Player Matchup

Neith
Neith
Mimicoeur
Neith
Level 6
God Stats
0W - 3L
1,189 SR
Queue Stats
2W - 7L
1,173 Elo+
Solo
Achilles
Achilles
TH_Milka
Achilles
Level 25
God Stats
7W - 4L
1,745 SR
Queue Stats
71W - 70L
1,381 Elo+
Party 1
Scylla
Scylla
brioche-cookies
Scylla
Level 19
God Stats
11W - 6L
1,939 SR
Queue Stats
58W - 51L
1,403 Elo+
Party 1
Artemis
Artemis
hardavidcore
Artemis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,279 Elo+
Solo
Thanatos
Thanatos
lisa_is_itlairt
Thanatos
Level 29
God Stats
6W - 2L
2,023 SR
Queue Stats
128W - 137L
1,453 Elo+
Solo
Team Averages
Level 17
1,679 SR
1,338 Elo+

VS

Team Averages
Level 19
1,466 SR
1,486 Elo+
Tyr
Tyr
OhhBombat
Tyr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 148L
1,544 Elo+
Party 2
Artemis
Artemis
Trimus_Nexus
Artemis
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
59W - 62L
1,647 Elo+
Party 2
Set
Set
Trimus_Nova
Set
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
170W - 161L
1,535 Elo+
Party 2
Nu Wa
Nu Wa
kylyann333324
Nu Wa
Level 29
God Stats
14W - 5L
1,601 SR
Queue Stats
140W - 121L
1,390 Elo+
Solo
Jormungandr
Jormungandr
meji_llon
Jormungandr
Level 29
God Stats
4W - 4L
1,227 SR
Queue Stats
184W - 233L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mimicoeur
Neith
5
0 / 5 / 1
5,937
297
510
4,334
1,045
Achilles
TH_Milka
Achilles
14
1 / 9 / 1
8,992
450
11,508
19,294
12,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 6 / 3
8,531
427
9,902
11,913
2,862
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
hardavidcore
Artemis
13
1 / 9 / 2
8,734
437
9,907
14,273
4,374
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
17
8 / 5 / 1
10,714
536
11,514
19,430
8,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 9
9,746
487
6,380
13,089
14,508
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
Trimus_Nexus
Artemis
17
7 / 2 / 8
11,344
567
6,472
8,110
2,872
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
9 / 2 / 5
11,792
590
12,438
14,838
10,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
10 / 5 / 4
11,373
569
13,985
13,005
3,716
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jormungandr
meji_llon
Jormungandr
16
4 / 2 / 12
10,816
541
10,008
14,734
6,412
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
72
12
Kills
34
34
Deaths
13
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Neith
Mimicoeur
Neith
0
5
1
0.1
W
4
2
9
4.25
L
Achilles
TH_Milka
Achilles
1
9
1
0.17
W
Artemis
Trimus_Nexus
Artemis
7
2
8
5.5
W
9
2
5
5.75
L
2
6
3
0.58
L
Artemis
hardavidcore
Artemis
1
9
2
0.22
W
10
5
4
2.4
L
Thanatos
8
5
1
1.7
W
Jormungandr
meji_llon
Jormungandr
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,341
Damage
49,283
69,244
Taken
63,776
29,605
Mitigated
37,771
22,782
Healing
17,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Mimicoeur
Neith
510
510
0
0
4,334
1,045
0
1,592
2,742
0
2,020
W
6,380
2,025
0
4,986
13,089
14,508
831
1,086
12,003
0
25,897
L
Achilles
TH_Milka
Achilles
11,508
4,069
0
2,325
19,294
12,468
301
4,915
14,379
0
50,277
W
Artemis
Trimus_Nexus
Artemis
6,472
3,100
0
1,657
8,110
2,872
3,057
631
7,479
0
58,464
W
12,438
6,204
0
5,228
14,838
10,263
4,260
1,563
13,275
0
82,058
L
9,902
983
0
2,293
11,913
2,862
486
6,184
5,729
41,027
0
L
Artemis
hardavidcore
Artemis
9,907
5,675
0
2,163
14,273
4,374
1,046
3,705
10,568
0
50,077
W
13,985
3,893
0
2,982
13,005
3,716
2,563
3,116
9,889
62,533
0
L
Thanatos
11,514
3,264
218
15,783
19,430
8,856
0
7,597
11,833
0
87,509
W
Jormungandr
meji_llon
Jormungandr
10,008
2,252
362
2,337
14,734
6,412
1,658
3,569
11,165
47,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,908
Gold Earned
55,071
361
Minions Killed
488
0
Camps Cleared
0
1,320,839
Distance Traveled
1,879,812
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,937
297
3
0
0
133,212
0
W
Tyr
9,746
487
50
3
0
425,609
5
L
Achilles
8,992
450
89
4
0
281,997
4
W
Artemis
11,344
567
124
6
0
348,310
4
W
Set
11,792
590
130
7
0
428,745
5
L
Scylla
8,531
427
66
3
0
283,104
0
L
Artemis
8,734
437
90
5
0
251,189
0
W
Nu Wa
11,373
569
106
5
0
307,530
0
L
Thanatos
10,714
536
113
6
0
371,337
0
W
Jormungandr
10,816
541
78
4
0
369,618
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role