Player Matchup

Cthulhu
Cthulhu
Carpgod
Cthulhu
Level 17
God Stats
7W - 6L
1,645 SR
Queue Stats
77W - 73L
1,481 Elo+
Party 1
Heimdallr
Heimdallr
GogenMaster
Heimdallr
Level 18
God Stats
2W - 0L
1,708 SR
Queue Stats
40W - 42L
1,430 Elo+
Party 2
Gilgamesh
Gilgamesh
Grujson
Gilgamesh
Level 12
God Stats
14W - 14L
1,421 SR
Queue Stats
127W - 116L
1,548 Elo+
Solo
Discordia
Discordia
Rikkon
Discordia
Level 17
God Stats
24W - 24L
1,517 SR
Queue Stats
74W - 72L
1,481 Elo+
Party 1
Danzaburou
Danzaburou
Tratata013
Danzaburou
Level 22
God Stats
12W - 6L
1,527 SR
Queue Stats
51W - 54L
1,421 Elo+
Party 2
Team Averages
Level 17
1,564 SR
1,472 Elo+

VS

Team Averages
Level 21
1,576 SR
1,422 Elo+
Nemesis
Nemesis
BalckPanther
Nemesis
Level 28
God Stats
0W - 1L
1,731 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
DarkWasp911
Ao Kuang
Level 29
God Stats
131W - 150L
1,440 SR
Queue Stats
166W - 190L
1,428 Elo+
Solo
Guan Yu
Guan Yu
Hilanit
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,281 Elo+
Solo
Hou Yi
Hou Yi
OscarAdrianos
Hou Yi
Level 29
God Stats
1W - 1L
1,707 SR
Queue Stats
42W - 25L
1,555 Elo+
Solo
Baron Samedi
Baron Samedi
Percovka
Baron Samedi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Carpgod
Cthulhu
20
2 / 3 / 25
14,969
936
21,145
20,736
24,196
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
GogenMaster
Heimdallr
20
6 / 7 / 18
15,087
943
26,642
20,748
12,737
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Grujson
Gilgamesh
20
8 / 3 / 15
16,515
1,032
21,374
20,455
17,090
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
Rikkon
Discordia
20
8 / 4 / 18
16,017
1,001
40,979
12,920
4,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Tratata013
Danzaburou
20
10 / 2 / 17
16,101
1,006
39,171
12,106
4,961
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

57

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BalckPanther
Nemesis
20
1 / 5 / 8
14,066
879
8,964
30,022
18,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ao Kuang
DarkWasp911
Ao Kuang
20
13 / 6 / 2
16,524
1,033
24,592
20,308
8,618
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Hilanit
Guan Yu
20
0 / 8 / 10
15,295
956
8,501
44,999
69,151
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
3 / 4 / 8
15,390
962
17,074
31,419
17,669
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Percovka
Baron Samedi
20
2 / 11 / 9
14,346
897
22,011
28,200
16,462
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
56
34
Kills
19
19
Deaths
34
93
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BalckPanther
Nemesis
1
5
8
1
W
Cthulhu
Carpgod
Cthulhu
2
3
25
4.83
L
Ao Kuang
DarkWasp911
Ao Kuang
13
6
2
2.33
W
Heimdallr
GogenMaster
Heimdallr
6
7
18
2.14
W
Gilgamesh
Grujson
Gilgamesh
8
3
15
5.17
L
Guan Yu
Hilanit
Guan Yu
0
8
10
0.63
L
3
4
8
1.75
L
Baron Samedi
Percovka
Baron Samedi
2
11
9
0.59
W
Discordia
Rikkon
Discordia
8
4
18
4.25
W
Danzaburou
Tratata013
Danzaburou
10
2
17
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,311
Damage
81,142
86,965
Taken
154,948
63,863
Mitigated
130,117
9,498
Healing
36,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BalckPanther
Nemesis
8,964
1,476
0
3,632
30,022
18,217
0
11,832
18,190
0
42,558
W
Cthulhu
Carpgod
Cthulhu
21,145
1,457
523
86
20,736
24,196
0
10,555
10,181
46,206
0
L
Ao Kuang
DarkWasp911
Ao Kuang
24,592
7,230
353
4,245
20,308
8,618
0
6,053
14,255
31,227
0
W
Heimdallr
GogenMaster
Heimdallr
26,642
10,719
0
84
20,748
12,737
0
12,729
8,019
0
44,751
W
Gilgamesh
Grujson
Gilgamesh
21,374
7,156
1,589
1,439
20,455
17,090
0
9,219
11,236
2,073
36,433
L
Guan Yu
Hilanit
Guan Yu
8,501
906
5,241
11,779
44,999
69,151
0
18,383
26,616
0
20,417
L
17,074
10,257
0
6,349
31,419
17,669
0
17,342
14,077
0
72,702
L
Baron Samedi
Percovka
Baron Samedi
22,011
1,925
3,397
1,975
28,200
16,462
0
10,398
17,802
54,216
0
W
Discordia
Rikkon
Discordia
40,979
2,936
721
2,375
12,920
4,879
0
8,652
4,268
83,421
0
W
Danzaburou
Tratata013
Danzaburou
39,171
21,455
0
2,681
12,106
4,961
0
5,448
6,658
0
66,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,689
Gold Earned
75,621
315
Minions Killed
326
9
Camps Cleared
12
1,517,957
Distance Traveled
1,659,801
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,066
879
83
5
1
427,809
0
W
Cthulhu
14,969
936
68
4
2
301,434
0
L
Ao Kuang
16,524
1,033
14
1
2
274,706
1
W
Heimdallr
15,087
943
36
2
2
291,817
0
W
Gilgamesh
16,515
1,032
40
3
3
310,463
1
L
Guan Yu
15,295
956
19
1
1
344,206
0
L
Hou Yi
15,390
962
115
7
8
335,743
1
L
Baron Samedi
14,346
897
95
6
0
277,337
1
W
Discordia
16,017
1,001
109
7
0
319,487
0
W
Danzaburou
16,101
1,006
62
4
2
294,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role