Player Matchup

Sobek
Sobek
BartosPapados
Sobek
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 34L
1,294 Elo+
Party 3
Tyr
Tyr
HanterDEad
Tyr
Level 23
God Stats
4W - 2L
1,500 SR
Queue Stats
163W - 154L
1,343 Elo+
Party 3
Zeus
Zeus
MuCune
Zeus
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 45L
1,390 Elo+
Solo
Izanami
Izanami
connorm70
Izanami
Level 20
God Stats
9W - 4L
1,178 SR
Queue Stats
40W - 32L
1,446 Elo+
Party 2
King Arthur
King Arthur
konnection13
King Arthur
Level 18
God Stats
21W - 10L
1,601 SR
Queue Stats
35W - 29L
1,408 Elo+
Party 2
Team Averages
Level 17
1,456 SR
1,376 Elo+

VS

Team Averages
Level 15
1,406 SR
1,359 Elo+
Ah Muzen Cab
Ah Muzen Cab
Alaprexian
Ah Muzen Cab
Level 25
God Stats
26W - 19L
1,464 SR
Queue Stats
297W - 294L
1,374 Elo+
Solo
Kukulkan
Kukulkan
IHeartThebooty
Kukulkan
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
197W - 198L
1,404 Elo+
Solo
Cerberus
Cerberus
OriginalGankster
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,275 Elo+
Party 1
Artemis
Artemis
TheRealParalyze
Artemis
Level 5
God Stats
0W - 3L
1,163 SR
Queue Stats
1W - 3L
1,357 Elo+
Party 1
Loki
Loki
canadianpinecone
Loki
Level 18
God Stats
6W - 10L
1,401 SR
Queue Stats
25W - 33L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 21
12,415
1,129
11,367
19,107
26,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 6 / 16
11,129
1,012
10,256
19,083
23,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
MuCune
Zeus
19
6 / 5 / 22
12,572
1,143
15,776
11,250
4,549
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
connorm70
Izanami
20
20 / 4 / 17
15,623
1,420
42,159
21,830
9,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
konnection13
King Arthur
20
12 / 4 / 21
13,499
1,227
14,752
14,641
15,647
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

203

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Alaprexian
Ah Muzen Cab
19
5 / 7 / 13
12,926
1,175
20,741
23,236
7,923
Short Bow

Short Bow

+15%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
19
5 / 6 / 15
12,849
1,168
18,014
13,635
5,405
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 11 / 11
10,966
997
12,724
27,797
26,978
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
2 / 13 / 12
10,875
989
8,657
17,512
5,919
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
9 / 11 / 8
13,572
1,234
18,044
19,249
6,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
82
47
Kills
23
23
Deaths
48
97
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Alaprexian
Ah Muzen Cab
5
7
13
1.64
W
5
4
21
3.88
W
4
6
16
2
L
Kukulkan
5
6
15
2.08
W
Zeus
MuCune
Zeus
6
5
22
3.4
L
2
11
11
0.68
L
2
13
12
0.62
L
9
11
8
1.18
W
Izanami
connorm70
Izanami
20
4
17
7.13
W
King Arthur
konnection13
King Arthur
12
4
21
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,310
Damage
78,180
85,911
Taken
101,429
79,757
Mitigated
53,013
18,313
Healing
11,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Alaprexian
Ah Muzen Cab
20,741
12,406
0
5,416
23,236
7,923
0
6,710
16,441
0
48,025
W
11,367
731
0
4,453
19,107
26,415
0
6,561
12,125
24,770
0
W
10,256
1,698
0
2,084
19,083
23,656
0
4,525
14,558
6,431
16,117
L
Kukulkan
18,014
3,674
155
182
13,635
5,405
0
3,655
9,892
31,219
0
W
Zeus
MuCune
Zeus
15,776
2,137
0
1,013
11,250
4,549
0
4,469
6,781
39,857
0
L
12,724
1,501
0
4,469
27,797
26,978
0
8,018
19,364
28,205
0
L
8,657
5,465
0
0
17,512
5,919
0
5,734
11,685
12
16,395
L
18,044
9,425
0
1,315
19,249
6,788
0
4,876
14,072
0
38,078
W
Izanami
connorm70
Izanami
42,159
32,857
0
10,594
21,830
9,490
0
8,057
13,773
0
70,774
W
King Arthur
konnection13
King Arthur
14,752
1,750
0
169
14,641
15,647
0
7,126
7,515
0
23,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,238
Gold Earned
61,188
211
Minions Killed
189
7
Camps Cleared
8
949,790
Distance Traveled
924,757
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,926
1,175
58
5
0
211,064
0
W
Sobek
12,415
1,129
31
3
0
192,093
0
W
Tyr
11,129
1,012
38
3
0
186,445
0
L
Kukulkan
12,849
1,168
34
3
0
182,140
3
W
Zeus
12,572
1,143
61
6
2
167,853
0
L
Cerberus
10,966
997
48
4
0
191,620
0
L
Artemis
10,875
989
14
1
0
144,099
0
L
Loki
13,572
1,234
35
3
8
195,834
0
W
Izanami
15,623
1,420
64
6
4
185,814
0
W
King Arthur
13,499
1,227
17
2
1
217,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role