Player Matchup

Cthulhu
Cthulhu
ItsCopper Wey
Cthulhu
Level 89
God Stats
4W - 2L
1,499 SR
Queue Stats
96W - 107L
1,532 Elo+
Solo
Bellona
Bellona
N903ik
Bellona
Level 25
God Stats
1W - 1L
1,222 SR
Queue Stats
19W - 25L
1,329 Elo+
Solo
Anubis
Anubis
dragorail1
Anubis
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,154 Elo+
Solo
Team Averages
Level 77
1,407 SR
1,338 Elo+

VS

Team Averages
Level 59
1,390 SR
1,353 Elo+
Artemis
Artemis
Havenben
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 95L
1,204 Elo+
Solo
Janus
Janus
MysteR_HulK
Janus
Level 59
God Stats
6W - 12L
1,164 SR
Queue Stats
46W - 52L
1,414 Elo+
Party 1
Kuzenbo
Kuzenbo
Raven_18000
Kuzenbo
Level 88
God Stats
1W - 1L
1,506 SR
Queue Stats
88W - 86L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
2 / 0 / 4
11,687
615
10,922
20,236
17,327
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
N903ik
Bellona
14
1 / 4 / 4
10,939
576
9,848
15,639
10,363
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
dragorail1
Anubis
17
4 / 3 / 3
12,680
667
9,105
12,092
6,749
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Havenben
Artemis
7
2 / 2 / 1
9,891
521
3,442
3,663
769
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
1 / 3 / 5
11,381
599
7,682
7,763
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Raven_18000
Kuzenbo
15
4 / 2 / 2
11,900
626
15,145
23,605
35,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
7
Kills
7
7
Deaths
7
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
Havenben
Artemis
2
2
1
1.25
W
Cthulhu
2
0
4
4
L
1
3
5
1.17
W
Bellona
N903ik
Bellona
1
4
4
0.75
L
Kuzenbo
Raven_18000
Kuzenbo
4
2
2
2.5
W
Anubis
dragorail1
Anubis
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,875
Damage
26,269
47,967
Taken
35,031
34,439
Mitigated
38,219
20,031
Healing
4,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Havenben
Artemis
3,442
1,474
329
709
3,663
769
0
2,430
1,233
0
6,071
W
Cthulhu
10,922
139
777
7,328
20,236
17,327
1,203
6,676
13,560
52,842
0
L
7,682
189
0
580
7,763
2,434
0
6,562
1,201
54,966
0
W
Bellona
N903ik
Bellona
9,848
3,358
801
5,205
15,639
10,363
886
10,230
5,409
2,530
36,278
L
Kuzenbo
Raven_18000
Kuzenbo
15,145
4,806
51
2,893
23,605
35,016
88
11,747
11,858
32,133
0
W
Anubis
dragorail1
Anubis
9,105
223
288
5,632
12,092
6,749
748
7,412
4,680
75,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,306
Gold Earned
33,172
254
Minions Killed
166
14
Camps Cleared
1
1,100,283
Distance Traveled
739,965
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,891
521
13
1
0
74,606
1
W
Cthulhu
11,687
615
84
4
3
402,743
4
L
Janus
11,381
599
125
7
0
289,165
6
W
Bellona
10,939
576
53
3
3
377,749
3
L
Kuzenbo
11,900
626
28
1
1
376,194
3
W
Anubis
12,680
667
117
6
8
319,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role