Player Matchup

Fenrir
Fenrir
JasonVeerman
Fenrir
Level 16
God Stats
3W - 7L
1,178 SR
Queue Stats
88W - 102L
1,373 Elo+
Party 2
Guan Yu
Guan Yu
Jimii-K
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,287 Elo+
Party 1
Skadi
Skadi
Nioutou
Skadi
Level 26
God Stats
7W - 8L
1,266 SR
Queue Stats
59W - 82L
1,321 Elo+
Party 1
Nemesis
Nemesis
Ocche2003
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
o_ShadowReaper_o
Thanatos
Level 20
God Stats
32W - 33L
1,272 SR
Queue Stats
94W - 121L
1,306 Elo+
Party 2
Team Averages
Level 17
1,343 SR
1,357 Elo+

VS

Team Averages
Level 23
1,368 SR
1,337 Elo+
Susano
Susano
DnSTSpikey
Susano
Level 18
God Stats
2W - 6L
1,281 SR
Queue Stats
110W - 129L
1,264 Elo+
Solo
Sun Wukong
Sun Wukong
Mr Telford6480
Sun Wukong
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
199W - 225L
1,405 Elo+
Party 3
Fenrir
Fenrir
ali-ghhg
Fenrir
Level 18
God Stats
2W - 2L
1,151 SR
Queue Stats
61W - 54L
1,377 Elo+
Solo
Izanami
Izanami
iV TiiKKY Vi
Izanami
Level 29
God Stats
45W - 68L
1,389 SR
Queue Stats
90W - 119L
1,281 Elo+
Party 3
Ullr
Ullr
vagojeo
Ullr
Level 27
God Stats
10W - 7L
1,517 SR
Queue Stats
244W - 310L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
1 / 5 / 1
8,097
426
8,685
13,350
8,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Jimii-K
Guan Yu
13
2 / 3 / 4
8,701
458
3,195
13,396
11,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
Nioutou
Skadi
14
4 / 5 / 3
8,785
462
9,023
14,902
4,007
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Ocche2003
Nemesis
13
1 / 8 / 1
7,860
414
1,987
13,079
4,257
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
3 / 8 / 2
8,945
471
7,181
14,612
5,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DnSTSpikey
Susano
15
1 / 7 / 7
8,667
456
6,842
15,194
7,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Mr Telford6480
Sun Wukong
16
5 / 1 / 3
9,906
521
9,562
12,119
10,733
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
ali-ghhg
Fenrir
18
16 / 0 / 2
11,471
604
15,944
10,575
6,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
iV TiiKKY Vi
Izanami
15
5 / 3 / 1
10,141
534
7,409
9,366
3,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
vagojeo
Ullr
15
2 / 2 / 3
9,292
489
6,160
12,612
4,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
11
Kills
29
29
Deaths
13
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Susano
DnSTSpikey
Susano
1
7
7
0.64
L
Fenrir
1
5
1
0.3
L
Guan Yu
Jimii-K
Guan Yu
2
3
4
1.33
W
Sun Wukong
Mr Telford6480
Sun Wukong
5
1
3
6.5
L
Skadi
Nioutou
Skadi
4
5
3
1.1
L
Nemesis
Ocche2003
Nemesis
1
8
1
0.19
W
Fenrir
ali-ghhg
Fenrir
16
0
2
17
W
Izanami
iV TiiKKY Vi
Izanami
5
3
1
1.83
L
3
8
2
0.5
W
Ullr
vagojeo
Ullr
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,071
Damage
45,917
69,339
Taken
59,866
33,867
Mitigated
31,356
22,951
Healing
23,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
DnSTSpikey
Susano
6,842
2,545
0
3,054
15,194
7,040
43
0
15,194
0
50,010
L
Fenrir
8,685
2,874
0
1,188
13,350
8,523
0
1,720
11,630
0
31,808
L
Guan Yu
Jimii-K
Guan Yu
3,195
434
4,257
6,742
13,396
11,252
326
285
13,111
0
17,692
W
Sun Wukong
Mr Telford6480
Sun Wukong
9,562
2,141
0
3,843
12,119
10,733
1,435
0
12,119
9,909
43,064
L
Skadi
Nioutou
Skadi
9,023
4,052
0
2,425
14,902
4,007
1,702
433
14,469
0
67,190
L
Nemesis
Ocche2003
Nemesis
1,987
54
0
537
13,079
4,257
366
209
12,870
0
30,873
W
Fenrir
ali-ghhg
Fenrir
15,944
3,656
0
6,081
10,575
6,364
0
0
10,575
107
73,006
W
Izanami
iV TiiKKY Vi
Izanami
7,409
4,920
0
3,439
9,366
3,212
2,116
0
9,366
0
66,586
L
7,181
1,691
0
7,802
14,612
5,828
0
761
13,851
0
57,779
W
Ullr
vagojeo
Ullr
6,160
4,945
0
6,668
12,612
4,007
1,926
0
12,612
0
58,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,388
Gold Earned
49,477
353
Minions Killed
492
0
Camps Cleared
0
1,666,741
Distance Traveled
1,727,245
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,667
456
75
4
0
334,943
4
L
Fenrir
8,097
426
59
3
0
342,430
0
L
Guan Yu
8,701
458
37
2
0
352,872
1
W
Sun Wukong
9,906
521
99
5
0
331,709
3
L
Skadi
8,785
462
101
5
0
307,395
4
L
Nemesis
7,860
414
66
3
0
332,859
1
W
Fenrir
11,471
604
103
5
0
413,375
3
W
Izanami
10,141
534
117
6
0
336,417
0
L
Thanatos
8,945
471
90
5
0
331,185
2
W
Ullr
9,292
489
98
5
0
310,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role