Player Matchup

Horus
Horus
LordMeatBag
Horus
Level 27
God Stats
25W - 19L
1,585 SR
Queue Stats
113W - 128L
1,350 Elo+
Solo
Da Ji
Da Ji
Surtrhaukr
Da Ji
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 23L
1,442 Elo+
Solo
Bellona
Bellona
ThermicGem59545
Bellona
Level 20
God Stats
10W - 5L
1,500 SR
Queue Stats
27W - 37L
1,167 Elo+
Solo
Neith
Neith
TroxNox
Neith
Level 22
God Stats
17W - 15L
1,503 SR
Queue Stats
50W - 41L
1,348 Elo+
Solo
Kumbhakarna
Kumbhakarna
UHearThatCindy
Kumbhakarna
Level 27
God Stats
35W - 28L
1,482 SR
Queue Stats
136W - 166L
1,398 Elo+
Solo
Team Averages
Level 24
1,514 SR
1,341 Elo+

VS

Team Averages
Level 13
1,342 SR
1,340 Elo+
Osiris
Osiris
Birky777
Osiris
Level 29
God Stats
6W - 15L
1,302 SR
Queue Stats
161W - 188L
1,338 Elo+
Solo
Nu Wa
Nu Wa
Cybery1
Nu Wa
Level 18
God Stats
16W - 26L
1,447 SR
Queue Stats
30W - 48L
1,421 Elo+
Solo
Ra
Ra
Jessus345
Ra
Level 8
God Stats
1W - 3L
1,216 SR
Queue Stats
2W - 13L
1,026 Elo+
Solo
Ymir
Ymir
ParasiticDaemon
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
pleased_whale0
Izanami
Level 7
God Stats
12W - 18L
1,247 SR
Queue Stats
109W - 127L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 1 / 15
11,610
611
19,221
15,168
14,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Da Ji
17
10 / 6 / 6
11,462
603
8,660
16,286
8,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
6 / 4 / 10
9,472
499
6,135
10,452
8,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
TroxNox
Neith
15
8 / 6 / 9
10,413
548
19,903
17,364
5,974
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
UHearThatCindy
Kumbhakarna
13
3 / 2 / 12
9,774
514
4,100
18,636
18,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Birky777
Osiris
17
10 / 3 / 2
10,621
559
11,920
22,316
15,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Cybery1
Nu Wa
13
4 / 8 / 8
9,490
499
14,559
13,831
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 16 / 4
7,757
408
5,529
16,893
5,042
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

3
0 / 2 / 1
5,373
283
197
1,668
718
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
1 / 13 / 6
7,412
390
9,012
14,983
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
39
42
Kills
18
19
Deaths
42
52
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Osiris
Birky777
Osiris
10
3
2
3.67
L
Nu Wa
Cybery1
Nu Wa
4
8
8
1
L
3
16
4
0.31
W
15
1
15
22.5
L
0
2
1
0.25
W
Da Ji
10
6
6
2.17
W
6
4
10
2.75
W
Neith
TroxNox
Neith
8
6
9
2.08
W
Kumbhakarna
UHearThatCindy
Kumbhakarna
3
2
12
4.5
L
1
13
6
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,019
Damage
41,217
77,906
Taken
69,691
56,088
Mitigated
28,352
24,598
Healing
8,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Birky777
Osiris
11,920
3,479
0
3,294
22,316
15,520
0
2,920
18,793
0
66,677
L
Nu Wa
Cybery1
Nu Wa
14,559
3,302
0
2,895
13,831
3,456
379
2,042
11,519
42,095
0
L
5,529
1,884
151
181
16,893
5,042
0
2,881
13,575
20,145
0
W
19,221
6,116
1,964
5,959
15,168
14,704
1,219
5,243
9,925
18,632
38,183
L
197
197
0
30
1,668
718
0
0
1,520
1,089
0
W
Da Ji
8,660
1,778
0
2,264
16,286
8,554
1,476
1,643
14,643
0
84,645
W
6,135
1,234
0
538
10,452
8,426
1,666
3,761
6,691
7,699
16,243
W
Neith
TroxNox
Neith
19,903
10,711
1,348
9,143
17,364
5,974
7,249
4,505
12,859
0
69,939
W
Kumbhakarna
UHearThatCindy
Kumbhakarna
4,100
1,167
0
3,382
18,636
18,430
1,956
5,133
13,503
28,250
0
L
9,012
7,289
0
1,703
14,983
3,616
0
2,435
12,140
0
24,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,731
Gold Earned
40,653
390
Minions Killed
209
0
Camps Cleared
0
1,645,989
Distance Traveled
1,260,322
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,621
559
97
5
0
378,319
1
L
Nu Wa
9,490
499
44
2
0
309,593
0
L
Ra
7,757
408
37
2
0
257,516
0
W
Horus
11,610
611
78
4
0
350,964
0
L
Ymir
5,373
283
2
0
0
62,843
0
W
Da Ji
11,462
603
121
6
0
331,472
0
W
Bellona
9,472
499
46
2
0
321,448
0
W
Neith
10,413
548
104
5
0
277,980
1
W
Kumbhakarna
9,774
514
41
2
0
364,125
13
L
Izanami
7,412
390
29
2
0
252,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role