Player Matchup

Medusa
Medusa
KuroShikibane
Medusa
Level 82
God Stats
11W - 7L
1,618 SR
Queue Stats
71W - 78L
1,454 Elo+
Party 3
Terra
Terra
Nyaashnik
Terra
Level 77
God Stats
1W - 4L
1,270 SR
Queue Stats
69W - 66L
1,484 Elo+
Party 3
Achilles
Achilles
Returnミ
Achilles
Level 158
God Stats
9W - 7L
1,555 SR
Queue Stats
203W - 212L
1,484 Elo+
Party 1
Zeus
Zeus
SunswordN5
Zeus
Level 137
God Stats
1W - 0L
1,536 SR
Queue Stats
123W - 127L
1,498 Elo+
Party 3
Ao Kuang
Ao Kuang
劉叔叔叔
Ao Kuang
Level 151
God Stats
8W - 5L
1,684 SR
Queue Stats
135W - 153L
1,474 Elo+
Party 1
Team Averages
Level 121
1,533 SR
1,479 Elo+

VS

Team Averages
Level 72
1,481 SR
1,456 Elo+
Athena
Athena
AlphaWolfLiid
Athena
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 86L
1,545 Elo+
Party 4
Cupid
Cupid
Hutchliid
Cupid
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 228L
1,511 Elo+
Party 4
Chang'e
Chang'e
WeLikeSheep
Chang'e
Level 111
God Stats
58W - 45L
1,538 SR
Queue Stats
741W - 740L
1,483 Elo+
Party 2
Mercury
Mercury
claw13
Mercury
Level 39
God Stats
6W - 10L
1,350 SR
Queue Stats
84W - 139L
1,289 Elo+
Solo
Gilgamesh
Gilgamesh
iiDuTcH LeGeNdZ
Gilgamesh
Level 108
God Stats
17W - 17L
1,516 SR
Queue Stats
672W - 626L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 9
13,900
448
30,639
28,613
14,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Nyaashnik
Terra
20
3 / 1 / 18
14,637
472
13,653
27,399
40,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
Returnミ
Achilles
20
13 / 3 / 12
17,505
565
33,231
34,729
46,467
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
10 / 7 / 15
16,669
538
26,848
24,086
17,682
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
劉叔叔叔
Ao Kuang
20
8 / 3 / 13
15,222
491
19,827
28,323
14,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 6
13,153
424
13,145
41,855
59,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
Hutchliid
Cupid
20
5 / 6 / 0
13,349
431
23,404
26,259
11,786
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
WeLikeSheep
Chang'e
20
7 / 7 / 5
15,626
504
27,048
30,112
15,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
claw13
Mercury
19
2 / 12 / 3
12,470
402
7,904
25,599
12,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
iiDuTcH LeGeNdZ
Gilgamesh
20
2 / 6 / 8
14,361
463
26,355
35,892
35,293
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
42
38
Kills
20
21
Deaths
38
67
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
7
6
1
L
Cupid
Hutchliid
Cupid
5
6
0
0.83
W
4
7
9
1.21
W
Terra
Nyaashnik
Terra
3
1
18
12
W
Achilles
Returnミ
Achilles
13
3
12
6.33
W
10
7
15
2.5
L
Chang'e
WeLikeSheep
Chang'e
7
7
5
1.36
L
Mercury
claw13
Mercury
2
12
3
0.29
L
Gilgamesh
iiDuTcH LeGeNdZ
Gilgamesh
2
6
8
1
W
Ao Kuang
劉叔叔叔
Ao Kuang
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,198
Damage
97,856
143,150
Taken
159,717
134,328
Mitigated
134,375
55,127
Healing
35,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,145
2,638
0
5,279
41,855
59,929
297
12,974
28,881
51,174
0
L
Cupid
Hutchliid
Cupid
23,404
12,436
508
6,530
26,259
11,786
1,694
8,950
17,309
0
112,761
W
30,639
17,978
0
8,941
28,613
14,853
1,752
7,711
20,902
0
120,346
W
Terra
Nyaashnik
Terra
13,653
1,110
3,612
9,001
27,399
40,769
78
9,330
18,069
42,897
0
W
Achilles
Returnミ
Achilles
33,231
9,802
0
9,898
34,729
46,467
965
9,758
24,377
0
131,330
W
26,848
2,444
0
7,527
24,086
17,682
2,854
7,236
16,850
160,767
0
L
Chang'e
WeLikeSheep
Chang'e
27,048
2,151
5,574
13,279
30,112
15,190
864
14,551
15,561
121,369
0
L
Mercury
claw13
Mercury
7,904
4,342
0
762
25,599
12,177
658
9,591
16,008
0
86,404
L
Gilgamesh
iiDuTcH LeGeNdZ
Gilgamesh
26,355
6,737
0
3,967
35,892
35,293
0
12,875
23,017
484
117,381
W
Ao Kuang
劉叔叔叔
Ao Kuang
19,827
4,492
0
16,148
28,323
14,557
2,343
6,830
21,493
101,967
17,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,933
Gold Earned
68,959
741
Minions Killed
734
0
Camps Cleared
0
2,892,501
Distance Traveled
2,701,498
51
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
13,153
424
46
1
0
541,559
3
L
Cupid
13,349
431
168
5
0
517,870
1
W
Medusa
13,900
448
158
5
0
514,024
1
W
Terra
14,637
472
58
2
0
625,114
17
W
Achilles
17,505
565
184
6
0
604,633
15
W
Zeus
16,669
538
219
7
0
513,202
3
L
Chang'e
15,626
504
199
6
0
528,939
6
L
Mercury
12,470
402
126
4
0
560,599
1
L
Gilgamesh
14,361
463
195
6
0
552,531
6
W
Ao Kuang
15,222
491
122
4
0
635,528
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role