Player Matchup

Cerberus
Cerberus
Mind_body_Wisdom
Cerberus
Level 123
God Stats
1W - 1L
1,356 SR
Queue Stats
267W - 304L
1,496 Elo+
Solo
Hades
Hades
Rasnav
Hades
Level 119
God Stats
7W - 3L
1,886 SR
Queue Stats
201W - 199L
1,544 Elo+
Solo
Neith
Neith
heartlessdissa
Neith
Level 137
God Stats
4W - 9L
1,398 SR
Queue Stats
2,193W - 2,335L
1,475 Elo+
Solo
Team Averages
Level 126
1,547 SR
1,505 Elo+

VS

Team Averages
Level 51
1,490 SR
1,398 Elo+
Sobek
Sobek
PandaBublz
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,302 Elo+
Solo
Hachiman
Hachiman
RedRyderGaming
Hachiman
Level 78
God Stats
53W - 63L
1,431 SR
Queue Stats
454W - 564L
1,439 Elo+
Solo
Agni
Agni
kolxplayz
Agni
Level 68
God Stats
2W - 4L
1,537 SR
Queue Stats
43W - 50L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 9
7,822
782
5,900
9,798
8,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hades
Rasnav
Hades
12
4 / 0 / 4
7,682
768
5,829
8,028
3,822
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 0 / 3
7,715
772
7,866
5,298
1,749
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
0 / 5 / 1
5,787
579
1,891
10,433
8,587
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
10
0 / 2 / 1
6,248
625
7,106
5,782
1,649
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Agni
9
1 / 3 / 0
6,184
618
4,870
7,665
3,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
10
Kills
1
1
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
Sobek
0
5
1
0.1
W
Hades
Rasnav
Hades
4
0
4
6
L
Hachiman
0
2
1
0.25
W
5
0
3
6.5
L
Agni
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,595
Damage
13,867
23,124
Taken
23,880
13,639
Mitigated
13,395
10,458
Healing
2,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,900
580
0
3,316
9,798
8,068
29
2,411
7,387
18,354
0
L
Sobek
1,891
277
0
646
10,433
8,587
0
3,971
6,462
6,564
0
W
Hades
Rasnav
Hades
5,829
1,025
167
3,850
8,028
3,822
24
2,915
5,113
26,693
0
L
Hachiman
7,106
2,193
230
270
5,782
1,649
0
3,610
2,172
0
21,031
W
7,866
3,025
437
2,688
5,298
1,749
866
2,038
3,260
0
25,199
L
Agni
4,870
274
60
816
7,665
3,159
0
4,331
3,334
21,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,219
Gold Earned
18,219
131
Minions Killed
92
8
Camps Cleared
2
580,377
Distance Traveled
528,622
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,822
782
30
3
2
194,483
3
L
Sobek
5,787
579
9
1
0
164,772
3
W
Hades
7,682
768
53
5
4
202,952
2
L
Hachiman
6,248
625
43
4
1
179,678
1
W
Neith
7,715
772
48
5
2
182,942
1
L
Agni
6,184
618
40
4
1
184,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role