24,164
27,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
yarikc
Amaterasu
14
1 / 5 / 8
8,642
720
6,718
23,970
13,625
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
55
34
Kills
14
15
Deaths
34
93
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AretAr
Erlang Shen
3
9
9
0.83
L
Arachne
BadPinES
Arachne
5
7
6
1.14
W
Cthulhu
BramsiBrams
Cthulhu
8
3
22
6.33
L
Artemis
DyziakXD
Artemis
3
7
8
1
W
Hachiman
Elioyio
Hachiman
10
4
12
4
W
7
2
21
8.75
W
Charybdis
Phytiz
Charybdis
6
4
16
3.5
L
2
6
10
1.17
W
Vamana
tortuja
Vamana
3
2
22
7
L
Amaterasu
yarikc
Amaterasu
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,767
Damage
48,260
69,106
Taken
91,554
83,297
Mitigated
69,930
21,680
Healing
27,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AretAr
Erlang Shen
11,995
7,173
833
2,404
17,586
16,631
932
6,853
10,125
362
21,026
L
Arachne
BadPinES
Arachne
9,797
6,391
1,077
3,607
14,037
8,025
426
3,508
10,061
0
18,890
W
Cthulhu
BramsiBrams
Cthulhu
25,145
1,216
3,112
3,734
17,199
30,839
125
1,306
15,893
45,766
0
L
Artemis
DyziakXD
Artemis
13,751
9,400
25
1,176
11,797
4,566
1,664
6,552
4,921
0
30,173
W
Hachiman
Elioyio
Hachiman
12,335
6,259
86
2,084
11,240
6,251
1,560
1,655
9,585
0
28,781
W
10,265
987
1,879
2,265
18,346
29,551
985
1,683
16,663
15,471
0
W
Charybdis
Phytiz
Charybdis
13,836
5,632
1,279
2,028
10,437
5,521
1,922
816
9,621
0
27,193
L
5,999
2,082
1,848
7,086
24,164
27,083
401
6,017
17,317
18,410
0
W
Vamana
tortuja
Vamana
13,186
6,296
1,384
3,829
11,884
11,135
755
816
11,068
0
22,135
L
Amaterasu
yarikc
Amaterasu
6,718
1,276
1,023
8,013
23,970
13,625
0
10,780
12,505
0
13,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,887
Gold Earned
48,519
134
Minions Killed
101
0
Camps Cleared
0
1,046,285
Distance Traveled
996,618
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,731
811
14
1
0
178,459
0
L
Arachne
10,448
871
29
2
0
215,783
1
W
Cthulhu
11,296
941
39
3
0
215,271
2
L
Artemis
9,700
808
33
3
0
155,363
0
W
Hachiman
11,420
952
35
3
0
210,099
0
W
Ares
11,442
954
9
1
0
223,379
0
W
Charybdis
10,202
850
31
3
0
193,543
4
L
Fafnir
9,998
833
15
1
0
194,267
0
W
Vamana
9,527
794
20
2
0
203,993
0
L
Amaterasu
8,642
720
10
1
0
252,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role