Player Matchup

Thor
Thor
 
Thor
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Nudiestik
Hun Batz
Level 136
God Stats
0W - 1L
1,769 SR
Queue Stats
303W - 224L
1,505 Elo+
Party 1
Team Averages
Level 128
1,590 SR
1,502 Elo+

VS

Team Averages
Level 91
1,651 SR
1,549 Elo+
Hera
Hera
ErshEight
Hera
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
149W - 163L
1,558 Elo+
Party 2
Hercules
Hercules
Pava10
Hercules
Level 148
God Stats
8W - 5L
1,533 SR
Queue Stats
245W - 262L
1,551 Elo+
Solo
Gilgamesh
Gilgamesh
Rementai
Gilgamesh
Level 38
God Stats
8W - 0L
1,921 SR
Queue Stats
25W - 24L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 5 / 1
6,977
698
4,363
11,853
7,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
 
Zeus
9
1 / 5 / 1
6,436
644
8,719
6,961
1,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Nudiestik
Hun Batz
8
0 / 6 / 1
5,931
593
2,474
7,721
2,991
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
2 / 1 / 10
7,920
792
8,743
4,369
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Pava10
Hercules
12
5 / 1 / 8
8,598
860
6,903
13,298
12,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
Rementai
Gilgamesh
12
9 / 0 / 5
8,560
856
8,507
6,729
3,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
16
16
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
5
1
0.3
L
Zeus
 
Zeus
1
5
1
0.3
W
Hera
2
1
10
7
L
Hun Batz
Nudiestik
Hun Batz
0
6
1
0.08
W
Hercules
Pava10
Hercules
5
1
8
9
W
Gilgamesh
Rementai
Gilgamesh
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,556
Damage
24,153
26,535
Taken
24,396
12,537
Mitigated
17,233
1,644
Healing
8,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,363
944
193
1,451
11,853
7,690
0
3,591
7,946
0
19,149
L
Zeus
 
Zeus
8,719
747
0
0
6,961
1,856
0
2,194
4,615
19,958
0
W
Hera
8,743
1,963
0
1,011
4,369
1,376
781
1,688
2,467
31,940
0
L
Hun Batz
Nudiestik
Hun Batz
2,474
570
0
0
7,721
2,991
0
3,498
4,087
0
11,175
W
Hercules
Pava10
Hercules
6,903
1,964
0
6,026
13,298
12,628
109
5,427
7,487
976
15,567
W
Gilgamesh
Rementai
Gilgamesh
8,507
2,678
0
1,126
6,729
3,229
302
1,961
4,606
0
22,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,344
Gold Earned
25,078
93
Minions Killed
125
3
Camps Cleared
7
518,875
Distance Traveled
613,772
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,977
698
38
4
0
177,632
3
L
Zeus
6,436
644
39
4
1
163,294
0
W
Hera
7,920
792
67
7
1
201,426
0
L
Hun Batz
5,931
593
16
2
2
177,949
4
W
Hercules
8,598
860
21
2
2
209,738
5
W
Gilgamesh
8,560
856
37
4
4
202,608
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role