Player Matchup

Scylla
Scylla
Diamond V
BTHD LACKED
Scylla
Diamond V
Level 127
God Stats
9W - 17L
1,592 SR
Queue Stats
444W - 430L
2,104 MMR
Solo
Charybdis
Charybdis
Diamond I
U Seen My Supp
Charybdis
Diamond I
Level 124
God Stats
28W - 30L
1,597 SR
Queue Stats
248W - 259L
2,395 MMR
Solo
Terra
Terra
Diamond II
XxHiGhRoLLerxX0
Terra
Diamond II
Level 149
God Stats
3W - 3L
1,528 SR
Queue Stats
174W - 149L
2,262 MMR
Solo
Gilgamesh
Gilgamesh
Diamond II
luvPAIN---
Gilgamesh
Diamond II
Level 109
God Stats
0W - 1L
1,897 SR
Queue Stats
214W - 201L
2,308 MMR
Solo
Hercules
Hercules
Gold IV
spectrum_NA
Hercules
Gold IV
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 6L
2,124 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 110
1,623 SR
2,239 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,661 SR
2,240 MMR
Ymir
Ymir
Diamond I
Gollic
Ymir
Diamond I
Level 148
God Stats
59W - 48L
1,717 SR
Queue Stats
782W - 763L
2,378 MMR
Solo
Cupid
Cupid
Diamond IV
Mikealt14
Cupid
Diamond IV
Level 160
God Stats
10W - 12L
1,571 SR
Queue Stats
544W - 531L
2,102 MMR
Solo
Cthulhu
Cthulhu
Diamond III
Mr_Dante870
Cthulhu
Diamond III
Level 143
God Stats
5W - 4L
1,642 SR
Queue Stats
143W - 154L
2,239 MMR
Solo
Ravana
Ravana
Diamond IV
WildWolfFire
Ravana
Diamond IV
Level 157
God Stats
12W - 6L
1,700 SR
Queue Stats
96W - 85L
2,158 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond II
malolura
Morgan Le Fay
Diamond II
Level 117
God Stats
12W - 21L
1,676 SR
Queue Stats
399W - 368L
2,323 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
4 / 5 / 2
12,194
508
14,024
17,089
6,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
U Seen My Supp
Charybdis
18
6 / 5 / 1
11,695
487
13,546
14,317
5,019
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
0 / 4 / 5
9,923
413
7,260
24,776
24,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
luvPAIN---
Gilgamesh
18
3 / 4 / 3
11,432
476
9,380
18,225
9,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
spectrum_NA
Hercules
19
1 / 1 / 2
11,852
494
17,519
24,203
26,057
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
UllrGebArtioAthenaTiamat

VS

Bans
OdinPersephoneSkadiZhong KuiDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gollic
Ymir
17
1 / 2 / 8
11,868
495
9,078
25,895
30,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cupid
Mikealt14
Cupid
20
2 / 5 / 6
13,088
545
10,392
19,877
8,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Mr_Dante870
Cthulhu
20
3 / 1 / 5
13,242
552
12,865
25,156
22,299
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
20
6 / 5 / 4
13,537
564
11,852
14,377
7,244
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
malolura
Morgan Le Fay
20
6 / 1 / 8
13,694
571
25,161
12,216
6,401
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
14
Kills
18
19
Deaths
14
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Scylla
4
5
2
1
W
Ymir
Gollic
Ymir
1
2
8
2.5
W
Cupid
Mikealt14
Cupid
2
5
6
1
W
Cthulhu
Mr_Dante870
Cthulhu
3
1
5
5.5
L
Charybdis
U Seen My Supp
Charybdis
6
5
1
1.3
W
Ravana
6
5
4
1.6
L
0
4
5
0.63
L
Gilgamesh
luvPAIN---
Gilgamesh
3
4
3
1.13
W
Morgan Le Fay
malolura
Morgan Le Fay
6
1
8
10
L
Hercules
spectrum_NA
Hercules
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,729
Damage
69,348
98,610
Taken
97,521
71,531
Mitigated
74,684
30,541
Healing
39,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
14,024
1,412
0
2,968
17,089
6,590
0
11,798
5,291
96,112
0
W
Ymir
Gollic
Ymir
9,078
1,740
0
6,885
25,895
30,450
312
9,423
15,763
41,482
0
W
Cupid
Mikealt14
Cupid
10,392
8,275
845
6,812
19,877
8,290
2,566
3,282
16,384
0
123,424
W
Cthulhu
Mr_Dante870
Cthulhu
12,865
1,109
1,119
14,270
25,156
22,299
0
2,597
22,189
87,369
0
L
Charybdis
U Seen My Supp
Charybdis
13,546
5,796
0
2,590
14,317
5,019
778
4,532
9,785
0
84,914
W
Ravana
11,852
4,080
0
3,860
14,377
7,244
2,194
3,023
11,320
0
106,326
L
7,260
1,695
4,341
5,252
24,776
24,197
0
10,568
14,208
23,727
0
L
Gilgamesh
luvPAIN---
Gilgamesh
9,380
1,811
0
4,937
18,225
9,668
0
6,261
11,964
0
91,661
W
Morgan Le Fay
malolura
Morgan Le Fay
25,161
2,480
489
5,221
12,216
6,401
1,382
4,798
7,334
119,102
0
L
Hercules
spectrum_NA
Hercules
17,519
7,110
0
10,453
24,203
26,057
0
14,165
10,038
0
84,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,096
Gold Earned
65,429
679
Minions Killed
718
0
Camps Cleared
0
2,249,054
Distance Traveled
2,334,125
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,194
508
193
8
0
431,750
6
W
Ymir
11,868
495
44
2
0
438,000
5
W
Cupid
13,088
545
164
7
0
412,409
5
W
Cthulhu
13,242
552
169
7
0
521,613
2
L
Charybdis
11,695
487
151
6
0
405,730
7
W
Ravana
13,537
564
160
7
0
481,639
11
L
Terra
9,923
413
29
1
0
429,943
10
L
Gilgamesh
11,432
476
129
5
0
492,167
3
W
Morgan Le Fay
13,694
571
181
8
0
480,464
4
L
Hercules
11,852
494
177
7
0
489,464
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role