Player Matchup

Jormungandr
Jormungandr
EliteAzteckiller
Jormungandr
Level 78
God Stats
103W - 90L
1,552 SR
Queue Stats
185W - 194L
1,436 Elo+
Solo
Chiron
Chiron
HarlsSLAUGHTER
Chiron
Level 110
God Stats
10W - 7L
1,541 SR
Queue Stats
183W - 177L
1,476 Elo+
Solo
Bacchus
Bacchus
Satizfaxion
Bacchus
Level 88
God Stats
56W - 48L
1,545 SR
Queue Stats
188W - 186L
1,442 Elo+
Solo
Zhong Kui
Zhong Kui
VastLife
Zhong Kui
Level 126
God Stats
2W - 3L
1,573 SR
Queue Stats
103W - 93L
1,550 Elo+
Solo
Loki
Loki
not_vCrxzyz
Loki
Level 88
God Stats
19W - 25L
1,443 SR
Queue Stats
340W - 367L
1,451 Elo+
Solo
Team Averages
Level 98
1,531 SR
1,471 Elo+

VS

Team Averages
Level 74
1,521 SR
1,453 Elo+
Ares
Ares
 
Ares
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Leonidas844
Ratatoskr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,442 Elo+
Solo
Raijin
Raijin
MrPandastic1
Raijin
Level 121
God Stats
37W - 51L
1,488 SR
Queue Stats
1,423W - 1,406L
1,495 Elo+
Solo
Artemis
Artemis
PowderKeg420
Artemis
Level 45
God Stats
2W - 4L
1,620 SR
Queue Stats
141W - 159L
1,340 Elo+
Solo
Sobek
Sobek
Tillingfish
Sobek
Level 116
God Stats
3W - 6L
1,495 SR
Queue Stats
154W - 155L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EliteAzteckiller
Jormungandr
11
2 / 0 / 3
6,270
627
3,389
4,977
4,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
2 / 0 / 1
5,248
525
3,441
2,107
479
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Satizfaxion
Bacchus
8
2 / 0 / 2
5,367
537
2,479
6,452
4,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
VastLife
Zhong Kui
11
2 / 0 / 0
6,156
616
1,128
4,957
2,940
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
3 / 2 / 0
5,801
580
794
4,653
1,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 0 / 0
4,748
475
450
5,119
3,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ratatoskr
Leonidas844
Ratatoskr
8
1 / 2 / 0
5,045
505
1,850
4,591
1,581
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
11
0 / 1 / 1
5,956
596
1,942
3,455
858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
PowderKeg420
Artemis
9
1 / 5 / 0
5,271
527
1,061
5,960
1,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

3
0 / 3 / 0
3,825
383
775
2,947
1,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
11
Kills
2
2
Deaths
11
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
0
0
0
W
Jormungandr
EliteAzteckiller
Jormungandr
2
0
3
3.5
W
2
0
1
2.5
L
Ratatoskr
Leonidas844
Ratatoskr
1
2
0
0.5
L
Raijin
0
1
1
0.5
L
Artemis
PowderKeg420
Artemis
1
5
0
0.2
W
Bacchus
Satizfaxion
Bacchus
2
0
2
3
L
0
3
0
0
W
Zhong Kui
VastLife
Zhong Kui
2
0
0
2
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,231
Damage
6,078
23,146
Taken
22,072
13,736
Mitigated
8,927
9,727
Healing
4,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
450
26
0
1,812
5,119
3,323
51
1,193
3,926
16,649
0
W
Jormungandr
EliteAzteckiller
Jormungandr
3,389
1,471
0
1,840
4,977
4,237
124
775
4,202
28,106
0
W
3,441
1,350
837
789
2,107
479
0
87
2,020
0
24,754
L
Ratatoskr
Leonidas844
Ratatoskr
1,850
829
0
907
4,591
1,581
0
1,599
2,992
0
25,619
L
Raijin
1,942
167
0
744
3,455
858
0
192
3,263
36,884
0
L
Artemis
PowderKeg420
Artemis
1,061
460
0
500
5,960
1,631
174
2,373
3,587
0
19,477
W
Bacchus
Satizfaxion
Bacchus
2,479
523
0
1,910
6,452
4,366
24
637
5,779
12,549
0
L
775
38
0
682
2,947
1,534
0
1,639
1,308
6,535
0
W
Zhong Kui
VastLife
Zhong Kui
1,128
38
0
3,572
4,957
2,940
0
1,344
3,437
37,312
0
W
794
154
0
779
4,653
1,714
354
256
4,337
0
29,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,842
Gold Earned
24,845
291
Minions Killed
224
0
Camps Cleared
0
941,793
Distance Traveled
748,006
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,748
475
20
2
0
173,102
4
W
Jormungandr
6,270
627
71
7
0
178,310
0
W
Chiron
5,248
525
50
5
0
187,178
3
L
Ratatoskr
5,045
505
54
5
0
184,519
1
L
Raijin
5,956
596
87
9
0
174,653
4
L
Artemis
5,271
527
50
5
0
156,224
3
W
Bacchus
5,367
537
13
1
0
195,857
7
L
Sobek
3,825
383
13
1
0
59,508
1
W
Zhong Kui
6,156
616
92
9
0
190,751
1
W
Loki
5,801
580
65
7
0
189,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role