Player Matchup

Bakasura
Bakasura
Falken174
Bakasura
Level 20
God Stats
37W - 30L
1,690 SR
Queue Stats
128W - 131L
1,335 Elo+
Solo
Artemis
Artemis
L_rM1s
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
PirateClown
Nemesis
Level 6
God Stats
7W - 6L
1,332 SR
Queue Stats
86W - 83L
1,200 Elo+
Solo
The Morrigan
The Morrigan
TTtrixx
The Morrigan
Level 19
God Stats
1W - 2L
1,278 SR
Queue Stats
58W - 78L
1,335 Elo+
Solo
Yemoja
Yemoja
barak266
Yemoja
Level 22
God Stats
2W - 1L
1,250 SR
Queue Stats
87W - 101L
1,222 Elo+
Solo
Team Averages
Level 14
1,410 SR
1,318 Elo+

VS

Team Averages
Level 10
1,445 SR
1,240 Elo+
Jormungandr
Jormungandr
Erenyeager153
Jormungandr
Level 9
God Stats
0W - 3L
1,179 SR
Queue Stats
42W - 46L
1,090 Elo+
Solo
Medusa
Medusa
IamMasturbinho69
Medusa
Level 8
God Stats
0W - 1L
1,747 SR
Queue Stats
2W - 4L
1,286 Elo+
Solo
Loki
Loki
Macritoo
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
Marines__12
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,180 Elo+
Solo
Chernobog
Chernobog
R6-Marco-ITA
Chernobog
Level 24
God Stats
3W - 13L
1,299 SR
Queue Stats
13W - 43L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Falken174
Bakasura
17
7 / 1 / 2
10,559
587
7,145
11,828
5,535
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
L_rM1s
Artemis
13
6 / 1 / 3
8,841
491
2,186
4,769
1,546
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
PirateClown
Nemesis
16
6 / 1 / 8
10,236
569
6,370
10,693
5,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
TTtrixx
The Morrigan
15
12 / 0 / 7
10,354
575
9,488
7,460
2,826
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
barak266
Yemoja
12
6 / 0 / 9
9,439
524
7,398
9,804
7,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Erenyeager153
Jormungandr
10
0 / 9 / 0
6,464
359
4,665
17,086
14,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 11 / 1
6,811
378
3,346
11,667
2,916
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Loki
4
1 / 2 / 1
5,528
307
742
1,755
505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Marines__12
Arachne
6
0 / 8 / 1
5,619
312
166
6,689
1,722
Chernobog
R6-Marco-ITA
Chernobog
10
0 / 7 / 1
6,708
373
5,594
11,538
3,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
6
37
Kills
2
3
Deaths
37
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Erenyeager153
Jormungandr
0
9
0
0
W
Bakasura
Falken174
Bakasura
7
1
2
8
L
1
11
1
0.14
W
Artemis
L_rM1s
Artemis
6
1
3
7.5
L
Loki
1
2
1
0.75
L
Arachne
Marines__12
Arachne
0
8
1
0.06
W
Nemesis
PirateClown
Nemesis
6
1
8
10
L
Chernobog
R6-Marco-ITA
Chernobog
0
7
1
0.07
W
The Morrigan
TTtrixx
The Morrigan
12
0
7
15.5
W
Yemoja
barak266
Yemoja
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,587
Damage
14,513
44,554
Taken
48,735
22,723
Mitigated
23,127
14,781
Healing
3,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Erenyeager153
Jormungandr
4,665
1,702
0
293
17,086
14,200
135
5,215
11,200
27,097
0
W
Bakasura
Falken174
Bakasura
7,145
5,263
0
6,615
11,828
5,535
2,828
229
11,599
0
53,117
L
3,346
1,712
0
570
11,667
2,916
0
5,957
5,335
0
19,259
W
Artemis
L_rM1s
Artemis
2,186
1,513
0
947
4,769
1,546
4,773
30
4,739
0
26,579
L
Loki
742
416
0
360
1,755
505
0
151
1,574
0
5,856
L
Arachne
Marines__12
Arachne
166
90
0
250
6,689
1,722
53
2,678
3,711
0
2,540
W
Nemesis
PirateClown
Nemesis
6,370
3,311
0
1,716
10,693
5,116
2,314
759
9,934
0
55,994
L
Chernobog
R6-Marco-ITA
Chernobog
5,594
3,272
0
2,012
11,538
3,784
716
2,665
8,708
0
33,932
W
The Morrigan
TTtrixx
The Morrigan
9,488
2,488
0
716
7,460
2,826
1,853
161
7,299
48,562
1,037
W
Yemoja
barak266
Yemoja
7,398
1,629
2,043
2,744
9,804
7,700
698
3,486
6,318
29,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,429
Gold Earned
31,130
421
Minions Killed
143
0
Camps Cleared
0
1,531,912
Distance Traveled
953,984
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,464
359
41
2
0
274,787
0
W
Bakasura
10,559
587
149
8
0
298,184
3
L
Medusa
6,811
378
19
1
0
169,521
0
W
Artemis
8,841
491
60
3
0
275,362
1
L
Loki
5,528
307
13
1
0
79,099
1
L
Arachne
5,619
312
10
1
0
186,234
0
W
Nemesis
10,236
569
93
5
0
353,236
4
L
Chernobog
6,708
373
60
3
0
244,343
0
W
The Morrigan
10,354
575
77
4
0
300,677
1
W
Yemoja
9,439
524
42
2
0
304,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role