Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Horcos
Tyr
Level 122
God Stats
2W - 4L
1,567 SR
Queue Stats
350W - 341L
1,633 Elo+
Solo
Raijin
Raijin
JeffVIII
Raijin
Level 84
God Stats
0W - 4L
1,189 SR
Queue Stats
210W - 207L
1,490 Elo+
Solo
Baba Yaga
Baba Yaga
SanktSanchez
Baba Yaga
Level 149
God Stats
11W - 8L
1,443 SR
Queue Stats
348W - 351L
1,550 Elo+
Solo
Nu Wa
Nu Wa
qtMain
Nu Wa
Level 121
God Stats
1W - 4L
1,779 SR
Queue Stats
63W - 55L
1,542 Elo+
Solo
Team Averages
Level 112
1,496 SR
1,543 Elo+

VS

Team Averages
Level 129
1,511 SR
1,573 Elo+
Persephone
Persephone
DuBmiUM
Persephone
Level 108
God Stats
3W - 2L
1,768 SR
Queue Stats
259W - 203L
1,583 Elo+
Solo
Sol
Sol
Javigr7
Sol
Level 109
God Stats
4W - 5L
1,392 SR
Queue Stats
199W - 184L
1,590 Elo+
Party 1
Bellona
Bellona
Jxtl
Bellona
Level 157
God Stats
1W - 1L
1,177 SR
Queue Stats
82W - 87L
1,600 Elo+
Solo
Athena
Athena
alexvimu
Athena
Level 129
God Stats
1W - 1L
1,303 SR
Queue Stats
230W - 232L
1,575 Elo+
Party 1
Chang'e
Chang'e
sokolishe
Chang'e
Level 143
God Stats
4W - 0L
1,912 SR
Queue Stats
247W - 218L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
3 / 4 / 8
8,814
735
10,675
19,385
30,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyr
Horcos
Tyr
14
1 / 6 / 8
8,534
711
10,817
14,446
15,676
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Raijin
JeffVIII
Raijin
13
1 / 6 / 6
8,271
689
11,032
11,882
5,782
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
SanktSanchez
Baba Yaga
15
5 / 6 / 1
9,549
796
18,187
14,776
8,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
qtMain
Nu Wa
16
1 / 4 / 7
8,926
744
19,154
11,695
5,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DuBmiUM
Persephone
16
3 / 2 / 17
10,073
839
14,377
12,084
5,334
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sol
17
4 / 2 / 17
10,054
838
15,104
19,549
8,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Bellona
Jxtl
Bellona
17
10 / 2 / 8
10,775
898
14,322
20,672
20,718
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
alexvimu
Athena
18
5 / 2 / 16
10,625
885
9,433
18,562
20,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
sokolishe
Chang'e
16
4 / 3 / 13
10,101
842
7,687
15,015
14,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
97
11
Kills
26
26
Deaths
11
30
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
3
4
8
1.75
W
Persephone
DuBmiUM
Persephone
3
2
17
5.75
L
Tyr
Horcos
Tyr
1
6
8
0.83
W
Sol
4
2
17
6.25
L
Raijin
JeffVIII
Raijin
1
6
6
0.67
W
Bellona
Jxtl
Bellona
10
2
8
7
L
Baba Yaga
SanktSanchez
Baba Yaga
5
6
1
0.92
W
Athena
alexvimu
Athena
5
2
16
6.5
L
Nu Wa
qtMain
Nu Wa
1
4
7
1.13
W
Chang'e
sokolishe
Chang'e
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,865
Damage
60,923
72,184
Taken
85,882
66,086
Mitigated
69,787
28,108
Healing
53,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
10,675
1,250
4,270
7,892
19,385
30,818
127
12,726
6,659
0
14,343
W
Persephone
DuBmiUM
Persephone
14,377
612
4,147
4,122
12,084
5,334
215
8,345
3,623
35,453
0
L
Tyr
Horcos
Tyr
10,817
2,097
1,422
2,120
14,446
15,676
661
7,577
6,869
22
17,003
W
Sol
15,104
5,995
3,544
9,640
19,549
8,421
3,992
11,260
8,167
38,159
0
L
Raijin
JeffVIII
Raijin
11,032
930
1,862
1,083
11,882
5,782
342
9,264
2,618
21,660
0
W
Bellona
Jxtl
Bellona
14,322
1,876
2,650
6,481
20,672
20,718
675
11,464
9,026
0
23,687
L
Baba Yaga
SanktSanchez
Baba Yaga
18,187
487
2,099
4,594
14,776
8,119
0
10,114
4,662
35,650
0
W
Athena
alexvimu
Athena
9,433
1,772
1,791
3,920
18,562
20,978
545
8,263
10,169
20,738
0
L
Nu Wa
qtMain
Nu Wa
19,154
2,483
492
2,274
11,695
5,691
679
6,920
4,775
39,149
0
W
Chang'e
sokolishe
Chang'e
7,687
499
11,498
6,129
15,015
14,336
581
8,373
6,502
23,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,094
Gold Earned
51,628
108
Minions Killed
164
0
Camps Cleared
0
1,060,243
Distance Traveled
1,236,417
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,814
735
10
1
0
234,852
0
W
Persephone
10,073
839
46
4
0
288,147
3
L
Tyr
8,534
711
20
2
0
216,370
4
W
Sol
10,054
838
46
4
0
217,390
1
L
Raijin
8,271
689
19
2
0
200,308
0
W
Bellona
10,775
898
26
2
0
238,597
1
L
Baba Yaga
9,549
796
30
3
0
205,038
2
W
Athena
10,625
885
22
2
0
257,767
0
L
Nu Wa
8,926
744
29
2
0
203,675
0
W
Chang'e
10,101
842
24
2
0
234,516
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role