Player Matchup

Cernunnos
Cernunnos
Jdog5j5
Cernunnos
Level 29
God Stats
71W - 56L
1,602 SR
Queue Stats
153W - 150L
1,518 Elo+
Solo
Guan Yu
Guan Yu
N4Zchemiii243
Guan Yu
Level 28
God Stats
4W - 6L
1,673 SR
Queue Stats
142W - 153L
1,545 Elo+
Solo
Heimdallr
Heimdallr
Tardoboy2
Heimdallr
Level 27
God Stats
5W - 1L
1,731 SR
Queue Stats
247W - 293L
1,429 Elo+
Solo
Ymir
Ymir
papikingkush
Ymir
Level 8
God Stats
1W - 1L
1,279 SR
Queue Stats
15W - 16L
1,424 Elo+
Solo
Ullr
Ullr
teddybinks
Ullr
Level 27
God Stats
1W - 3L
1,173 SR
Queue Stats
60W - 68L
1,405 Elo+
Solo
Team Averages
Level 24
1,492 SR
1,464 Elo+

VS

Team Averages
Level 12
1,536 SR
1,538 Elo+
Yemoja
Yemoja
FerdiF94
Yemoja
Level 6
God Stats
1W - 2L
1,428 SR
Queue Stats
9W - 17L
1,573 Elo+
Solo
Achilles
Achilles
Meion87
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 188L
1,355 Elo+
Solo
Izanami
Izanami
Padrezy
Izanami
Level 6
God Stats
1W - 4L
1,516 SR
Queue Stats
9W - 10L
1,558 Elo+
Solo
Susano
Susano
RaiKaze14
Susano
Level 4
God Stats
4W - 6L
1,715 SR
Queue Stats
12W - 12L
1,779 Elo+
Solo
Vulcan
Vulcan
YisusCraist6223
Vulcan
Level 27
God Stats
3W - 6L
1,521 SR
Queue Stats
53W - 54L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jdog5j5
Cernunnos
12
4 / 0 / 2
6,495
590
6,133
6,135
1,741
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
11
2 / 0 / 1
6,051
550
2,967
4,910
3,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
Tardoboy2
Heimdallr
9
4 / 5 / 5
5,924
539
3,975
7,201
2,093
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 0 / 4
6,074
552
3,672
6,555
3,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
1 / 1 / 0
5,680
516
2,070
6,011
1,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FerdiF94
Yemoja
7
0 / 4 / 2
4,697
427
1,427
7,824
3,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
Meion87
Achilles
7
0 / 3 / 1
4,666
424
1,925
6,552
2,635
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Padrezy
Izanami
11
4 / 4 / 0
6,313
574
8,871
8,694
3,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
RaiKaze14
Susano
7
0 / 2 / 1
4,701
427
1,391
4,285
1,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 0
6,337
576
3,140
2,921
874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
13
Kills
5
6
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
FerdiF94
Yemoja
0
4
2
0.25
W
Cernunnos
Jdog5j5
Cernunnos
4
0
2
5
L
Achilles
Meion87
Achilles
0
3
1
0.17
W
Guan Yu
2
0
1
2.5
L
Izanami
Padrezy
Izanami
4
4
0
1
L
Susano
RaiKaze14
Susano
0
2
1
0.25
W
Heimdallr
Tardoboy2
Heimdallr
4
5
5
1.3
L
1
0
0
1
W
2
0
4
4
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,817
Damage
16,754
30,812
Taken
30,276
12,688
Mitigated
11,789
10,635
Healing
4,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
FerdiF94
Yemoja
1,427
565
238
1,049
7,824
3,880
46
1,017
6,807
8,715
0
W
Cernunnos
Jdog5j5
Cernunnos
6,133
3,814
0
1,856
6,135
1,741
108
673
5,462
0
38,656
L
Achilles
Meion87
Achilles
1,925
545
0
427
6,552
2,635
0
1,331
5,061
0
14,016
W
Guan Yu
2,967
414
434
2,670
4,910
3,593
194
546
4,280
0
25,068
L
Izanami
Padrezy
Izanami
8,871
5,678
0
2,110
8,694
3,384
0
746
7,948
0
44,356
L
Susano
RaiKaze14
Susano
1,391
112
0
580
4,285
1,016
0
352
3,764
0
11,571
W
Heimdallr
Tardoboy2
Heimdallr
3,975
1,277
0
807
7,201
2,093
636
782
6,395
0
20,714
L
3,140
961
0
488
2,921
874
250
226
2,610
33,790
0
W
3,672
758
0
2,826
6,555
3,597
253
1,126
5,299
17,851
0
W
2,070
1,545
0
2,042
6,011
1,664
0
1,134
4,778
0
32,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,224
Gold Earned
26,714
246
Minions Killed
220
0
Camps Cleared
0
1,050,240
Distance Traveled
998,364
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,697
427
16
1
0
206,344
4
W
Cernunnos
6,495
590
74
7
0
214,199
5
L
Achilles
4,666
424
26
2
0
190,821
1
W
Guan Yu
6,051
550
49
4
0
222,273
4
L
Izanami
6,313
574
74
7
0
175,345
1
L
Susano
4,701
427
31
3
0
212,337
1
W
Heimdallr
5,924
539
30
3
0
204,708
0
L
Vulcan
6,337
576
73
7
0
213,517
0
W
Ymir
6,074
552
24
2
0
206,625
0
W
Ullr
5,680
516
69
6
0
202,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role