Player Matchup

Loki
Loki
IamJoeLeader
Loki
Level 28
God Stats
12W - 14L
1,668 SR
Queue Stats
260W - 288L
1,513 Elo+
Solo
Olorun
Olorun
Indecisewar
Olorun
Level 6
God Stats
0W - 1L
1,159 SR
Queue Stats
2W - 8L
1,355 Elo+
Solo
Xing Tian
Xing Tian
Stav066
Xing Tian
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 60L
1,421 Elo+
Solo
Chiron
Chiron
UHearThatCindy
Chiron
Level 27
God Stats
25W - 28L
1,420 SR
Queue Stats
136W - 166L
1,411 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
il_noe
Morgan Le Fay
Level 21
God Stats
0W - 1L
1,599 SR
Queue Stats
43W - 37L
1,501 Elo+
Solo
Team Averages
Level 20
1,469 SR
1,440 Elo+

VS

Team Averages
Level 22
1,391 SR
1,473 Elo+
Camazotz
Camazotz
BOOBIE_FETT_69
Camazotz
Level 29
God Stats
1W - 4L
1,131 SR
Queue Stats
102W - 102L
1,533 Elo+
Solo
Cabrakan
Cabrakan
Emptyhalves
Cabrakan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,496 Elo+
Solo
Nu Wa
Nu Wa
Il Wreck lI
Nu Wa
Level 28
God Stats
4W - 1L
1,479 SR
Queue Stats
71W - 67L
1,430 Elo+
Solo
Izanami
Izanami
Tardoboy2
Izanami
Level 27
God Stats
59W - 71L
1,531 SR
Queue Stats
247W - 293L
1,438 Elo+
Solo
Mulan
Mulan
Yahir_rocha
Mulan
Level 16
God Stats
6W - 5L
1,314 SR
Queue Stats
27W - 30L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 6
9,811
545
10,654
13,340
4,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
9
1 / 16 / 4
6,920
384
3,240
14,474
4,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
Stav066
Xing Tian
12
0 / 3 / 5
7,949
442
4,719
17,875
12,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 7 / 2
7,912
440
7,179
14,563
3,880
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
il_noe
Morgan Le Fay
17
15 / 3 / 1
11,333
630
16,959
14,593
5,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
18
8 / 5 / 2
11,173
621
10,846
18,470
7,439
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
Emptyhalves
Cabrakan
13
4 / 2 / 8
9,267
515
8,155
10,386
15,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
8 / 7 / 6
10,065
559
9,653
10,662
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
Tardoboy2
Izanami
14
6 / 4 / 6
9,615
534
16,437
12,996
5,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 4 / 5
10,194
566
11,263
14,892
8,501
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
58
22
Kills
31
33
Deaths
22
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Camazotz
8
5
2
1.8
W
Cabrakan
Emptyhalves
Cabrakan
4
2
8
4
L
4
4
6
1.75
W
8
7
6
1.57
L
Olorun
1
16
4
0.19
L
Xing Tian
Stav066
Xing Tian
0
3
5
0.83
W
Izanami
Tardoboy2
Izanami
6
4
6
2.25
L
2
7
2
0.43
W
5
4
5
1.88
L
Morgan Le Fay
il_noe
Morgan Le Fay
15
3
1
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,751
Damage
56,354
74,845
Taken
67,406
31,544
Mitigated
40,207
17,225
Healing
20,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
10,846
4,212
0
10,146
18,470
7,439
0
6,184
12,286
0
79,008
W
Cabrakan
Emptyhalves
Cabrakan
8,155
1,724
0
2,135
10,386
15,297
0
4,823
5,563
21,050
0
L
10,654
3,645
0
3,646
13,340
4,396
439
3,834
9,506
0
65,478
W
9,653
2,363
0
0
10,662
3,598
4,153
5,573
5,089
54,630
0
L
Olorun
3,240
2,011
113
802
14,474
4,912
1,040
3,020
11,454
8,286
1,641
L
Xing Tian
Stav066
Xing Tian
4,719
508
1,820
1,527
17,875
12,966
250
2,843
15,032
28,266
0
W
Izanami
Tardoboy2
Izanami
16,437
11,547
0
5,387
12,996
5,372
1,757
4,505
8,491
0
66,638
L
7,179
2,476
915
2,483
14,563
3,880
855
1,898
12,660
0
42,906
W
11,263
2,366
0
2,334
14,892
8,501
3,042
3,126
11,766
0
65,421
L
Morgan Le Fay
il_noe
Morgan Le Fay
16,959
2,487
69
5,850
14,593
5,390
254
6,470
8,123
69,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,925
Gold Earned
50,314
380
Minions Killed
508
0
Camps Cleared
0
1,534,476
Distance Traveled
1,457,367
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
11,173
621
129
7
0
311,188
2
W
Cabrakan
9,267
515
28
2
0
295,997
5
L
Loki
9,811
545
131
7
0
337,055
0
W
Nu Wa
10,065
559
99
6
0
283,788
0
L
Olorun
6,920
384
11
1
0
285,387
0
L
Xing Tian
7,949
442
42
2
0
305,027
2
W
Izanami
9,615
534
132
7
0
284,009
2
L
Chiron
7,912
440
76
4
0
293,095
6
W
Mulan
10,194
566
120
7
0
282,385
1
L
Morgan Le Fay
11,333
630
120
7
0
313,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role