Player Matchup

Chronos
Chronos
Antna
Chronos
Level 29
God Stats
1W - 3L
1,120 SR
Queue Stats
164W - 180L
1,377 Elo+
Solo
Bellona
Bellona
CHEGLAKOV
Bellona
Level 10
God Stats
1W - 0L
1,284 SR
Queue Stats
2W - 4L
1,265 Elo+
Solo
Susano
Susano
Darki
Susano
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 56L
1,406 Elo+
Solo
Skadi
Skadi
leoderhund
Skadi
Level 17
God Stats
2W - 3L
1,283 SR
Queue Stats
20W - 27L
1,369 Elo+
Party 3
Anubis
Anubis
reaLbreatH
Anubis
Level 28
God Stats
38W - 26L
1,610 SR
Queue Stats
102W - 91L
1,502 Elo+
Party 3
Team Averages
Level 23
1,360 SR
1,384 Elo+

VS

Team Averages
Level 27
1,590 SR
1,565 Elo+
Thor
Thor
PvPkalataPv
Thor
Level 25
God Stats
2W - 2L
1,827 SR
Queue Stats
47W - 68L
1,393 Elo+
Party 1
Charybdis
Charybdis
Shueis
Charybdis
Level 23
God Stats
0W - 1L
1,411 SR
Queue Stats
1W - 2L
1,805 Elo+
Party 2
Zeus
Zeus
Sisimen
Zeus
Level 37
God Stats
13W - 15L
1,511 SR
Queue Stats
42W - 58L
1,397 Elo+
Party 1
Hel
Hel
nurura
Hel
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,805 Elo+
Party 2
Odin
Odin
ognyants1723
Odin
Level 29
God Stats
1W - 1L
1,700 SR
Queue Stats
62W - 76L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Antna
Chronos
8
2 / 0 / 7
6,018
547
3,682
6,284
4,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bellona
CHEGLAKOV
Bellona
11
1 / 2 / 1
6,180
562
3,740
5,757
4,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Susano
Darki
Susano
10
3 / 2 / 3
6,357
578
4,394
6,055
1,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
11
6 / 3 / 4
6,745
613
6,521
6,335
2,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
reaLbreatH
Anubis
12
8 / 2 / 1
7,608
692
8,472
5,856
2,811
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 3
6,421
584
4,204
8,301
2,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Shueis
Charybdis
8
0 / 6 / 3
4,934
449
2,043
6,676
1,422
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zeus
Sisimen
Zeus
9
2 / 5 / 2
5,712
519
5,022
9,420
1,192
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hel
nurura
Hel
8
1 / 3 / 2
5,125
466
3,539
5,853
1,247
Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 2 / 0
5,859
533
2,652
6,684
3,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
20
Kills
9
9
Deaths
20
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chronos
Antna
Chronos
2
0
7
5.5
W
Bellona
CHEGLAKOV
Bellona
1
2
1
0.75
W
Susano
Darki
Susano
3
2
3
2.25
L
4
4
3
1.38
L
Charybdis
Shueis
Charybdis
0
6
3
0.25
L
Zeus
Sisimen
Zeus
2
5
2
0.6
W
Skadi
6
3
4
2.67
L
Hel
nurura
Hel
1
3
2
0.67
L
2
2
0
1
W
Anubis
reaLbreatH
Anubis
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,809
Damage
17,460
30,287
Taken
36,934
14,865
Mitigated
9,426
8,881
Healing
8,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Antna
Chronos
3,682
1,618
0
1,818
6,284
4,114
186
2,958
3,326
10,695
0
W
Bellona
CHEGLAKOV
Bellona
3,740
1,609
0
667
5,757
4,017
770
0
5,757
0
23,709
W
Susano
Darki
Susano
4,394
990
0
2,068
6,055
1,771
0
1,099
4,956
0
28,847
L
4,204
1,015
0
1,805
8,301
2,240
0
2,789
5,512
0
26,319
L
Charybdis
Shueis
Charybdis
2,043
1,205
294
685
6,676
1,422
0
1,244
5,432
0
11,746
L
Zeus
Sisimen
Zeus
5,022
1,516
0
1,794
9,420
1,192
0
5,761
3,659
24,619
0
W
Skadi
6,521
4,263
0
1,434
6,335
2,152
682
1,832
4,503
0
44,149
L
Hel
nurura
Hel
3,539
362
1,227
1,643
5,853
1,247
0
2,360
3,493
17,411
0
L
2,652
970
0
1,394
6,684
3,325
726
0
6,684
0
20,423
W
Anubis
reaLbreatH
Anubis
8,472
368
0
2,894
5,856
2,811
721
2,778
3,078
39,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,908
Gold Earned
28,051
273
Minions Killed
193
0
Camps Cleared
0
971,802
Distance Traveled
933,704
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,018
547
7
1
0
211,763
2
W
Bellona
6,180
562
54
5
0
187,274
0
W
Susano
6,357
578
59
5
0
185,755
1
L
Thor
6,421
584
49
4
0
205,312
0
L
Charybdis
4,934
449
32
3
0
183,574
4
L
Zeus
5,712
519
46
4
0
171,324
0
W
Skadi
6,745
613
84
8
0
175,605
0
L
Hel
5,125
466
19
2
0
191,306
3
L
Odin
5,859
533
47
4
0
182,188
1
W
Anubis
7,608
692
69
6
0
211,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role