Player Matchup

Heimdallr
Heimdallr
Crono64
Heimdallr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,363 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RealProtein
Ah Muzen Cab
Level 47
God Stats
0W - 2L
1,265 SR
Queue Stats
9W - 13L
1,436 Elo+
Party 1
Kuzenbo
Kuzenbo
RichHWMF
Kuzenbo
Level 88
God Stats
1W - 2L
1,448 SR
Queue Stats
92W - 95L
1,475 Elo+
Party 1
Chiron
Chiron
blood888
Chiron
Level 115
God Stats
11W - 7L
1,527 SR
Queue Stats
503W - 501L
1,505 Elo+
Solo
Olorun
Olorun
jakesxt
Olorun
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 87L
1,610 Elo+
Solo
Team Averages
Level 98
1,448 SR
1,478 Elo+

VS

Team Averages
Level 107
1,509 SR
1,478 Elo+
Tiamat
Tiamat
 
Tiamat
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
L0ST LOTUS
Medusa
Level 67
God Stats
4W - 2L
1,396 SR
Queue Stats
139W - 164L
1,438 Elo+
Party 2
Discordia
Discordia
Toine of RMZ
Discordia
Level 160
God Stats
2W - 0L
1,605 SR
Queue Stats
233W - 235L
1,500 Elo+
Solo
Cerberus
Cerberus
dotty1081
Cerberus
Level 82
God Stats
4W - 2L
1,543 SR
Queue Stats
144W - 162L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Crono64
Heimdallr
17
4 / 9 / 5
10,477
655
15,658
20,696
7,073
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
RealProtein
Ah Muzen Cab
15
0 / 7 / 8
9,162
573
6,943
14,095
4,218
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
RichHWMF
Kuzenbo
20
4 / 6 / 11
11,837
740
16,963
23,284
40,100
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
blood888
Chiron
20
9 / 4 / 8
12,715
795
21,306
14,580
5,853
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
jakesxt
Olorun
17
3 / 8 / 7
10,224
639
9,925
21,955
8,482
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
15 / 3 / 17
13,747
859
23,376
20,396
15,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
 
Baron Samedi
19
3 / 4 / 19
12,088
756
17,617
14,923
10,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
L0ST LOTUS
Medusa
18
7 / 5 / 19
11,742
734
16,050
19,605
9,690
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Toine of RMZ
Discordia
20
4 / 3 / 22
12,297
769
15,104
9,772
3,780
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
dotty1081
Cerberus
19
5 / 5 / 21
12,078
755
15,215
29,554
35,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
132
20
Kills
34
34
Deaths
20
39
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
15
3
17
7.83
W
Baron Samedi
 
Baron Samedi
3
4
19
3.13
L
Heimdallr
Crono64
Heimdallr
4
9
5
0.72
W
Medusa
L0ST LOTUS
Medusa
7
5
19
3.3
L
Ah Muzen Cab
RealProtein
Ah Muzen Cab
0
7
8
0.57
L
Kuzenbo
RichHWMF
Kuzenbo
4
6
11
1.58
W
Discordia
Toine of RMZ
Discordia
4
3
22
5
L
Chiron
blood888
Chiron
9
4
8
3.25
W
Cerberus
dotty1081
Cerberus
5
5
21
3.1
L
Olorun
jakesxt
Olorun
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,795
Damage
87,362
94,610
Taken
94,250
65,726
Mitigated
75,319
31,931
Healing
54,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
23,376
936
3,820
9,202
20,396
15,015
675
5,576
14,820
48,898
0
W
Baron Samedi
 
Baron Samedi
17,617
464
8,052
6,113
14,923
10,841
1,119
5,526
9,397
43,135
0
L
Heimdallr
Crono64
Heimdallr
15,658
3,984
351
2,226
20,696
7,073
144
16,673
4,023
0
31,253
W
Medusa
L0ST LOTUS
Medusa
16,050
7,021
1,627
6,464
19,605
9,690
1,366
6,249
13,356
0
26,552
L
Ah Muzen Cab
RealProtein
Ah Muzen Cab
6,943
1,849
2,450
2,391
14,095
4,218
0
12,029
2,066
0
17,145
L
Kuzenbo
RichHWMF
Kuzenbo
16,963
4,411
368
2,990
23,284
40,100
148
13,984
9,300
27,667
0
W
Discordia
Toine of RMZ
Discordia
15,104
369
3,059
1,404
9,772
3,780
2,146
2,461
7,311
39,688
0
L
Chiron
blood888
Chiron
21,306
3,518
4,831
3,462
14,580
5,853
0
11,273
3,307
0
44,043
W
Cerberus
dotty1081
Cerberus
15,215
227
2,060
12,566
29,554
35,993
443
7,076
22,478
28,064
0
L
Olorun
jakesxt
Olorun
9,925
3,478
5,823
7,039
21,955
8,482
0
17,353
4,602
25,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,415
Gold Earned
61,952
177
Minions Killed
236
0
Camps Cleared
0
1,363,576
Distance Traveled
1,550,750
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,747
859
35
2
0
369,298
0
W
Baron Samedi
12,088
756
82
5
0
297,764
0
L
Heimdallr
10,477
655
31
2
0
260,020
0
W
Medusa
11,742
734
25
2
0
320,171
1
L
Ah Muzen Cab
9,162
573
26
2
0
280,208
0
L
Kuzenbo
11,837
740
13
1
0
285,787
2
W
Discordia
12,297
769
57
4
0
282,409
0
L
Chiron
12,715
795
65
4
0
296,474
1
W
Cerberus
12,078
755
37
2
0
281,108
0
L
Olorun
10,224
639
42
3
0
241,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role