Player Matchup

Izanami
Izanami
Jennifrmdablock7
Izanami
Level 22
God Stats
49W - 38L
1,627 SR
Queue Stats
115W - 101L
1,608 Elo+
Solo
Arachne
Arachne
Lethin_420
Arachne
Level 17
God Stats
27W - 12L
1,696 SR
Queue Stats
41W - 41L
1,493 Elo+
Solo
Kukulkan
Kukulkan
PowerMadeFlesh
Kukulkan
Level 10
God Stats
1W - 4L
1,381 SR
Queue Stats
11W - 14L
1,367 Elo+
Solo
Da Ji
Da Ji
poison095unkind
Da Ji
Level 10
God Stats
2W - 3L
1,403 SR
Queue Stats
3W - 9L
1,265 Elo+
Solo
Bellona
Bellona
tony_ghevil
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,695 Elo+
Solo
Team Averages
Level 12
1,521 SR
1,486 Elo+

VS

Team Averages
Level 19
1,524 SR
1,507 Elo+
Tyr
Tyr
BastetsKitties
Tyr
Level 18
God Stats
2W - 0L
1,796 SR
Queue Stats
137W - 53L
1,811 Elo+
Solo
Anubis
Anubis
Ferjpf
Anubis
Level 28
God Stats
10W - 9L
1,505 SR
Queue Stats
35W - 34L
1,395 Elo+
Solo
Apollo
Apollo
Mannyx11
Apollo
Level 25
God Stats
12W - 14L
1,540 SR
Queue Stats
104W - 83L
1,605 Elo+
Solo
Thanatos
Thanatos
Nasticorian
Thanatos
Level 18
God Stats
4W - 9L
1,232 SR
Queue Stats
9W - 23L
1,184 Elo+
Solo
King Arthur
King Arthur
xXIdentity-ll
King Arthur
Level 7
God Stats
10W - 11L
1,547 SR
Queue Stats
64W - 92L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,446
495
3,219
6,483
1,607
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Lethin_420
Arachne
9
2 / 1 / 1
5,927
539
2,998
6,703
2,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
9
2 / 3 / 0
5,425
493
2,498
3,432
809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 6 / 1
4,282
389
2,429
6,265
1,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
tony_ghevil
Bellona
5
0 / 6 / 0
4,224
384
1,315
5,850
3,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 4
6,527
593
4,402
7,159
5,392
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
Ferjpf
Anubis
10
4 / 2 / 1
6,102
555
4,107
4,343
2,023
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
Mannyx11
Apollo
11
3 / 0 / 4
6,633
603
2,887
4,664
1,320
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Nasticorian
Thanatos
9
3 / 2 / 4
5,750
523
2,261
6,064
2,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
xXIdentity-ll
King Arthur
11
4 / 1 / 1
6,701
609
4,698
6,467
3,513
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
18
20
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
Anubis
Ferjpf
Anubis
4
2
1
2.25
L
0
4
0
0
L
Arachne
Lethin_420
Arachne
2
1
1
2.5
W
Apollo
Mannyx11
Apollo
3
0
4
5
W
Thanatos
Nasticorian
Thanatos
3
2
4
2.5
L
Kukulkan
2
3
0
0.67
L
0
6
1
0.08
L
Bellona
tony_ghevil
Bellona
0
6
0
0
W
King Arthur
xXIdentity-ll
King Arthur
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,459
Damage
18,355
28,733
Taken
28,697
9,902
Mitigated
14,630
4,279
Healing
11,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,402
777
105
2,710
7,159
5,392
0
198
6,927
0
30,590
W
Anubis
Ferjpf
Anubis
4,107
319
0
1,358
4,343
2,023
1,090
657
3,538
23,948
0
L
3,219
2,349
0
1,831
6,483
1,607
1,062
0
6,483
0
36,523
L
Arachne
Lethin_420
Arachne
2,998
1,626
0
2,087
6,703
2,360
0
641
6,062
0
24,543
W
Apollo
Mannyx11
Apollo
2,887
1,837
0
1,836
4,664
1,320
944
322
4,308
0
35,387
W
Thanatos
Nasticorian
Thanatos
2,261
807
0
3,500
6,064
2,382
0
879
5,065
0
22,056
L
Kukulkan
2,498
92
0
0
3,432
809
0
905
2,527
19,089
0
L
2,429
911
0
289
6,265
1,841
0
241
6,024
0
12,080
L
Bellona
tony_ghevil
Bellona
1,315
613
0
72
5,850
3,285
0
2,320
3,530
1,256
4,240
W
King Arthur
xXIdentity-ll
King Arthur
4,698
1,014
0
1,617
6,467
3,513
0
345
6,091
0
34,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,304
Gold Earned
31,713
205
Minions Killed
291
0
Camps Cleared
0
950,781
Distance Traveled
1,062,816
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,527
593
53
5
0
239,366
5
W
Anubis
6,102
555
48
4
0
185,792
1
L
Izanami
5,446
495
77
7
0
188,737
0
L
Arachne
5,927
539
50
5
0
228,988
0
W
Apollo
6,633
603
72
7
0
218,799
1
W
Thanatos
5,750
523
43
4
0
206,430
0
L
Kukulkan
5,425
493
42
4
0
176,195
0
L
Da Ji
4,282
389
21
2
0
200,990
0
L
Bellona
4,224
384
15
1
0
155,871
0
W
King Arthur
6,701
609
75
7
0
212,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role