Player Matchup

Loki
Loki
MILY_GRACZ-_-
Loki
Level 48
God Stats
15W - 21L
1,376 SR
Queue Stats
61W - 59L
1,314 Elo+
Party 1
Chaac
Chaac
Shooterking1994
Chaac
Level 47
God Stats
131W - 116L
1,618 SR
Queue Stats
293W - 293L
1,515 Elo+
Solo
Anhur
Anhur
Towny197
Anhur
Level 33
God Stats
1W - 3L
1,417 SR
Queue Stats
144W - 126L
1,531 Elo+
Solo
Merlin
Merlin
Wild_Jacob61
Merlin
Level 29
God Stats
80W - 111L
1,416 SR
Queue Stats
102W - 136L
1,289 Elo+
Party 1
Izanami
Izanami
patiabcd
Izanami
Level 33
God Stats
74W - 98L
1,493 SR
Queue Stats
105W - 150L
1,304 Elo+
Party 1
Team Averages
Level 38
1,464 SR
1,391 Elo+

VS

Team Averages
Level 59
1,423 SR
1,374 Elo+
Janus
Janus
EvilPandoro
Janus
Level 74
God Stats
4W - 7L
1,416 SR
Queue Stats
114W - 141L
1,347 Elo+
Solo
Artemis
Artemis
GullyTube
Artemis
Level 35
God Stats
90W - 85L
1,506 SR
Queue Stats
178W - 196L
1,401 Elo+
Solo
Achilles
Achilles
KxngzDreyNation
Achilles
Level 35
God Stats
4W - 13L
1,163 SR
Queue Stats
146W - 210L
1,240 Elo+
Solo
Bakasura
Bakasura
Lessi-kun
Bakasura
Level 80
God Stats
4W - 4L
1,498 SR
Queue Stats
88W - 93L
1,403 Elo+
Solo
Terra
Terra
somme_courte
Terra
Level 69
God Stats
3W - 2L
1,535 SR
Queue Stats
336W - 320L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
7,633
347
2,619
6,588
1,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 6 / 0
12,396
563
15,928
20,503
22,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Towny197
Anhur
17
1 / 4 / 1
10,198
464
9,093
17,690
5,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
15
1 / 10 / 2
9,080
413
12,889
15,006
4,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
patiabcd
Izanami
13
0 / 11 / 2
8,298
377
6,413
16,614
4,618
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 3
10,256
466
5,112
9,592
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
GullyTube
Artemis
18
6 / 0 / 9
10,776
490
12,183
12,439
4,850
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
16
3 / 1 / 8
9,333
424
4,264
17,345
16,729
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Lessi-kun
Bakasura
20
20 / 2 / 4
13,730
624
22,986
21,680
11,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
2 / 3 / 7
11,275
513
13,751
19,708
9,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
12
Kills
33
33
Deaths
12
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
6
3
0.58
W
Artemis
GullyTube
Artemis
6
0
9
10.5
W
Achilles
3
1
8
7
W
Bakasura
Lessi-kun
Bakasura
20
2
4
11
L
2
2
0
1
L
8
6
0
1.33
L
Anhur
Towny197
Anhur
1
4
1
0.38
L
Merlin
1
10
2
0.2
L
Izanami
patiabcd
Izanami
0
11
2
0.09
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,942
Damage
58,296
76,401
Taken
80,764
39,037
Mitigated
45,464
18,575
Healing
24,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,112
167
0
1,980
9,592
2,786
486
408
8,463
62,804
0
W
Artemis
GullyTube
Artemis
12,183
5,393
0
4,756
12,439
4,850
559
2,586
9,753
0
85,443
W
Achilles
4,264
892
0
2,025
17,345
16,729
60
5,588
11,600
0
21,975
W
Bakasura
Lessi-kun
Bakasura
22,986
14,251
0
7,993
21,680
11,750
1,643
3,912
17,290
0
100,778
L
2,619
938
0
625
6,588
1,541
0
927
4,867
0
23,601
L
15,928
2,310
0
7,225
20,503
22,769
1,062
6,947
11,967
0
77,765
L
Anhur
Towny197
Anhur
9,093
5,277
0
5,475
17,690
5,468
0
8,886
7,824
0
77,296
L
Merlin
12,889
487
0
2,223
15,006
4,641
393
909
13,145
54,303
0
L
Izanami
patiabcd
Izanami
6,413
2,914
0
3,027
16,614
4,618
544
410
14,845
0
55,791
W
13,751
2,779
1,727
5,904
19,708
9,349
65
825
18,677
76,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,605
Gold Earned
55,370
494
Minions Killed
596
0
Camps Cleared
0
1,649,548
Distance Traveled
2,154,880
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,256
466
124
6
0
402,109
3
W
Artemis
10,776
490
116
5
0
371,793
6
W
Achilles
9,333
424
25
1
0
386,012
0
W
Bakasura
13,730
624
188
9
0
530,106
6
L
Loki
7,633
347
44
2
0
259,163
0
L
Chaac
12,396
563
123
6
0
372,584
4
L
Anhur
10,198
464
135
6
0
334,394
6
L
Merlin
9,080
413
81
4
0
323,256
5
L
Izanami
8,298
377
111
5
0
360,151
2
W
Terra
11,275
513
143
7
0
464,860
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role