Player Matchup

Medusa
Medusa
Bellonnes
Medusa
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Nanyr
Hun Batz
Level 28
God Stats
3W - 8L
1,525 SR
Queue Stats
190W - 173L
1,498 Elo+
Solo
Discordia
Discordia
SilverSF
Discordia
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 24L
1,585 Elo+
Solo
Thoth
Thoth
jurandi157
Thoth
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,424 Elo+
Solo
Merlin
Merlin
mgt biel
Merlin
Level 4
God Stats
2W - 2L
1,427 SR
Queue Stats
12W - 30L
1,313 Elo+
Solo
Team Averages
Level 14
1,491 SR
1,464 Elo+

VS

Team Averages
Level 15
1,569 SR
1,490 Elo+
Tsukuyomi
Tsukuyomi
Bronzofóbico
Tsukuyomi
Level 4
God Stats
10W - 6L
1,500 SR
Queue Stats
145W - 85L
1,787 Elo+
Solo
Medusa
Medusa
MonoKyoshin_
Medusa
Level 22
God Stats
5W - 5L
1,750 SR
Queue Stats
78W - 98L
1,211 Elo+
Party 1
Ymir
Ymir
iBrownnie
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,785 Elo+
Solo
Agni
Agni
wrath-smurfetico
Agni
Level 25
God Stats
7W - 5L
1,596 SR
Queue Stats
159W - 213L
1,328 Elo+
Party 1
Mulan
Mulan
yHak4shi_Splash
Mulan
Level 17
God Stats
22W - 21L
1,500 SR
Queue Stats
110W - 157L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bellonnes
Medusa
6
0 / 6 / 1
4,109
587
2,734
5,153
1,173
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hun Batz
Nanyr
Hun Batz
9
2 / 3 / 0
5,020
717
2,886
5,585
1,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
SilverSF
Discordia
6
0 / 0 / 0
3,889
556
1,833
3,486
782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thoth
3
0 / 3 / 1
3,338
477
629
2,219
437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
mgt biel
Merlin
4
0 / 5 / 0
3,246
464
963
4,129
1,026
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bronzofóbico
Tsukuyomi
7
3 / 0 / 0
4,462
637
1,280
2,880
672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
8
5 / 2 / 6
5,334
762
4,967
4,807
1,454
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
9
5 / 1 / 2
5,521
789
3,213
5,405
3,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

7
4 / 0 / 1
4,404
629
3,000
3,305
1,003
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 0 / 0
4,592
656
502
1,979
1,348
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
17
17
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
Bellonnes
Medusa
0
6
1
0.08
W
Tsukuyomi
Bronzofóbico
Tsukuyomi
3
0
0
3
W
Medusa
5
2
6
4
L
Hun Batz
Nanyr
Hun Batz
2
3
0
0.67
L
Discordia
SilverSF
Discordia
0
0
0
0
W
Ymir
5
1
2
6
L
Thoth
0
3
1
0.17
L
Merlin
mgt biel
Merlin
0
5
0
0
W
4
0
1
4.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,045
Damage
12,962
20,572
Taken
18,376
4,857
Mitigated
7,633
4,095
Healing
7,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Bellonnes
Medusa
2,734
1,781
0
642
5,153
1,173
351
1,450
3,703
0
15,662
W
Tsukuyomi
Bronzofóbico
Tsukuyomi
1,280
553
0
2,196
2,880
672
0
429
2,451
0
13,859
W
Medusa
4,967
2,190
0
1,839
4,807
1,454
776
890
3,811
0
19,771
L
Hun Batz
Nanyr
Hun Batz
2,886
1,250
0
1,804
5,585
1,439
0
1,016
4,569
0
22,300
L
Discordia
SilverSF
Discordia
1,833
297
0
1,539
3,486
782
0
1,227
2,259
16,948
0
W
Ymir
3,213
1,016
0
1,334
5,405
3,156
150
549
4,820
24,509
0
L
Thoth
629
187
0
110
2,219
437
0
642
1,577
2,329
0
L
Merlin
mgt biel
Merlin
963
321
0
0
4,129
1,026
0
1,878
2,251
6,498
0
W
3,000
370
0
1,763
3,305
1,003
0
1,415
1,890
13,215
0
W
502
150
0
250
1,979
1,348
115
0
1,979
0
15,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,602
Gold Earned
24,313
138
Minions Killed
177
0
Camps Cleared
0
643,166
Distance Traveled
655,204
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,109
587
33
5
0
136,105
2
W
Tsukuyomi
4,462
637
38
5
0
104,612
1
W
Medusa
5,334
762
37
5
0
145,810
3
L
Hun Batz
5,020
717
52
7
0
150,507
0
L
Discordia
3,889
556
31
4
0
137,035
4
W
Ymir
5,521
789
48
7
0
125,556
1
L
Thoth
3,338
477
11
2
0
88,430
1
L
Merlin
3,246
464
11
2
0
131,089
0
W
Agni
4,404
629
8
1
0
146,281
0
W
Mulan
4,592
656
46
7
0
132,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role