Player Matchup

Ymir
Ymir
AfrikinJew
Ymir
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,261 Elo+
Solo
Zeus
Zeus
ILoveSmurfsXD
Zeus
Level 12
God Stats
33W - 32L
1,556 SR
Queue Stats
43W - 51L
1,470 Elo+
Solo
Mulan
Mulan
Moczo
Mulan
Level 26
God Stats
5W - 2L
1,933 SR
Queue Stats
29W - 26L
1,518 Elo+
Solo
Artemis
Artemis
SrDigaoo
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,249 Elo+
Party 1
Pele
Pele
tenolecram
Pele
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
131W - 121L
1,397 Elo+
Party 1
Team Averages
Level 19
1,598 SR
1,379 Elo+

VS

Team Averages
Level 14
1,561 SR
1,460 Elo+
Thor
Thor
Dakerito
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
MafyaThor
Bellona
Level 4
God Stats
3W - 4L
1,194 SR
Queue Stats
5W - 11L
1,007 Elo+
Solo
Chiron
Chiron
POFGdan
Chiron
Level 18
God Stats
3W - 0L
1,825 SR
Queue Stats
14W - 8L
1,571 Elo+
Party 2
Tiamat
Tiamat
gummypeepee
Tiamat
Level 17
God Stats
8W - 3L
1,785 SR
Queue Stats
39W - 28L
1,640 Elo+
Party 2
Ares
Ares
mancat123
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 1
8,712
459
6,746
16,280
14,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

6
0 / 3 / 1
6,421
338
3,220
2,664
659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
Moczo
Mulan
17
3 / 6 / 3
10,160
535
10,660
19,493
15,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
SrDigaoo
Artemis
13
2 / 11 / 2
8,243
434
9,343
15,110
4,171
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
7 / 8 / 0
10,066
530
9,409
15,585
5,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
3 / 6 / 0
8,853
466
1,486
11,880
5,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
MafyaThor
Bellona
15
7 / 4 / 3
10,229
538
10,159
14,417
15,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
POFGdan
Chiron
17
10 / 1 / 4
10,886
573
13,174
14,148
5,472
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
20
12 / 1 / 3
12,976
683
19,248
13,855
16,918
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
15
3 / 4 / 16
10,568
556
6,456
22,672
24,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
13
Kills
35
35
Deaths
16
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Thor
3
6
0
0.5
L
0
3
1
0.17
W
Bellona
MafyaThor
Bellona
7
4
3
2.13
L
Mulan
Moczo
Mulan
3
6
3
0.75
W
Chiron
POFGdan
Chiron
10
1
4
12
L
Artemis
SrDigaoo
Artemis
2
11
2
0.27
W
Tiamat
12
1
3
13.5
W
Ares
3
4
16
2.75
L
7
8
0
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,378
Damage
50,523
69,132
Taken
76,972
40,277
Mitigated
67,970
11,666
Healing
20,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,746
1,342
0
732
16,280
14,335
593
2,477
13,803
37,816
0
W
Thor
1,486
539
0
1,593
11,880
5,443
0
1,286
10,493
0
48,461
L
3,220
967
0
457
2,664
659
29
1,036
1,628
15,002
0
W
Bellona
MafyaThor
Bellona
10,159
2,866
0
1,984
14,417
15,153
1,013
609
13,226
9,590
35,742
L
Mulan
Moczo
Mulan
10,660
2,488
0
6,015
19,493
15,539
1,930
8,866
10,627
303
66,038
W
Chiron
POFGdan
Chiron
13,174
6,954
692
6,596
14,148
5,472
1,326
3,804
10,317
0
77,070
L
Artemis
SrDigaoo
Artemis
9,343
3,526
0
1,714
15,110
4,171
0
8,727
6,383
0
36,656
W
Tiamat
19,248
2,097
0
6,476
13,855
16,918
4,399
2,609
10,908
104,906
0
W
Ares
6,456
1,109
0
3,236
22,672
24,984
709
2,359
20,163
22,261
0
L
9,409
1,928
0
2,748
15,585
5,573
1,083
6,486
9,099
0
53,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,602
Gold Earned
53,512
346
Minions Killed
481
0
Camps Cleared
0
1,265,489
Distance Traveled
1,677,387
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,712
459
53
3
0
293,177
2
W
Thor
8,853
466
68
4
0
283,432
3
L
Zeus
6,421
338
26
1
0
81,442
3
W
Bellona
10,229
538
69
4
0
363,840
3
L
Mulan
10,160
535
135
7
0
292,306
0
W
Chiron
10,886
573
108
6
0
311,993
0
L
Artemis
8,243
434
52
3
0
280,523
1
W
Tiamat
12,976
683
213
11
0
373,699
0
W
Ares
10,568
556
23
1
0
344,423
3
L
Pele
10,066
530
80
4
0
318,041
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role