Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
NawtSocial
Loki
Level 143
God Stats
3W - 2L
1,535 SR
Queue Stats
33W - 32L
1,415 Elo+
Solo
Hades
Hades
PiffMasterRob
Hades
Level 69
God Stats
1W - 0L
1,412 SR
Queue Stats
23W - 31L
1,276 Elo+
Solo
Danzaburou
Danzaburou
Tedsnicker
Danzaburou
Level 105
God Stats
2W - 3L
1,255 SR
Queue Stats
71W - 78L
1,333 Elo+
Party 1
Scylla
Scylla
kalebvlone
Scylla
Level 44
God Stats
10W - 6L
1,438 SR
Queue Stats
40W - 38L
1,316 Elo+
Party 1
Team Averages
Level 86
1,428 SR
1,368 Elo+

VS

Team Averages
Level 82
1,309 SR
1,309 Elo+
Artemis
Artemis
Badbodi
Artemis
Level 102
God Stats
2W - 2L
1,438 SR
Queue Stats
33W - 34L
1,420 Elo+
Solo
Thoth
Thoth
HerrFaust
Thoth
Level 121
God Stats
0W - 2L
1,454 SR
Queue Stats
52W - 53L
1,375 Elo+
Solo
Odin
Odin
McLuis34
Odin
Level 57
God Stats
1W - 1L
1,052 SR
Queue Stats
9W - 20L
1,237 Elo+
Solo
Kukulkan
Kukulkan
Puddingpie2756
Kukulkan
Level 64
God Stats
165W - 207L
1,401 SR
Queue Stats
206W - 260L
1,307 Elo+
Solo
Olorun
Olorun
SCOTLANDSOUL96
Olorun
Level 64
God Stats
0W - 1L
1,198 SR
Queue Stats
8W - 16L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
2 / 1 / 10
9,969
712
3,512
15,996
18,877
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
12 / 3 / 9
13,193
942
17,004
12,067
7,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 3 / 11
10,243
732
8,354
17,771
9,505
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Tedsnicker
Danzaburou
18
6 / 1 / 13
12,115
865
11,447
11,137
4,481
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
kalebvlone
Scylla
16
2 / 3 / 13
10,033
717
10,471
10,568
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Badbodi
Artemis
16
2 / 4 / 4
9,977
713
9,877
10,304
4,121
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
HerrFaust
Thoth
16
3 / 7 / 5
10,274
734
11,141
12,739
6,476
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
15
3 / 4 / 4
9,547
682
10,085
12,946
13,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
16
2 / 3 / 3
9,885
706
9,025
9,291
4,200
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 7 / 6
9,047
646
6,869
12,208
5,204
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
33
25
Kills
11
11
Deaths
25
56
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
1
10
7
L
Artemis
Badbodi
Artemis
2
4
4
1
L
Thoth
HerrFaust
Thoth
3
7
5
0.79
L
Odin
3
4
4
1.25
W
12
3
9
5.5
W
3
3
11
2.83
L
Kukulkan
2
3
3
1.17
L
1
7
6
0.57
W
Danzaburou
Tedsnicker
Danzaburou
6
1
13
12.5
W
Scylla
kalebvlone
Scylla
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,788
Damage
46,997
67,539
Taken
57,488
43,515
Mitigated
33,105
25,364
Healing
8,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
3,512
322
5,311
7,367
15,996
18,877
111
4,530
11,340
0
22,738
L
Artemis
Badbodi
Artemis
9,877
3,440
0
1,306
10,304
4,121
495
4,705
5,599
0
31,518
L
Thoth
HerrFaust
Thoth
11,141
1,022
143
1,621
12,739
6,476
130
3,231
9,508
43,942
0
L
Odin
10,085
762
0
1,084
12,946
13,104
0
4,611
8,335
0
18,811
W
17,004
4,050
0
1,519
12,067
7,027
416
5,718
6,219
0
53,403
W
8,354
978
715
6,450
17,771
9,505
427
8,375
9,010
26,739
0
L
Kukulkan
9,025
999
793
1,280
9,291
4,200
413
1,731
7,560
36,174
0
L
6,869
3,266
1,100
1,474
12,208
5,204
567
5,214
6,994
14,533
0
W
Danzaburou
Tedsnicker
Danzaburou
11,447
4,943
0
2,559
11,137
4,481
1,834
4,153
6,662
0
36,690
W
Scylla
kalebvlone
Scylla
10,471
153
0
1,443
10,568
3,625
938
4,501
5,705
27,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,553
Gold Earned
48,730
280
Minions Killed
245
9
Camps Cleared
7
1,378,614
Distance Traveled
1,244,502
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,969
712
48
3
1
287,846
4
L
Artemis
9,977
713
57
4
0
238,117
0
L
Thoth
10,274
734
74
5
0
237,401
3
L
Odin
9,547
682
42
3
0
271,507
0
W
Loki
13,193
942
77
6
7
299,971
0
W
Hades
10,243
732
54
4
0
237,213
0
L
Kukulkan
9,885
706
56
4
6
268,523
5
L
Olorun
9,047
646
16
1
1
228,954
0
W
Danzaburou
12,115
865
59
4
0
274,736
1
W
Scylla
10,033
717
42
3
1
278,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role