Player Matchup

Xing Tian
Xing Tian
Evoltionary
Xing Tian
Level 126
God Stats
6W - 2L
1,765 SR
Queue Stats
82W - 33L
1,712 Elo+
Party 1
Fenrir
Fenrir
LittleZilla
Fenrir
Level 27
God Stats
9W - 6L
1,347 SR
Queue Stats
143W - 123L
1,564 Elo+
Solo
Athena
Athena
Showstapa
Athena
Level 25
God Stats
5W - 6L
1,366 SR
Queue Stats
7W - 9L
1,384 Elo+
Solo
Thor
Thor
blazeTSC
Thor
Level 10
God Stats
1W - 0L
1,365 SR
Queue Stats
3W - 1L
1,730 Elo+
Party 1
Cernunnos
Cernunnos
laminal97
Cernunnos
Level 28
God Stats
21W - 12L
1,500 SR
Queue Stats
55W - 66L
1,528 Elo+
Solo
Team Averages
Level 43
1,469 SR
1,584 Elo+

VS

Team Averages
Level 21
1,505 SR
1,429 Elo+
Fenrir
Fenrir
 
Fenrir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Dedkod
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,188 Elo+
Party 2
Hera
Hera
Lowk__562
Hera
Level 29
God Stats
2W - 8L
1,195 SR
Queue Stats
186W - 212L
1,446 Elo+
Solo
Merlin
Merlin
diegukis98
Merlin
Level 18
God Stats
74W - 58L
1,536 SR
Queue Stats
342W - 345L
1,467 Elo+
Solo
Camazotz
Camazotz
kubson123
Camazotz
Level 25
God Stats
2W - 1L
1,796 SR
Queue Stats
34W - 30L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Evoltionary
Xing Tian
19
5 / 1 / 21
12,547
1,255
13,971
13,478
18,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
18
11 / 3 / 12
12,503
1,250
20,566
16,569
14,847
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
Showstapa
Athena
17
1 / 1 / 12
9,539
954
2,331
14,017
10,330
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thor
18
10 / 9 / 15
11,960
1,196
13,003
17,412
7,235
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
laminal97
Cernunnos
18
10 / 5 / 13
12,463
1,246
18,201
13,506
5,990
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

184

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
5 / 8 / 7
11,800
1,180
12,191
17,264
10,884
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Dedkod
Kukulkan
16
0 / 8 / 4
9,316
932
6,238
10,923
4,270
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
18
11 / 5 / 4
13,375
1,338
20,730
10,199
3,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
diegukis98
Merlin
18
1 / 6 / 10
10,753
1,075
15,218
13,808
4,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
kubson123
Camazotz
17
2 / 10 / 11
10,929
1,093
14,695
20,149
7,224
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
55
37
Kills
19
19
Deaths
37
73
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
8
7
1.06
L
Kukulkan
Dedkod
Kukulkan
0
8
4
0.25
W
Xing Tian
Evoltionary
Xing Tian
5
1
21
15.5
W
Fenrir
11
3
12
5.67
L
Hera
11
5
4
2.6
W
Athena
Showstapa
Athena
1
1
12
7
W
Thor
10
9
15
1.94
L
Merlin
diegukis98
Merlin
1
6
10
1
L
Camazotz
kubson123
Camazotz
2
10
11
0.75
W
Cernunnos
laminal97
Cernunnos
10
5
13
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,072
Damage
69,072
74,982
Taken
72,343
56,596
Mitigated
30,932
7,052
Healing
7,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
12,191
6,630
0
1,864
17,264
10,884
0
3,822
13,442
0
24,889
L
Kukulkan
Dedkod
Kukulkan
6,238
1,754
0
0
10,923
4,270
0
2,993
7,930
26,362
0
W
Xing Tian
Evoltionary
Xing Tian
13,971
1,496
0
1,170
13,478
18,194
0
7,025
6,453
21,694
0
W
Fenrir
20,566
5,099
0
3,318
16,569
14,847
0
9,888
6,681
0
34,104
L
Hera
20,730
4,571
0
0
10,199
3,906
0
1,732
8,467
40,611
0
W
Athena
Showstapa
Athena
2,331
993
0
0
14,017
10,330
0
6,416
7,601
7,091
0
W
Thor
13,003
3,072
0
0
17,412
7,235
0
10,733
6,679
0
23,304
L
Merlin
diegukis98
Merlin
15,218
1,083
12
587
13,808
4,648
0
2,461
11,347
38,097
0
L
Camazotz
kubson123
Camazotz
14,695
4,864
0
4,635
20,149
7,224
0
5,294
14,855
0
29,831
W
Cernunnos
laminal97
Cernunnos
18,201
8,406
0
2,564
13,506
5,990
0
8,124
5,382
0
46,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,012
Gold Earned
56,173
125
Minions Killed
187
6
Camps Cleared
12
920,816
Distance Traveled
942,074
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,800
1,180
20
2
8
195,943
2
L
Kukulkan
9,316
932
36
4
0
159,893
0
W
Xing Tian
12,547
1,255
17
2
0
184,430
0
W
Fenrir
12,503
1,250
28
3
1
202,396
1
L
Hera
13,375
1,338
47
5
4
209,186
1
W
Athena
9,539
954
6
1
0
165,050
1
W
Thor
11,960
1,196
20
2
2
185,490
1
L
Merlin
10,753
1,075
45
5
0
172,669
0
L
Camazotz
10,929
1,093
39
4
0
204,383
3
W
Cernunnos
12,463
1,246
54
5
3
183,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role