Player Matchup

Da Ji
Da Ji
Christours
Da Ji
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,291 Elo+
Party 1
Nox
Nox
FreeZiaK
Nox
Level 65
God Stats
2W - 5L
1,338 SR
Queue Stats
145W - 206L
1,313 Elo+
Party 1
Artemis
Artemis
Hаlo
Artemis
Level 29
God Stats
4W - 3L
1,563 SR
Queue Stats
83W - 74L
1,539 Elo+
Solo
Vulcan
Vulcan
NichtSoEinefac
Vulcan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 89L
1,422 Elo+
Solo
Bellona
Bellona
Thanaell
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 149L
1,319 Elo+
Party 1
Team Averages
Level 31
1,480 SR
1,377 Elo+

VS

Team Averages
Level 17
1,494 SR
1,505 Elo+
King Arthur
King Arthur
BronzeVilemaw
King Arthur
Level 28
God Stats
8W - 4L
1,399 SR
Queue Stats
88W - 69L
1,586 Elo+
Solo
Izanami
Izanami
Doran
Izanami
Level 20
God Stats
11W - 10L
1,573 SR
Queue Stats
138W - 110L
1,584 Elo+
Solo
Olorun
Olorun
Egokrieger
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 67L
1,552 Elo+
Solo
Zeus
Zeus
N1kTakN1k
Zeus
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Horus
Horus
vladwa
Horus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
18
1 / 9 / 10
11,297
869
9,326
19,822
8,015
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 3 / 9
13,563
1,043
14,311
21,253
8,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Hаlo
Artemis
19
7 / 11 / 6
13,441
1,034
36,402
24,358
10,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
2 / 6 / 12
12,087
930
24,050
16,623
8,983
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
Thanaell
Bellona
18
3 / 12 / 8
12,201
939
12,262
32,553
25,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BronzeVilemaw
King Arthur
20
6 / 4 / 28
13,685
1,053
23,670
29,356
31,923
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Doran
Izanami
20
12 / 3 / 16
14,781
1,137
29,744
13,133
4,831
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
Egokrieger
Olorun
20
5 / 4 / 25
13,160
1,012
13,304
18,331
7,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Zeus
20
15 / 1 / 19
15,594
1,200
36,681
13,411
4,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
vladwa
Horus
20
3 / 5 / 28
13,386
1,030
5,747
26,593
34,747
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
157
17
Kills
41
41
Deaths
17
45
Assists
116
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BronzeVilemaw
King Arthur
6
4
28
5
L
Da Ji
1
9
10
0.67
W
Izanami
Doran
Izanami
12
3
16
6.67
W
Olorun
Egokrieger
Olorun
5
4
25
4.38
L
4
3
9
2.83
L
Artemis
Hаlo
Artemis
7
11
6
0.91
W
Zeus
15
1
19
24.5
L
2
6
12
1.33
L
Bellona
Thanaell
Bellona
3
12
8
0.58
W
Horus
vladwa
Horus
3
5
28
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,351
Damage
109,146
114,609
Taken
100,824
61,526
Mitigated
83,031
11,105
Healing
34,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BronzeVilemaw
King Arthur
23,670
1,203
0
7,645
29,356
31,923
0
11,278
18,078
533
43,839
L
Da Ji
9,326
1,096
0
98
19,822
8,015
0
9,778
9,899
0
17,998
W
Izanami
Doran
Izanami
29,744
18,063
0
0
13,133
4,831
0
4,427
8,706
0
71,984
W
Olorun
Egokrieger
Olorun
13,304
5,920
3,895
5,471
18,331
7,238
0
5,950
12,381
31,149
0
L
14,311
795
891
4,112
21,253
8,689
0
9,248
11,691
58,808
0
L
Artemis
Hаlo
Artemis
36,402
19,433
0
1,780
24,358
10,181
0
8,668
15,251
0
65,446
W
Zeus
36,681
2,724
1,183
4,696
13,411
4,292
0
5,952
7,459
68,641
0
L
24,050
11,249
599
764
16,623
8,983
0
7,131
9,291
47,312
0
L
Bellona
Thanaell
Bellona
12,262
2,722
1,510
1,351
32,553
25,658
0
15,693
16,403
0
15,893
W
Horus
vladwa
Horus
5,747
3,443
5,338
6,364
26,593
34,747
0
10,754
15,839
0
10,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,589
Gold Earned
70,606
237
Minions Killed
279
6
Camps Cleared
6
1,223,979
Distance Traveled
1,163,346
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,685
1,053
46
4
0
249,459
0
L
Da Ji
11,297
869
16
1
0
237,975
0
W
Izanami
14,781
1,137
111
9
1
210,588
0
W
Olorun
13,160
1,012
36
3
2
227,064
0
L
Nox
13,563
1,043
117
9
1
252,130
0
L
Artemis
13,441
1,034
52
4
4
231,975
1
W
Zeus
15,594
1,200
78
6
3
228,553
0
L
Vulcan
12,087
930
46
4
1
261,323
0
L
Bellona
12,201
939
6
0
0
240,576
0
W
Horus
13,386
1,030
8
1
0
247,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role