Player Matchup

Neith
Neith
HaxJIe6HuK
Neith
Level 12
God Stats
4W - 5L
1,177 SR
Queue Stats
48W - 55L
1,303 Elo+
Party 2
Cernunnos
Cernunnos
MaFiOZe1
Cernunnos
Level 24
God Stats
11W - 7L
1,500 SR
Queue Stats
45W - 28L
1,116 Elo+
Solo
Tiamat
Tiamat
Sarneo
Tiamat
Level 16
God Stats
2W - 8L
1,173 SR
Queue Stats
128W - 134L
1,250 Elo+
Party 2
Sobek
Sobek
fesh1on_007
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,304 Elo+
Solo
Ratatoskr
Ratatoskr
lipisey
Ratatoskr
Level 17
God Stats
20W - 25L
1,804 SR
Queue Stats
417W - 472L
1,281 Elo+
Solo
Team Averages
Level 17
1,431 SR
1,251 Elo+

VS

Team Averages
Level 24
1,376 SR
1,297 Elo+
Bellona
Bellona
Malostronger
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,311 Elo+
Party 1
Fenrir
Fenrir
Onkelganto
Fenrir
Level 24
God Stats
6W - 11L
1,349 SR
Queue Stats
23W - 22L
1,324 Elo+
Solo
Artemis
Artemis
ShADoW1711
Artemis
Level 28
God Stats
7W - 11L
1,350 SR
Queue Stats
91W - 107L
1,346 Elo+
Party 1
Tiamat
Tiamat
Thanos0420
Tiamat
Level 28
God Stats
22W - 26L
1,436 SR
Queue Stats
115W - 133L
1,219 Elo+
Solo
Horus
Horus
nabka
Horus
Level 25
God Stats
13W - 17L
1,245 SR
Queue Stats
591W - 636L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
6 / 8 / 5
11,623
553
15,402
21,516
7,272
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
MaFiOZe1
Cernunnos
16
3 / 7 / 3
10,346
493
12,496
13,264
4,507
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Sarneo
Tiamat
14
1 / 10 / 7
9,104
434
8,885
17,481
19,675
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 7 / 6
9,838
468
8,586
25,159
28,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
lipisey
Ratatoskr
14
1 / 12 / 3
9,154
436
6,673
19,358
8,439
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Malostronger
Bellona
17
6 / 3 / 10
11,701
557
12,107
16,306
17,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Onkelganto
Fenrir
17
19 / 4 / 7
12,769
608
18,263
22,491
16,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
ShADoW1711
Artemis
18
12 / 4 / 6
11,504
548
26,810
17,069
7,294
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Thanos0420
Tiamat
18
5 / 3 / 12
12,288
585
12,424
13,388
8,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
nabka
Horus
17
1 / 1 / 18
10,215
486
7,479
25,459
15,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
96
14
Kills
43
44
Deaths
15
24
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Neith
6
8
5
1.06
L
Cernunnos
MaFiOZe1
Cernunnos
3
7
3
0.64
W
Bellona
Malostronger
Bellona
6
3
10
3.67
W
Fenrir
Onkelganto
Fenrir
19
4
7
5.63
L
Tiamat
Sarneo
Tiamat
1
10
7
0.45
W
Artemis
ShADoW1711
Artemis
12
4
6
3.75
W
Tiamat
Thanos0420
Tiamat
5
3
12
3.67
L
3
7
6
0.86
L
Ratatoskr
lipisey
Ratatoskr
1
12
3
0.21
W
Horus
nabka
Horus
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,042
Damage
77,083
96,778
Taken
94,713
67,893
Mitigated
65,244
11,756
Healing
42,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
15,402
4,833
0
3,641
21,516
7,272
0
2,549
18,741
0
41,328
L
Cernunnos
MaFiOZe1
Cernunnos
12,496
5,799
0
439
13,264
4,507
312
2,202
10,822
0
48,053
W
Bellona
Malostronger
Bellona
12,107
2,486
0
4,906
16,306
17,050
3,044
1,659
14,647
568
55,693
W
Fenrir
Onkelganto
Fenrir
18,263
8,029
0
8,494
22,491
16,154
1,859
3,704
18,787
269
68,486
L
Tiamat
Sarneo
Tiamat
8,885
1,138
62
2,053
17,481
19,675
148
2,956
14,008
32,487
0
W
Artemis
ShADoW1711
Artemis
26,810
21,255
0
4,365
17,069
7,294
3,415
3,045
14,024
0
87,298
W
Tiamat
Thanos0420
Tiamat
12,424
842
0
4,586
13,388
8,845
3,947
3,489
9,899
74,117
0
L
8,586
833
0
4,787
25,159
28,000
0
805
23,315
26,315
0
L
Ratatoskr
lipisey
Ratatoskr
6,673
2,480
0
774
19,358
8,439
0
3,544
15,528
0
56,465
W
Horus
nabka
Horus
7,479
3,722
4,230
16,309
25,459
15,901
1,969
5,703
19,756
0
34,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,065
Gold Earned
58,477
328
Minions Killed
500
0
Camps Cleared
0
1,574,170
Distance Traveled
1,933,533
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,623
553
54
3
0
300,817
5
L
Cernunnos
10,346
493
87
4
0
301,232
0
W
Bellona
11,701
557
118
6
0
388,735
1
W
Fenrir
12,769
608
77
4
0
446,746
0
L
Tiamat
9,104
434
53
3
0
306,330
3
W
Artemis
11,504
548
117
6
0
347,153
2
W
Tiamat
12,288
585
141
7
0
363,713
2
L
Sobek
9,838
468
18
1
0
362,330
11
L
Ratatoskr
9,154
436
116
6
0
303,461
0
W
Horus
10,215
486
47
2
0
387,186
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role