Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BlightSpawn
Charybdis
Level 155
God Stats
9W - 12L
1,518 SR
Queue Stats
759W - 779L
1,564 Elo+
Solo
Hel
Hel
GearxXxGear
Hel
Level 149
God Stats
1W - 4L
1,469 SR
Queue Stats
40W - 52L
1,535 Elo+
Solo
Hun Batz
Hun Batz
Tebiitan
Hun Batz
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,344 Elo+
Party 1
Ymir
Ymir
eduardoreal
Ymir
Level 157
God Stats
1W - 1L
1,558 SR
Queue Stats
22W - 27L
1,553 Elo+
Party 1
Team Averages
Level 141
1,509 SR
1,499 Elo+

VS

Team Averages
Level 122
1,589 SR
1,600 Elo+
Odin
Odin
 
Odin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ICExICExICExICE
Tsukuyomi
Level 146
God Stats
21W - 11L
1,718 SR
Queue Stats
389W - 370L
1,595 Elo+
Party 2
Kuzenbo
Kuzenbo
Kazfu
Kuzenbo
Level 102
God Stats
5W - 9L
1,445 SR
Queue Stats
588W - 604L
1,577 Elo+
Party 2
Aphrodite
Aphrodite
OhYaа
Aphrodite
Level 155
God Stats
1W - 0L
1,754 SR
Queue Stats
69W - 34L
1,735 Elo+
Solo
Zeus
Zeus
ScoobyTuesday
Zeus
Level 60
God Stats
6W - 6L
1,530 SR
Queue Stats
505W - 504L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
6 / 5 / 3
9,490
949
12,332
14,116
5,838
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
BlightSpawn
Charybdis
13
3 / 4 / 1
8,092
809
11,657
16,757
7,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 4
7,116
712
1,823
11,183
7,189
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Tebiitan
Hun Batz
12
0 / 5 / 2
7,448
745
8,810
12,678
7,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

14
2 / 7 / 6
8,710
871
5,996
18,469
17,859
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
4 / 2 / 14
9,182
918
8,093
17,101
13,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
ICExICExICExICE
Tsukuyomi
16
8 / 4 / 14
9,595
960
18,940
10,630
5,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Kazfu
Kuzenbo
14
0 / 2 / 23
8,856
886
7,417
14,507
26,510
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
OhYaа
Aphrodite
16
6 / 2 / 18
9,353
935
11,312
11,337
6,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
7 / 2 / 10
9,853
985
22,488
7,679
3,037
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
104
12
Kills
25
25
Deaths
12
16
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
6
5
3
1.5
W
Odin
 
Odin
4
2
14
5.5
L
Charybdis
BlightSpawn
Charybdis
3
4
1
0.88
L
1
4
4
0.75
W
Tsukuyomi
ICExICExICExICE
Tsukuyomi
8
4
14
3.75
W
Kuzenbo
Kazfu
Kuzenbo
0
2
23
5.75
W
Aphrodite
OhYaа
Aphrodite
6
2
18
7.5
W
7
2
10
6
L
Hun Batz
Tebiitan
Hun Batz
0
5
2
0.2
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,618
Damage
68,250
73,203
Taken
61,254
45,666
Mitigated
55,779
29,498
Healing
29,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
12,332
2,226
1,184
3,924
14,116
5,838
800
8,221
5,895
0
21,389
W
Odin
 
Odin
8,093
1,336
533
4,881
17,101
13,886
585
809
16,292
0
14,596
L
Charybdis
BlightSpawn
Charybdis
11,657
5,179
886
3,448
16,757
7,519
402
9,623
7,134
0
22,189
L
1,823
276
11,857
4,956
11,183
7,189
0
6,178
5,005
2,114
0
W
Tsukuyomi
ICExICExICExICE
Tsukuyomi
18,940
4,314
702
1,741
10,630
5,696
415
1,512
9,118
0
35,051
W
Kuzenbo
Kazfu
Kuzenbo
7,417
3,001
2,538
1,520
14,507
26,510
831
1,699
12,808
14,664
0
W
Aphrodite
OhYaа
Aphrodite
11,312
1,732
9,404
6,497
11,337
6,650
1,691
1,384
9,953
20,958
0
W
22,488
2,742
850
777
7,679
3,037
1,219
2,415
5,264
36,265
0
L
Hun Batz
Tebiitan
Hun Batz
8,810
457
1,237
1,617
12,678
7,261
108
6,791
5,887
0
19,250
L
5,996
100
99
290
18,469
17,859
178
10,404
8,065
18,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,856
Gold Earned
46,839
81
Minions Killed
110
0
Camps Cleared
0
836,267
Distance Traveled
989,923
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,490
949
27
3
0
156,733
0
W
Odin
9,182
918
17
2
0
218,330
0
L
Charybdis
8,092
809
20
2
0
157,711
0
L
Hel
7,116
712
0
0
0
173,342
0
W
Tsukuyomi
9,595
960
22
2
0
197,281
0
W
Kuzenbo
8,856
886
12
1
0
198,144
5
W
Aphrodite
9,353
935
14
1
0
189,526
0
W
Zeus
9,853
985
45
5
0
186,642
2
L
Hun Batz
7,448
745
16
2
0
189,712
2
L
Ymir
8,710
871
18
2
0
158,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role