Player Matchup

Fenrir
Fenrir
Blаnks
Fenrir
Level 108
God Stats
4W - 3L
1,533 SR
Queue Stats
456W - 274L
1,710 Elo+
Party 2
Baron Samedi
Baron Samedi
Vitamacks
Baron Samedi
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,659 Elo+
Party 2
Hou Yi
Hou Yi
iDemiurge
Hou Yi
Level 86
God Stats
9W - 0L
1,755 SR
Queue Stats
10W - 2L
1,733 Elo+
Party 2
Team Averages
Level 67
1,596 SR
1,700 Elo+

VS

Team Averages
Level 45
1,640 SR
1,485 Elo+
Danzaburou
Danzaburou
JiggJag
Danzaburou
Level 10
God Stats
16W - 13L
1,602 SR
Queue Stats
29W - 26L
1,580 Elo+
Party 1
Sobek
Sobek
MushyMan42
Sobek
Level 103
God Stats
1W - 1L
1,818 SR
Queue Stats
47W - 39L
1,579 Elo+
Party 1
Thor
Thor
RealityIsTearing
Thor
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 143L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blаnks
Fenrir
14
6 / 3 / 9
11,038
736
11,745
16,583
18,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Vitamacks
Baron Samedi
14
3 / 2 / 11
9,907
660
7,421
5,308
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
iDemiurge
Hou Yi
15
7 / 0 / 7
10,705
714
13,599
8,153
3,536
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JiggJag
Danzaburou
11
1 / 7 / 2
8,384
559
5,105
10,493
5,234
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
12
2 / 4 / 3
10,027
668
6,456
18,498
27,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 5 / 2
8,873
592
8,207
11,593
5,118
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
16
Kills
5
5
Deaths
16
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Blаnks
Fenrir
6
3
9
3.5
L
Danzaburou
JiggJag
Danzaburou
1
7
2
0.29
L
Sobek
2
4
3
0.88
L
2
5
2
0.6
W
Baron Samedi
Vitamacks
Baron Samedi
3
2
11
4.25
W
Hou Yi
iDemiurge
Hou Yi
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,765
Damage
19,768
30,044
Taken
40,584
25,013
Mitigated
37,486
9,623
Healing
5,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Blаnks
Fenrir
11,745
3,175
0
3,327
16,583
18,124
675
3,472
13,111
0
23,531
L
Danzaburou
JiggJag
Danzaburou
5,105
2,296
0
995
10,493
5,234
82
783
9,710
0
26,797
L
Sobek
6,456
582
0
4,236
18,498
27,134
23
5,433
13,065
15,332
0
L
8,207
1,430
0
528
11,593
5,118
0
1,836
9,757
0
32,630
W
Baron Samedi
Vitamacks
Baron Samedi
7,421
682
1,598
1,052
5,308
3,353
459
1,218
4,090
28,313
0
W
Hou Yi
iDemiurge
Hou Yi
13,599
6,633
0
3,646
8,153
3,536
1,779
1,997
6,156
0
59,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,650
Gold Earned
27,284
160
Minions Killed
126
8
Camps Cleared
5
752,495
Distance Traveled
740,649
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,038
736
20
1
3
260,414
1
L
Danzaburou
8,384
559
52
3
2
232,166
6
L
Sobek
10,027
668
22
1
0
278,439
4
L
Thor
8,873
592
52
3
3
230,044
5
W
Baron Samedi
9,907
660
47
3
0
228,810
1
W
Hou Yi
10,705
714
93
6
5
263,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role