Player Matchup

Serqet
Serqet
Dark_Legacys_X
Serqet
Level 25
God Stats
6W - 5L
1,500 SR
Queue Stats
99W - 128L
1,271 Elo+
Party 1
Sol
Sol
Dragonzilla101
Sol
Level 14
God Stats
3W - 6L
1,305 SR
Queue Stats
14W - 32L
1,280 Elo+
Solo
Thor
Thor
Killapede
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
LucariAND
Fenrir
Level 15
God Stats
6W - 5L
1,751 SR
Queue Stats
62W - 107L
1,316 Elo+
Party 1
Set
Set
Mr_ToxicTrash-_-
Set
Level 40
God Stats
1W - 4L
1,208 SR
Queue Stats
124W - 201L
1,384 Elo+
Party 1
Team Averages
Level 20
1,453 SR
1,350 Elo+

VS

Team Averages
Level 13
1,365 SR
1,279 Elo+
Merlin
Merlin
Martiuz
Merlin
Level 10
God Stats
14W - 14L
1,444 SR
Queue Stats
17W - 19L
1,366 Elo+
Solo
Loki
Loki
Unkle1984
Loki
Level 14
God Stats
4W - 5L
1,196 SR
Queue Stats
80W - 88L
1,234 Elo+
Solo
Izanami
Izanami
coquillou
Izanami
Level 23
God Stats
83W - 90L
1,306 SR
Queue Stats
206W - 228L
1,396 Elo+
Solo
Olorun
Olorun
lys_smiley
Olorun
Level 14
God Stats
4W - 4L
1,378 SR
Queue Stats
24W - 59L
1,181 Elo+
Solo
Tyr
Tyr
misterdp72
Tyr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 6
16,236
855
5,992
19,582
10,633
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
5 / 14 / 5
16,983
894
24,837
35,029
11,250
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
20
0 / 0 / 0
13,180
694
0
0
0
Fenrir
LucariAND
Fenrir
20
3 / 3 / 2
16,978
894
13,410
23,031
9,656
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
8 / 5 / 4
19,048
1,003
17,020
25,672
13,216
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Martiuz
Merlin
20
3 / 6 / 15
17,835
939
20,935
17,622
7,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
20
6 / 7 / 17
19,091
1,005
23,229
26,438
9,485
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
coquillou
Izanami
20
18 / 4 / 8
21,524
1,133
45,401
20,877
7,023
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
lys_smiley
Olorun
18
0 / 0 / 0
11,680
615
0
0
0
18
1 / 1 / 0
13,580
715
777
1,068
556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
68
17
Kills
28
28
Deaths
18
17
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
L
5
14
5
0.54
L
Thor
0
0
0
0
L
Fenrir
LucariAND
Fenrir
3
3
2
1.33
W
Merlin
Martiuz
Merlin
3
6
15
1.75
L
8
5
4
2
W
Loki
6
7
17
2.07
W
Izanami
coquillou
Izanami
18
4
8
5.5
W
Olorun
lys_smiley
Olorun
0
0
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,259
Damage
90,342
103,314
Taken
66,005
44,755
Mitigated
24,243
15,095
Healing
2,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,992
1,605
0
41
19,582
10,633
0
4,358
15,224
0
12,041
L
24,837
7,496
0
6,376
35,029
11,250
0
7,360
27,555
65,364
0
L
Thor
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
LucariAND
Fenrir
13,410
3,149
0
6,390
23,031
9,656
0
4,932
18,099
0
64,913
W
Merlin
Martiuz
Merlin
20,935
1,345
88
1,338
17,622
7,179
0
7,789
9,686
56,618
0
L
17,020
6,614
0
2,288
25,672
13,216
0
4,285
21,387
0
59,329
W
Loki
23,229
5,573
0
0
26,438
9,485
0
10,537
15,735
0
67,010
W
Izanami
coquillou
Izanami
45,401
30,076
0
689
20,877
7,023
0
5,500
15,377
0
92,329
W
Olorun
lys_smiley
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
777
579
0
111
1,068
556
0
1,011
57
0
663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,425
Gold Earned
83,710
324
Minions Killed
318
8
Camps Cleared
4
1,438,413
Distance Traveled
1,050,543
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
16,236
855
17
1
1
328,907
0
L
Sol
16,983
894
95
5
0
389,744
0
L
Thor
13,180
694
0
0
0
0
0
L
Fenrir
16,978
894
113
6
0
360,271
3
W
Merlin
17,835
939
100
5
0
318,710
0
L
Set
19,048
1,003
99
5
7
359,491
0
W
Loki
19,091
1,005
81
4
2
393,231
2
W
Izanami
21,524
1,133
137
7
2
319,869
0
W
Olorun
11,680
615
0
0
0
0
0
W
Tyr
13,580
715
0
0
0
18,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role