Player Matchup

Ra
Ra
 
Ra
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Totovics
Gilgamesh
Level 15
God Stats
18W - 17L
1,486 SR
Queue Stats
49W - 52L
1,438 Elo+
Solo
Yemoja
Yemoja
danC420
Yemoja
Level 21
God Stats
44W - 39L
1,482 SR
Queue Stats
55W - 61L
1,386 Elo+
Party 2
Team Averages
Level 21
1,490 SR
1,441 Elo+

VS

Team Averages
Level 27
1,262 SR
1,272 Elo+
Thor
Thor
ChatoSantanaPTG
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,303 Elo+
Solo
Tiamat
Tiamat
Leonea
Tiamat
Level 42
God Stats
0W - 1L
1,071 SR
Queue Stats
3W - 7L
1,256 Elo+
Party 1
Nox
Nox
Overloerd
Nox
Level 36
God Stats
1W - 5L
1,216 SR
Queue Stats
3W - 7L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
16 / 1 / 6
9,858
986
11,645
7,048
2,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Totovics
Gilgamesh
12
5 / 3 / 13
8,128
813
7,457
9,391
3,729
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yemoja
danC420
Yemoja
12
1 / 0 / 20
8,201
820
4,680
3,300
2,836
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
6,120
612
1,547
10,913
3,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Tiamat
Leonea
Tiamat
11
3 / 8 / 1
7,952
795
6,677
9,881
5,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 7 / 2
7,068
707
3,996
7,826
2,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
22
Kills
4
4
Deaths
22
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
16
1
6
19
L
0
7
2
0.14
L
Tiamat
Leonea
Tiamat
3
8
1
0.44
L
1
7
2
0.29
W
Gilgamesh
Totovics
Gilgamesh
5
3
13
3.83
W
Yemoja
danC420
Yemoja
1
0
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,782
Damage
12,220
19,739
Taken
28,620
9,505
Mitigated
11,562
7,731
Healing
1,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,645
1,253
1,334
1,988
7,048
2,940
1,020
4,142
2,906
40,227
0
L
1,547
559
0
250
10,913
3,272
0
6,120
4,793
0
6,901
L
Tiamat
Leonea
Tiamat
6,677
533
0
1,430
9,881
5,563
0
5,169
4,712
18,534
0
L
3,996
416
0
196
7,826
2,727
0
5,212
2,614
13,766
0
W
Gilgamesh
Totovics
Gilgamesh
7,457
864
0
1,431
9,391
3,729
609
4,888
4,503
0
20,797
W
Yemoja
danC420
Yemoja
4,680
427
2,037
941
3,300
2,836
530
2,144
1,156
13,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,187
Gold Earned
21,140
126
Minions Killed
64
7
Camps Cleared
2
592,027
Distance Traveled
455,056
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,858
986
82
8
4
215,893
4
L
Thor
6,120
612
16
2
0
131,602
2
L
Tiamat
7,952
795
24
2
1
173,624
2
L
Nox
7,068
707
24
2
1
149,830
0
W
Gilgamesh
8,128
813
32
3
2
192,572
0
W
Yemoja
8,201
820
12
1
1
183,562
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role