Player Matchup

Persephone
Persephone
 
Persephone
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Jake040702
Odin
Level 92
God Stats
13W - 14L
1,309 SR
Queue Stats
406W - 455L
1,390 Elo+
Party 2
Nemesis
Nemesis
James310802
Nemesis
Level 29
God Stats
8W - 7L
1,440 SR
Queue Stats
92W - 129L
1,363 Elo+
Party 2
Ganesha
Ganesha
McCaptainDaddy
Ganesha
Level 93
God Stats
16W - 19L
1,424 SR
Queue Stats
425W - 491L
1,408 Elo+
Party 2
Izanami
Izanami
Whirlingfire
Izanami
Level 85
God Stats
25W - 18L
1,561 SR
Queue Stats
463W - 513L
1,375 Elo+
Party 2
Team Averages
Level 80
1,447 SR
1,407 Elo+

VS

Team Averages
Level 77
1,482 SR
1,391 Elo+
Kukulkan
Kukulkan
BlackSunEmpire_
Kukulkan
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,368 Elo+
Party 3
Loki
Loki
By_Axhh977_
Loki
Level 45
God Stats
1W - 5L
1,216 SR
Queue Stats
55W - 97L
1,323 Elo+
Party 1
Bacchus
Bacchus
Tansor_Torreto
Bacchus
Level 77
God Stats
18W - 31L
1,371 SR
Queue Stats
473W - 490L
1,461 Elo+
Party 3
Cupid
Cupid
androsova333
Cupid
Level 127
God Stats
12W - 8L
1,598 SR
Queue Stats
605W - 578L
1,419 Elo+
Party 3
Horus
Horus
hichamrm16
Horus
Level 83
God Stats
6W - 5L
1,727 SR
Queue Stats
345W - 450L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
4 / 0 / 2
7,519
627
6,586
4,804
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
8 / 0 / 2
7,565
630
5,234
4,986
2,656
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
James310802
Nemesis
12
5 / 4 / 6
7,223
602
6,505
8,844
3,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 0 / 12
6,731
561
4,471
7,337
5,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Whirlingfire
Izanami
11
2 / 2 / 0
6,840
570
3,976
6,241
1,534
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
0 / 3 / 1
5,641
470
3,610
5,745
1,859
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
0 / 4 / 1
5,247
437
2,380
7,156
2,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 4 / 2
5,268
439
3,047
9,786
6,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 1 / 0
7,061
588
5,362
6,225
1,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Horus
9
2 / 7 / 1
5,740
478
3,793
9,266
3,530
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
19
Kills
4
6
Deaths
19
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
0
2
5
L
Kukulkan
0
3
1
0.17
L
0
4
1
0.13
W
8
0
2
9
W
Nemesis
James310802
Nemesis
5
4
6
2
W
0
0
12
6
L
0
4
2
0.25
W
Izanami
Whirlingfire
Izanami
2
2
0
1
L
2
1
0
2
L
Horus
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,772
Damage
18,192
32,212
Taken
38,178
15,189
Mitigated
16,025
9,433
Healing
8,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
6,586
328
0
1,692
4,804
1,557
400
2,410
2,394
41,309
0
L
Kukulkan
3,610
215
0
619
5,745
1,859
0
3,986
1,598
27,371
0
L
2,380
631
0
782
7,156
2,427
0
626
6,419
0
26,494
W
5,234
844
0
1,918
4,986
2,656
140
303
4,683
2,117
28,383
W
Nemesis
James310802
Nemesis
6,505
3,354
0
2,564
8,844
3,653
0
1,442
7,402
0
46,116
W
4,471
651
0
2,019
7,337
5,789
0
2,017
5,320
14,212
0
L
3,047
346
67
1,946
9,786
6,544
0
3,901
5,688
9,910
0
W
Izanami
Whirlingfire
Izanami
3,976
3,277
0
1,240
6,241
1,534
0
548
5,693
0
48,494
L
5,362
2,695
333
3,214
6,225
1,665
0
983
5,202
0
55,030
L
Horus
3,793
1,996
324
1,589
9,266
3,530
0
1,675
7,339
0
18,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,878
Gold Earned
28,957
367
Minions Killed
262
0
Camps Cleared
0
1,215,912
Distance Traveled
1,099,531
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,519
627
86
7
0
263,122
4
L
Kukulkan
5,641
470
58
5
0
240,106
1
L
Loki
5,247
437
54
5
0
239,779
0
W
Odin
7,565
630
83
7
0
231,795
0
W
Nemesis
7,223
602
85
7
0
260,583
0
W
Ganesha
6,731
561
12
1
0
246,603
11
L
Bacchus
5,268
439
9
1
0
230,414
3
W
Izanami
6,840
570
101
8
0
213,809
1
L
Cupid
7,061
588
116
10
0
215,236
6
L
Horus
5,740
478
25
2
0
173,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role