Player Matchup

Scylla
Scylla
 
Scylla
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Booster7012
Artemis
Level 17
God Stats
2W - 6L
1,250 SR
Queue Stats
8W - 18L
1,230 Elo+
Party 1
Guan Yu
Guan Yu
Miax21
Guan Yu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
dukipseto
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,026 Elo+
Solo
Bellona
Bellona
jaceknowak25
Bellona
Level 17
God Stats
4W - 11L
1,185 SR
Queue Stats
51W - 95L
1,194 Elo+
Party 1
Team Averages
Level 15
1,387 SR
1,290 Elo+

VS

Team Averages
Level 18
1,473 SR
1,328 Elo+
Izanami
Izanami
Evolving99
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 88L
1,340 Elo+
Party 3
Bellona
Bellona
P0larzito
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Susano
Susano
ProxiOfficial
Susano
Level 27
God Stats
3W - 4L
1,366 SR
Queue Stats
83W - 99L
1,339 Elo+
Party 3
Merlin
Merlin
Taisce
Merlin
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 18L
1,231 Elo+
Solo
Sobek
Sobek
XxTrapichoxX
Sobek
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 7 / 0
5,771
412
5,231
8,276
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Booster7012
Artemis
8
0 / 7 / 0
5,277
377
1,102
7,067
1,462
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
Miax21
Guan Yu
11
2 / 3 / 0
6,632
474
5,027
7,323
6,452
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
dukipseto
Nemesis
8
0 / 6 / 0
5,452
389
2,292
7,615
2,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
jaceknowak25
Bellona
9
0 / 4 / 0
5,827
416
2,890
9,835
6,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Evolving99
Izanami
15
8 / 0 / 6
9,053
647
9,551
7,802
2,558
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
P0larzito
Bellona
12
2 / 2 / 0
7,592
542
2,788
7,658
3,485
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 0 / 2
8,237
588
3,068
8,747
2,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Taisce
Merlin
14
11 / 0 / 3
9,432
674
7,700
7,554
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 0 / 8
7,248
518
2,233
5,939
5,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
45
2
Kills
26
27
Deaths
2
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
7
0
0
L
Artemis
Booster7012
Artemis
0
7
0
0
W
Izanami
Evolving99
Izanami
8
0
6
11
L
Guan Yu
Miax21
Guan Yu
2
3
0
0.67
W
Bellona
P0larzito
Bellona
2
2
0
1
W
3
0
2
4
W
Merlin
Taisce
Merlin
11
0
3
12.5
W
2
0
8
6
L
Nemesis
dukipseto
Nemesis
0
6
0
0
L
Bellona
jaceknowak25
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,542
Damage
25,340
40,116
Taken
37,700
19,602
Mitigated
16,639
4,903
Healing
10,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,231
954
0
708
8,276
2,149
184
3,503
4,445
28,434
0
L
Artemis
Booster7012
Artemis
1,102
286
0
622
7,067
1,462
684
1,541
5,504
0
11,432
W
Izanami
Evolving99
Izanami
9,551
5,716
0
2,603
7,802
2,558
1,730
1,269
6,533
0
65,092
L
Guan Yu
Miax21
Guan Yu
5,027
246
50
884
7,323
6,452
308
1,421
5,868
0
25,830
W
Bellona
P0larzito
Bellona
2,788
616
0
386
7,658
3,485
1,732
614
7,044
0
22,749
W
3,068
642
0
4,810
8,747
2,850
0
299
8,448
0
58,199
W
Merlin
Taisce
Merlin
7,700
1,151
0
1,780
7,554
2,673
1,293
2,519
5,035
52,404
0
W
2,233
57
0
1,028
5,939
5,073
447
897
5,042
10,168
0
L
Nemesis
dukipseto
Nemesis
2,292
619
0
779
7,615
2,616
0
1,747
5,788
0
27,155
L
Bellona
jaceknowak25
Bellona
2,890
493
0
1,860
9,835
6,923
159
1,581
8,238
5,457
19,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,959
Gold Earned
41,562
219
Minions Killed
417
0
Camps Cleared
0
1,148,642
Distance Traveled
1,420,836
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,771
412
52
4
0
241,078
5
L
Artemis
5,277
377
35
3
0
162,435
2
W
Izanami
9,053
647
133
10
0
275,390
0
L
Guan Yu
6,632
474
52
4
0
259,136
4
W
Bellona
7,592
542
53
4
0
223,519
1
W
Susano
8,237
588
118
8
0
328,527
0
W
Merlin
9,432
674
104
7
0
246,141
2
W
Sobek
7,248
518
9
1
0
347,259
1
L
Nemesis
5,452
389
38
3
0
248,817
1
L
Bellona
5,827
416
42
3
0
237,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role