Player Matchup

Gilgamesh
Gilgamesh
Big_Mortal_kille
Gilgamesh
Level 126
God Stats
1W - 0L
1,700 SR
Queue Stats
20W - 16L
1,482 Elo+
Solo
Set
Set
Cookinsumchicken
Set
Level 81
God Stats
88W - 52L
1,685 SR
Queue Stats
536W - 359L
1,734 Elo+
Solo
Sol
Sol
KillNasty1125
Sol
Level 119
God Stats
57W - 18L
1,864 SR
Queue Stats
443W - 221L
1,726 Elo+
Solo
Team Averages
Level 109
1,749 SR
1,647 Elo+

VS

Team Averages
Level 143
1,603 SR
1,641 Elo+
Chaac
Chaac
JAG5136
Chaac
Level 115
God Stats
5W - 6L
1,690 SR
Queue Stats
201W - 203L
1,520 Elo+
Solo
Freya
Freya
Killimanjaro23
Freya
Level 160
God Stats
5W - 4L
1,502 SR
Queue Stats
333W - 372L
1,624 Elo+
Solo
Hou Yi
Hou Yi
shadowshark22
Hou Yi
Level 154
God Stats
7W - 7L
1,618 SR
Queue Stats
232W - 141L
1,778 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
14
4 / 3 / 19
9,810
755
10,620
14,041
10,871
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
8 / 4 / 13
10,344
796
14,242
15,583
6,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
14 / 1 / 11
11,651
896
21,059
11,743
5,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JAG5136
Chaac
12
1 / 8 / 5
8,738
672
6,710
21,802
13,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 9 / 2
9,451
727
9,027
14,616
5,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
2 / 9 / 2
8,781
675
11,757
15,170
5,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
16
26
Kills
7
8
Deaths
26
43
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
4
3
19
4.5
W
8
4
13
3.63
L
Chaac
JAG5136
Chaac
1
8
5
0.44
W
14
1
11
19.5
L
4
9
2
0.56
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,921
Damage
27,494
41,367
Taken
51,588
22,627
Mitigated
24,590
13,609
Healing
11,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
10,620
2,259
0
3,671
14,041
10,871
648
2,999
11,042
0
30,690
W
14,242
5,543
0
2,217
15,583
6,721
684
3,556
12,027
0
37,124
L
Chaac
JAG5136
Chaac
6,710
2,103
0
6,697
21,802
13,180
0
8,746
13,056
0
22,079
W
21,059
10,007
0
7,721
11,743
5,035
1,865
2,217
9,526
52,283
4,834
L
9,027
2,503
0
1,478
14,616
5,892
0
3,702
10,914
22,944
1,965
L
11,757
4,938
0
2,879
15,170
5,518
0
6,451
8,719
0
27,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,805
Gold Earned
26,970
163
Minions Killed
110
10
Camps Cleared
2
752,679
Distance Traveled
646,629
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,810
755
19
1
3
255,670
3
W
Set
10,344
796
64
5
3
241,643
2
L
Chaac
8,738
672
17
1
0
226,647
0
W
Sol
11,651
896
80
6
4
255,366
2
L
Freya
9,451
727
37
3
1
203,816
5
L
Hou Yi
8,781
675
56
4
1
216,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role