Player Matchup

Bastet
Bastet
 
Bastet
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Pummeldrache
Ymir
Level 23
God Stats
3W - 10L
1,257 SR
Queue Stats
25W - 53L
1,176 Elo+
Solo
Vulcan
Vulcan
Saidich
Vulcan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,393 Elo+
Solo
Skadi
Skadi
TheStheno
Skadi
Level 14
God Stats
0W - 2L
1,691 SR
Queue Stats
1W - 4L
1,239 Elo+
Solo
Bellona
Bellona
tovava
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,166 Elo+
Solo
Team Averages
Level 16
1,490 SR
1,295 Elo+

VS

Team Averages
Level 25
1,480 SR
1,429 Elo+
Neith
Neith
 
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
CarnagellWorlD
Arachne
Level 29
God Stats
5W - 2L
1,525 SR
Queue Stats
147W - 125L
1,581 Elo+
Solo
Ares
Ares
Sarneo
Ares
Level 16
God Stats
4W - 8L
1,264 SR
Queue Stats
128W - 134L
1,232 Elo+
Solo
Medusa
Medusa
Tiicc
Medusa
Level 25
God Stats
15W - 11L
1,609 SR
Queue Stats
68W - 57L
1,403 Elo+
Solo
Tyr
Tyr
WhyPrizy
Tyr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 85L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
1 / 7 / 1
5,969
426
5,352
9,462
3,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 8 / 1
5,925
423
2,625
11,418
5,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Vulcan
Saidich
Vulcan
10
2 / 6 / 2
6,079
434
5,484
7,402
2,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
TheStheno
Skadi
12
3 / 8 / 1
7,091
507
5,377
9,568
1,784
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
tovava
Bellona
8
1 / 4 / 1
5,635
403
2,111
6,112
5,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 2 / 5
5,875
420
2,696
3,996
1,187
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
11 / 1 / 3
8,928
638
8,938
14,404
6,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
Sarneo
Ares
10
4 / 5 / 10
7,004
500
3,395
9,910
5,761
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
Tiicc
Medusa
15
16 / 0 / 2
9,389
671
13,741
6,697
2,624
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 2 / 4
7,708
551
3,913
8,876
4,432
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
10
Kills
33
33
Deaths
10
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
7
1
0.21
W
Neith
 
Neith
0
2
5
1.25
W
11
1
3
12.5
L
3
8
1
0.44
L
Vulcan
Saidich
Vulcan
2
6
2
0.5
W
Ares
Sarneo
Ares
4
5
10
1.8
L
Skadi
TheStheno
Skadi
3
8
1
0.44
W
Medusa
Tiicc
Medusa
16
0
2
17
W
2
2
4
2
L
Bellona
tovava
Bellona
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,949
Damage
32,683
43,962
Taken
43,883
19,295
Mitigated
20,999
3,803
Healing
17,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,352
2,333
0
1,450
9,462
3,880
0
81
9,381
0
31,487
W
Neith
 
Neith
2,696
1,087
0
550
3,996
1,187
148
2,146
1,850
0
12,805
W
8,938
5,713
0
8,968
14,404
6,995
0
2,013
12,391
0
55,892
L
2,625
979
266
903
11,418
5,668
96
1,548
9,870
16,979
0
L
Vulcan
Saidich
Vulcan
5,484
1,358
0
602
7,402
2,723
0
828
6,574
27,101
0
W
Ares
Sarneo
Ares
3,395
252
152
1,197
9,910
5,761
266
2,526
7,384
11,222
0
L
Skadi
TheStheno
Skadi
5,377
1,753
0
250
9,568
1,784
0
1,208
8,360
0
30,812
W
Medusa
Tiicc
Medusa
13,741
8,142
0
3,630
6,697
2,624
1,415
44
6,653
0
66,084
W
3,913
704
0
3,193
8,876
4,432
162
1,964
6,912
0
32,237
L
Bellona
tovava
Bellona
2,111
244
0
332
6,112
5,240
0
0
6,112
1,680
11,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,699
Gold Earned
38,904
220
Minions Killed
312
0
Camps Cleared
0
1,082,931
Distance Traveled
1,325,827
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,969
426
61
4
0
268,907
0
W
Neith
5,875
420
23
2
0
231,208
0
W
Arachne
8,928
638
102
7
0
300,278
2
L
Ymir
5,925
423
37
3
0
203,044
0
L
Vulcan
6,079
434
42
3
0
219,691
0
W
Ares
7,004
500
20
1
0
235,076
2
L
Skadi
7,091
507
44
3
0
231,768
2
W
Medusa
9,389
671
102
7
0
274,328
4
W
Tyr
7,708
551
65
5
0
284,937
4
L
Bellona
5,635
403
36
3
0
159,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role