Player Matchup

Vulcan
Vulcan
DeviateComet740
Vulcan
Level 102
God Stats
17W - 12L
1,526 SR
Queue Stats
227W - 238L
1,381 Elo+
Solo
Sun Wukong
Sun Wukong
Shezbru
Sun Wukong
Level 122
God Stats
2W - 0L
1,710 SR
Queue Stats
81W - 76L
1,664 Elo+
Party 1
Geb
Geb
T3ch0_M4ch1N3
Geb
Level 67
God Stats
39W - 24L
1,845 SR
Queue Stats
214W - 175L
1,603 Elo+
Party 1
Susano
Susano
prinsofwar
Susano
Level 144
God Stats
5W - 0L
1,371 SR
Queue Stats
235W - 165L
1,611 Elo+
Party 1
Ullr
Ullr
smokefire213
Ullr
Level 124
God Stats
142W - 141L
1,487 SR
Queue Stats
868W - 908L
1,503 Elo+
Solo
Team Averages
Level 112
1,588 SR
1,553 Elo+

VS

Team Averages
Level 99
1,603 SR
1,480 Elo+
Ullr
Ullr
Big grxzns
Ullr
Level 77
God Stats
8W - 8L
1,494 SR
Queue Stats
255W - 212L
1,560 Elo+
Solo
Hun Batz
Hun Batz
CDXmcarthur
Hun Batz
Level 100
God Stats
0W - 1L
1,619 SR
Queue Stats
297W - 264L
1,528 Elo+
Solo
Ares
Ares
CiupiPS
Ares
Level 85
God Stats
79W - 62L
1,620 SR
Queue Stats
464W - 457L
1,513 Elo+
Solo
Chang'e
Chang'e
Cloud_AkA21
Chang'e
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
303W - 278L
1,445 Elo+
Party 2
Scylla
Scylla
Zidane_AkA19
Scylla
Level 126
God Stats
5W - 5L
1,780 SR
Queue Stats
89W - 88L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 22
14,551
1,039
20,188
9,225
8,162
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
Shezbru
Sun Wukong
20
5 / 3 / 25
14,017
1,001
11,990
19,250
29,214
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
1 / 5 / 28
14,023
1,002
9,448
23,777
31,689
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Susano
prinsofwar
Susano
20
13 / 3 / 16
14,902
1,064
27,616
16,149
6,705
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
14 / 9 / 12
15,320
1,094
22,905
24,547
10,219
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

108

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 11 / 10
14,805
1,058
21,275
24,467
10,075
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
CDXmcarthur
Hun Batz
19
2 / 11 / 9
12,865
919
16,466
28,326
11,459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ares
CiupiPS
Ares
9
0 / 4 / 2
10,397
743
534
5,324
2,814
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Cloud_AkA21
Chang'e
20
2 / 9 / 11
13,604
972
18,258
24,703
9,426
Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
20
9 / 4 / 5
14,707
1,051
28,554
14,168
5,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
58
39
Kills
21
21
Deaths
39
103
Assists
37
Player
Kills
Deaths
Assists
KDA
L
8
11
10
1.18
L
Hun Batz
CDXmcarthur
Hun Batz
2
11
9
0.59
L
Ares
CiupiPS
Ares
0
4
2
0.25
L
Chang'e
Cloud_AkA21
Chang'e
2
9
11
0.83
W
6
1
22
17
W
Sun Wukong
Shezbru
Sun Wukong
5
3
25
5.83
W
1
5
28
3
L
Scylla
9
4
5
2.88
W
Susano
prinsofwar
Susano
13
3
16
7
W
14
9
12
2.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,147
Damage
85,087
92,948
Taken
96,988
85,989
Mitigated
38,934
5,816
Healing
8,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,275
7,210
0
118
24,467
10,075
0
7,750
16,717
0
47,481
L
Hun Batz
CDXmcarthur
Hun Batz
16,466
5,578
0
832
28,326
11,459
0
7,139
21,187
0
49,413
L
Ares
CiupiPS
Ares
534
0
0
0
5,324
2,814
0
3,412
1,912
1,773
0
L
Chang'e
Cloud_AkA21
Chang'e
18,258
1,019
2,675
4,228
24,703
9,426
0
8,390
16,313
50,865
0
W
20,188
6,973
258
931
9,225
8,162
0
2,121
7,044
73,231
0
W
Sun Wukong
Shezbru
Sun Wukong
11,990
1,390
0
2,060
19,250
29,214
0
12,292
6,640
298
26,142
W
9,448
800
0
1,339
23,777
31,689
0
15,080
8,419
24,588
0
L
Scylla
28,554
4,202
133
633
14,168
5,160
0
3,243
10,925
62,438
0
W
Susano
prinsofwar
Susano
27,616
6,874
0
0
16,149
6,705
0
8,274
7,685
0
43,078
W
22,905
11,130
0
1,228
24,547
10,219
0
8,609
15,814
0
43,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,813
Gold Earned
66,378
269
Minions Killed
275
4
Camps Cleared
9
1,378,972
Distance Traveled
1,038,984
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
14,805
1,058
56
4
2
250,143
0
L
Hun Batz
12,865
919
61
4
4
234,581
2
L
Ares
10,397
743
0
0
0
27,836
0
L
Chang'e
13,604
972
61
4
2
270,506
0
W
Vulcan
14,551
1,039
109
8
0
293,895
0
W
Sun Wukong
14,017
1,001
38
3
0
272,622
0
W
Geb
14,023
1,002
34
2
3
290,739
0
L
Scylla
14,707
1,051
97
7
1
255,918
0
W
Susano
14,902
1,064
40
3
1
276,047
0
W
Ullr
15,320
1,094
48
3
0
245,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role