Player Matchup

Neith
Neith
DarknessTori
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Gumico
Cthulhu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Homelander94
Ymir
Level 12
God Stats
3W - 3L
1,802 SR
Queue Stats
4W - 4L
1,476 Elo+
Solo
Awilix
Awilix
JarofTiny
Awilix
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,591 Elo+
Solo
Kukulkan
Kukulkan
ThirstedFirst
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 69L
1,544 Elo+
Solo
Team Averages
Level 9
1,560 SR
1,522 Elo+

VS

Team Averages
Level 17
1,540 SR
1,456 Elo+
Vulcan
Vulcan
CallMeWyndor
Vulcan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,747 Elo+
Solo
Achilles
Achilles
Elitegamer301984
Achilles
Level 29
God Stats
5W - 3L
1,850 SR
Queue Stats
214W - 217L
1,509 Elo+
Solo
Ymir
Ymir
Psychdeadlic
Ymir
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 72L
1,280 Elo+
Solo
Thor
Thor
iwhirlz
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ДикийЕнотик
Danzaburou
Level 17
God Stats
14W - 13L
1,349 SR
Queue Stats
17W - 16L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 8 / 4
8,254
516
7,529
12,389
3,334
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Gumico
Cthulhu
10
0 / 4 / 2
5,972
373
3,651
10,630
6,906
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 7 / 6
7,167
448
3,716
14,921
12,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Awilix
JarofTiny
Awilix
3
0 / 1 / 0
4,799
300
601
1,549
305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kukulkan
ThirstedFirst
Kukulkan
13
5 / 7 / 0
7,673
480
5,166
14,169
5,463
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
8 / 4 / 11
9,259
579
15,519
8,090
3,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 1 / 2
8,334
521
6,573
11,498
12,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 1 / 6
7,336
459
994
5,101
4,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
iwhirlz
Thor
18
15 / 0 / 5
11,033
690
16,374
9,423
3,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 6 / 7
8,509
532
5,017
9,863
3,314
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
12
Kills
27
27
Deaths
12
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Vulcan
8
4
11
3.38
L
6
8
4
1
W
2
1
2
3
L
Cthulhu
Gumico
Cthulhu
0
4
2
0.25
L
1
7
6
0.57
L
Awilix
JarofTiny
Awilix
0
1
0
0
W
0
1
6
3
L
Kukulkan
ThirstedFirst
Kukulkan
5
7
0
0.71
W
Thor
iwhirlz
Thor
15
0
5
17.5
W
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,663
Damage
44,477
53,658
Taken
43,975
28,676
Mitigated
26,524
6,955
Healing
12,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
15,519
3,001
0
1,037
8,090
3,223
114
2,487
5,558
48,901
0
L
7,529
4,015
0
1,570
12,389
3,334
69
3,907
8,303
0
35,295
W
6,573
1,599
0
4,155
11,498
12,137
254
3,294
7,694
50
34,168
L
Cthulhu
Gumico
Cthulhu
3,651
352
0
1,690
10,630
6,906
0
2,517
7,333
15,419
0
L
3,716
989
0
1,280
14,921
12,668
0
5,180
9,356
9,010
0
L
Awilix
JarofTiny
Awilix
601
329
0
658
1,549
305
0
98
1,451
0
4,254
W
994
0
0
851
5,101
4,137
100
2,348
2,635
10,008
0
L
Kukulkan
ThirstedFirst
Kukulkan
5,166
1,058
0
1,757
14,169
5,463
0
4,202
9,635
42,040
0
W
Thor
iwhirlz
Thor
16,374
4,831
0
4,694
9,423
3,713
1,839
1,449
7,974
0
82,354
W
5,017
2,081
0
2,259
9,863
3,314
3,699
2,282
7,581
0
49,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,865
Gold Earned
44,471
207
Minions Killed
388
0
Camps Cleared
0
1,032,925
Distance Traveled
1,465,463
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,259
579
82
5
0
334,273
2
L
Neith
8,254
516
78
5
0
238,765
0
W
Achilles
8,334
521
67
4
0
251,299
2
L
Cthulhu
5,972
373
31
2
0
233,966
1
L
Ymir
7,167
448
11
1
0
274,660
0
L
Awilix
4,799
300
13
1
0
34,718
0
W
Ymir
7,336
459
19
1
0
278,122
0
L
Kukulkan
7,673
480
74
5
0
250,816
4
W
Thor
11,033
690
134
8
0
317,901
3
W
Danzaburou
8,509
532
86
5
0
283,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role