Player Matchup

Gilgamesh
Gilgamesh
Capn Kamikazee
Gilgamesh
Level 149
God Stats
9W - 16L
1,519 SR
Queue Stats
204W - 200L
1,602 Elo+
Solo
Tsukuyomi
Tsukuyomi
Grimm-_-Thanos
Tsukuyomi
Level 100
God Stats
7W - 5L
1,553 SR
Queue Stats
192W - 145L
1,667 Elo+
Solo
Zhong Kui
Zhong Kui
PhantomDJ_Ent
Zhong Kui
Level 36
God Stats
15W - 10L
1,762 SR
Queue Stats
178W - 148L
1,593 Elo+
Solo
Team Averages
Level 95
1,611 SR
1,620 Elo+

VS

Team Averages
Level 132
1,534 SR
1,617 Elo+
Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Leoryel
Cthulhu
Level 148
God Stats
9W - 4L
1,601 SR
Queue Stats
166W - 102L
1,663 Elo+
Party 1
Charybdis
Charybdis
guardiandian
Charybdis
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 8L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Capn Kamikazee
Gilgamesh
12
5 / 0 / 6
7,946
795
3,840
7,550
5,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Grimm-_-Thanos
Tsukuyomi
12
5 / 0 / 3
7,582
758
6,481
5,355
1,817
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
PhantomDJ_Ent
Zhong Kui
11
1 / 1 / 7
7,035
704
6,504
5,563
3,634
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 3 / 0
6,295
630
2,866
5,170
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Leoryel
Cthulhu
9
0 / 2 / 1
6,442
644
4,568
6,392
5,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
guardiandian
Charybdis
9
0 / 6 / 1
5,850
585
3,341
7,902
2,388
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
11
Kills
1
1
Deaths
11
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
3
0
0.33
W
Gilgamesh
Capn Kamikazee
Gilgamesh
5
0
6
8
W
Tsukuyomi
Grimm-_-Thanos
Tsukuyomi
5
0
3
6.5
L
Cthulhu
Leoryel
Cthulhu
0
2
1
0.25
W
Zhong Kui
PhantomDJ_Ent
Zhong Kui
1
1
7
4.5
L
Charybdis
guardiandian
Charybdis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,825
Damage
10,775
18,468
Taken
19,464
10,555
Mitigated
8,824
8,865
Healing
4,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,866
220
0
1,144
5,170
1,340
0
1,975
2,980
21,669
0
W
Gilgamesh
Capn Kamikazee
Gilgamesh
3,840
239
0
4,386
7,550
5,104
288
2,894
4,570
0
15,892
W
Tsukuyomi
Grimm-_-Thanos
Tsukuyomi
6,481
1,259
0
949
5,355
1,817
806
2,156
3,103
0
29,603
L
Cthulhu
Leoryel
Cthulhu
4,568
162
137
2,111
6,392
5,096
0
2,133
4,185
14,768
0
W
Zhong Kui
PhantomDJ_Ent
Zhong Kui
6,504
230
81
3,449
5,563
3,634
690
2,425
3,046
22,625
0
L
Charybdis
guardiandian
Charybdis
3,341
1,482
0
811
7,902
2,388
0
2,784
4,944
0
12,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,563
Gold Earned
18,587
115
Minions Killed
109
6
Camps Cleared
4
589,096
Distance Traveled
536,412
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,295
630
50
5
2
192,437
2
W
Gilgamesh
7,946
795
36
4
2
190,306
3
W
Tsukuyomi
7,582
758
43
4
2
205,324
3
L
Cthulhu
6,442
644
31
3
1
186,657
3
W
Zhong Kui
7,035
704
36
4
2
193,466
4
L
Charybdis
5,850
585
28
3
1
157,318
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role