Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Balamoo
Bacchus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 68L
1,505 Elo+
Party 1
Merlin
Merlin
Rtrdo
Merlin
Level 103
God Stats
4W - 5L
1,649 SR
Queue Stats
368W - 348L
1,516 Elo+
Party 1
Serqet
Serqet
TheFunnelweb
Serqet
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 142L
1,475 Elo+
Party 2
Chronos
Chronos
jordell8
Chronos
Level 95
God Stats
0W - 3L
1,193 SR
Queue Stats
68W - 81L
1,459 Elo+
Party 2
Team Averages
Level 86
1,468 SR
1,491 Elo+

VS

Team Averages
Level 138
1,458 SR
1,518 Elo+
Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Hardeyy
Ah Puch
Level 153
God Stats
1W - 2L
1,290 SR
Queue Stats
41W - 47L
1,427 Elo+
Solo
Nox
Nox
Nostalgía
Nox
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,886 Elo+
Party 3
He Bo
He Bo
TheGipsyAnunnaki
He Bo
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 33L
1,354 Elo+
Party 3
Xing Tian
Xing Tian
xCyaNLeG3nDx
Xing Tian
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
1 / 7 / 3
6,879
688
5,817
6,706
2,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Balamoo
Bacchus
11
0 / 6 / 5
7,117
712
7,453
12,387
20,541
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Rtrdo
Merlin
14
3 / 3 / 3
7,722
772
12,333
6,328
2,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
13
0 / 4 / 5
7,472
747
6,182
13,265
12,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
jordell8
Chronos
13
2 / 5 / 2
7,256
726
6,249
10,754
4,394
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 4 / 16
7,843
784
5,462
14,594
12,943
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Puch
Hardeyy
Ah Puch
17
7 / 0 / 14
9,663
966
12,902
6,663
2,991
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 1 / 15
9,709
971
9,135
9,307
4,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 1 / 12
9,448
945
10,309
7,441
3,400
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
xCyaNLeG3nDx
Xing Tian
15
5 / 2 / 17
9,191
919
6,686
12,608
12,323
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
99
6
Kills
25
25
Deaths
8
18
Assists
74
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
7
3
0.36
W
Chaac
 
Chaac
1
4
16
2.25
L
Bacchus
Balamoo
Bacchus
0
6
5
0.42
W
Ah Puch
Hardeyy
Ah Puch
7
0
14
14
W
4
1
15
11.5
L
Merlin
Rtrdo
Merlin
3
3
3
1.5
L
Serqet
0
4
5
0.63
W
8
1
12
14
L
Chronos
jordell8
Chronos
2
5
2
0.6
W
Xing Tian
xCyaNLeG3nDx
Xing Tian
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,034
Damage
44,494
49,440
Taken
50,613
42,996
Mitigated
35,906
11,845
Healing
25,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
5,817
416
795
631
6,706
2,644
0
5,013
1,599
8,795
805
W
Chaac
 
Chaac
5,462
404
2,018
4,418
14,594
12,943
715
9,376
5,104
0
13,224
L
Bacchus
Balamoo
Bacchus
7,453
860
824
777
12,387
20,541
0
8,883
3,238
10,451
0
W
Ah Puch
Hardeyy
Ah Puch
12,902
755
2,219
4,637
6,663
2,991
794
3,915
2,556
34,660
0
W
9,135
826
2,118
2,638
9,307
4,249
1,000
5,002
4,017
27,511
0
L
Merlin
Rtrdo
Merlin
12,333
226
565
1,171
6,328
2,443
0
4,787
1,515
27,528
0
L
Serqet
6,182
776
1,118
3,334
13,265
12,974
0
10,208
2,783
254
10,640
W
10,309
573
3,075
2,500
7,441
3,400
1,077
5,518
1,803
15,755
0
L
Chronos
jordell8
Chronos
6,249
2,135
828
1,802
10,754
4,394
0
9,391
1,257
16,586
0
W
Xing Tian
xCyaNLeG3nDx
Xing Tian
6,686
280
793
1,317
12,608
12,323
584
7,382
4,912
14,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,446
Gold Earned
45,854
103
Minions Killed
122
0
Camps Cleared
0
954,076
Distance Traveled
1,064,694
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,879
688
9
1
0
177,741
0
W
Chaac
7,843
784
7
1
0
191,730
1
L
Bacchus
7,117
712
7
1
0
181,817
0
W
Ah Puch
9,663
966
39
4
0
227,207
0
W
Nox
9,709
971
47
5
0
220,755
2
L
Merlin
7,722
772
29
3
0
213,017
0
L
Serqet
7,472
747
16
2
0
196,832
0
W
He Bo
9,448
945
7
1
0
198,335
0
L
Chronos
7,256
726
42
4
0
184,669
0
W
Xing Tian
9,191
919
22
2
0
226,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role