Player Matchup

Anubis
Anubis
SiarWinchester
Anubis
Level 105
God Stats
19W - 16L
1,498 SR
Queue Stats
70W - 66L
1,476 Elo+
Solo
Mulan
Mulan
TheHighGayGuy
Mulan
Level 160
God Stats
47W - 52L
1,546 SR
Queue Stats
556W - 556L
1,649 Elo+
Solo
Medusa
Medusa
lula530
Medusa
Level 105
God Stats
27W - 25L
1,635 SR
Queue Stats
606W - 610L
1,604 Elo+
Solo
Team Averages
Level 123
1,560 SR
1,576 Elo+

VS

Team Averages
Level 92
1,466 SR
1,391 Elo+
Chaac
Chaac
Iizzakk
Chaac
Level 88
God Stats
0W - 2L
1,116 SR
Queue Stats
16W - 34L
1,316 Elo+
Party 1
Vulcan
Vulcan
XII MoDDeRzZx
Vulcan
Level 129
God Stats
4W - 3L
1,491 SR
Queue Stats
33W - 44L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
dazman97
Sun Wukong
Level 59
God Stats
1W - 1L
1,792 SR
Queue Stats
6W - 13L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 9
11,951
629
6,415
14,302
5,198
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
9 / 0 / 6
13,120
691
16,603
19,670
11,081
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
lula530
Medusa
16
4 / 1 / 10
12,166
640
17,966
12,930
5,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Iizzakk
Chaac
14
3 / 7 / 2
11,135
586
16,879
22,427
20,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 7 / 3
10,368
546
6,615
11,969
4,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
dazman97
Sun Wukong
13
0 / 4 / 2
9,948
524
10,480
21,464
21,492
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
17
Kills
4
6
Deaths
18
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
Iizzakk
Chaac
3
7
2
0.57
W
4
5
9
1.7
W
9
0
6
12
L
1
7
3
0.36
L
Sun Wukong
dazman97
Sun Wukong
0
4
2
0.25
W
Medusa
lula530
Medusa
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,984
Damage
33,974
46,902
Taken
55,860
21,732
Mitigated
46,917
18,488
Healing
9,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Iizzakk
Chaac
16,879
2,347
0
5,983
22,427
20,659
17
3,482
18,945
0
40,860
W
6,415
119
0
5,113
14,302
5,198
796
2,360
11,087
54,031
0
W
16,603
1,925
0
10,109
19,670
11,081
521
3,085
15,954
0
42,568
L
6,615
1,159
0
1,699
11,969
4,766
370
1,456
10,513
37,095
0
L
Sun Wukong
dazman97
Sun Wukong
10,480
1,679
0
1,898
21,464
21,492
203
1,753
19,711
484
33,177
W
Medusa
lula530
Medusa
17,966
8,249
0
3,266
12,930
5,453
1,575
2,748
9,626
0
70,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,237
Gold Earned
31,451
254
Minions Killed
163
15
Camps Cleared
2
1,016,992
Distance Traveled
995,936
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,135
586
59
3
1
343,362
1
W
Anubis
11,951
629
79
4
9
299,727
2
W
Mulan
13,120
691
53
3
4
348,959
3
L
Vulcan
10,368
546
73
4
1
300,557
4
L
Sun Wukong
9,948
524
31
2
0
352,017
1
W
Medusa
12,166
640
122
6
2
368,306
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role